Player Matchup

Arachne
Arachne
BinBandé
Arachne
Level 22
God Stats
31W - 20L
1,563 SR
Queue Stats
114W - 111L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cant-Man-17
Tsukuyomi
Level 16
God Stats
14W - 13L
1,263 SR
Queue Stats
138W - 179L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
KiingError
Danzaburou
Level 27
God Stats
47W - 42L
1,476 SR
Queue Stats
205W - 274L
1,386 Elo+
Party 2
Hou Yi
Hou Yi
rafaelo_9
Hou Yi
Level 16
God Stats
16W - 8L
1,432 SR
Queue Stats
173W - 241L
1,279 Elo+
Party 2
Cernunnos
Cernunnos
willCote01
Cernunnos
Level 28
God Stats
6W - 5L
1,525 SR
Queue Stats
132W - 138L
1,397 Elo+
Party 1
Team Averages
Level 22
1,452 SR
1,355 Elo+

VS

Team Averages
Level 18
1,396 SR
1,362 Elo+
Aphrodite
Aphrodite
Ecomancer575
Aphrodite
Level 28
God Stats
49W - 63L
1,600 SR
Queue Stats
84W - 133L
1,522 Elo+
Solo
Anubis
Anubis
SK8BLIND TK
Anubis
Level 25
God Stats
61W - 54L
1,576 SR
Queue Stats
110W - 116L
1,380 Elo+
Solo
Zeus
Zeus
VicVic102
Zeus
Level 17
God Stats
37W - 31L
1,473 SR
Queue Stats
51W - 48L
1,344 Elo+
Solo
Tiamat
Tiamat
nicholas11
Tiamat
Level 16
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
vagner460
Yemoja
Level 5
God Stats
0W - 7L
1,038 SR
Queue Stats
0W - 10L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BinBandé
Arachne
20
22 / 1 / 16
16,205
1,350
30,694
20,102
8,721
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Cant-Man-17
Tsukuyomi
20
7 / 7 / 21
12,916
1,076
19,207
14,763
5,870
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KiingError
Danzaburou
19
9 / 5 / 16
13,162
1,097
20,128
16,029
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
rafaelo_9
Hou Yi
17
3 / 2 / 9
10,886
907
7,244
7,371
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
willCote01
Cernunnos
19
3 / 3 / 20
12,149
1,012
8,329
17,986
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ecomancer575
Aphrodite
17
4 / 7 / 3
11,079
923
12,014
16,133
15,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
17
1 / 8 / 8
11,179
932
9,056
16,155
9,139
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
18
11 / 7 / 7
14,335
1,195
35,950
16,144
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
nicholas11
Tiamat
17
0 / 13 / 7
10,404
867
1,263
17,894
10,910
Yemoja
vagner460
Yemoja
19
2 / 9 / 12
13,326
1,111
7,978
26,183
39,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
44
Kills
18
18
Deaths
44
82
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
BinBandé
Arachne
22
1
16
30
W
Tsukuyomi
Cant-Man-17
Tsukuyomi
7
7
21
2.5
L
Aphrodite
Ecomancer575
Aphrodite
4
7
3
0.79
W
Danzaburou
KiingError
Danzaburou
9
5
16
3.4
L
Anubis
1
8
8
0.63
L
Zeus
11
7
7
2.07
L
Tiamat
nicholas11
Tiamat
0
13
7
0.27
W
Hou Yi
rafaelo_9
Hou Yi
3
2
9
3.75
L
Yemoja
vagner460
Yemoja
2
9
12
0.89
W
Cernunnos
willCote01
Cernunnos
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,602
Damage
66,261
76,251
Taken
92,509
30,648
Mitigated
82,548
20,273
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BinBandé
Arachne
30,694
23,703
0
9,758
20,102
8,721
0
16,705
3,397
0
45,402
W
Tsukuyomi
Cant-Man-17
Tsukuyomi
19,207
8,890
440
1,614
14,763
5,870
0
11,973
2,790
0
34,502
L
Aphrodite
Ecomancer575
Aphrodite
12,014
1,903
2,406
6,200
16,133
15,294
0
0
16,133
24,844
0
W
Danzaburou
KiingError
Danzaburou
20,128
11,121
1,227
3,411
16,029
6,256
0
14,998
1,031
0
43,731
L
Anubis
9,056
1,677
0
4,122
16,155
9,139
0
0
16,155
49,521
0
L
Zeus
35,950
2,418
0
1,562
16,144
7,567
0
0
16,144
58,218
0
L
Tiamat
nicholas11
Tiamat
1,263
164
0
461
17,894
10,910
0
0
17,894
7,832
0
W
Hou Yi
rafaelo_9
Hou Yi
7,244
3,049
0
0
7,371
3,053
0
6,896
475
0
17,905
L
Yemoja
vagner460
Yemoja
7,978
1,791
1,376
857
26,183
39,638
0
0
26,183
32,805
0
W
Cernunnos
willCote01
Cernunnos
8,329
4,320
255
3,568
17,986
6,748
0
15,689
2,197
0
31,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,318
Gold Earned
60,323
195
Minions Killed
234
4
Camps Cleared
4
1,003,678
Distance Traveled
688,348
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,205
1,350
29
2
2
275,543
0
W
Tsukuyomi
12,916
1,076
31
3
0
184,944
1
L
Aphrodite
11,079
923
26
2
0
136,345
0
W
Danzaburou
13,162
1,097
60
5
2
176,396
0
L
Anubis
11,179
932
100
8
1
131,712
0
L
Zeus
14,335
1,195
56
5
3
151,482
0
L
Tiamat
10,404
867
6
1
0
120,030
2
W
Hou Yi
10,886
907
29
2
0
179,284
0
L
Yemoja
13,326
1,111
46
4
0
148,779
3
W
Cernunnos
12,149
1,012
46
4
0
187,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role