Player Matchup

Mulan
Mulan
DDB1905
Mulan
Level 123
God Stats
2W - 2L
1,480 SR
Queue Stats
26W - 22L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MaRiAnPRO
Tsukuyomi
Level 109
God Stats
4W - 4L
1,564 SR
Queue Stats
26W - 21L
1,459 Elo+
Party 2
Cerberus
Cerberus
MiniCrack
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,665 Elo+
Party 2
Neith
Neith
Teobal
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
arthurlorena
Baron Samedi
Level 109
God Stats
9W - 3L
1,908 SR
Queue Stats
213W - 230L
1,491 Elo+
Solo
Team Averages
Level 83
1,591 SR
1,499 Elo+

VS

Team Averages
Level 42
1,465 SR
1,467 Elo+
Aphrodite
Aphrodite
KevinDeBruno
Aphrodite
Level 27
God Stats
1W - 7L
1,294 SR
Queue Stats
55W - 83L
1,373 Elo+
Party 1
Pele
Pele
QuanticSerenity
Pele
Level 46
God Stats
2W - 4L
1,456 SR
Queue Stats
152W - 187L
1,434 Elo+
Solo
Izanami
Izanami
XxS0N4R10xX
Izanami
Level 41
God Stats
1W - 6L
1,414 SR
Queue Stats
82W - 113L
1,393 Elo+
Party 1
Merlin
Merlin
littlejose32
Merlin
Level 37
God Stats
14W - 10L
1,660 SR
Queue Stats
85W - 35L
1,635 Elo+
Party 3
Erlang Shen
Erlang Shen
nícolauauau
Erlang Shen
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DDB1905
Mulan
17
3 / 3 / 4
10,993
579
8,899
12,519
9,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
MaRiAnPRO
Tsukuyomi
20
15 / 1 / 5
12,769
672
16,342
11,816
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
MiniCrack
Cerberus
15
3 / 2 / 11
10,191
536
9,062
12,788
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Teobal
Neith
15
2 / 2 / 3
10,069
530
3,893
10,118
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
arthurlorena
Baron Samedi
17
4 / 6 / 11
11,251
592
10,924
13,891
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KevinDeBruno
Aphrodite
12
0 / 4 / 0
7,239
381
958
5,874
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 6 / 3
9,416
496
5,743
13,471
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
XxS0N4R10xX
Izanami
13
1 / 6 / 1
8,088
426
4,512
12,396
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
5 / 7 / 3
11,211
590
11,306
13,341
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
nícolauauau
Erlang Shen
16
3 / 4 / 2
9,925
522
10,264
18,885
13,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
27
Kills
13
14
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
DDB1905
Mulan
3
3
4
1.67
L
Aphrodite
KevinDeBruno
Aphrodite
0
4
0
0
W
Tsukuyomi
MaRiAnPRO
Tsukuyomi
15
1
5
17.5
W
Cerberus
MiniCrack
Cerberus
3
2
11
4.25
L
4
6
3
0.92
W
Neith
Teobal
Neith
2
2
3
1.75
L
Izanami
XxS0N4R10xX
Izanami
1
6
1
0.25
W
Baron Samedi
arthurlorena
Baron Samedi
4
6
11
1.58
L
Merlin
5
7
3
0.93
L
Erlang Shen
nícolauauau
Erlang Shen
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,120
Damage
32,783
61,132
Taken
63,967
35,764
Mitigated
27,022
21,816
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DDB1905
Mulan
8,899
2,013
0
2,942
12,519
9,911
1,921
1,882
10,637
0
57,616
L
Aphrodite
KevinDeBruno
Aphrodite
958
192
1,320
1,674
5,874
1,473
212
2,792
3,034
25,741
0
W
Tsukuyomi
MaRiAnPRO
Tsukuyomi
16,342
4,087
0
4,830
11,816
5,500
0
1,032
10,784
0
91,258
W
Cerberus
MiniCrack
Cerberus
9,062
525
0
3,612
12,788
10,521
253
1,957
10,831
38,374
0
L
5,743
720
0
3,932
13,471
3,978
0
3,127
10,222
0
45,588
W
Neith
Teobal
Neith
3,893
1,628
0
5,129
10,118
3,678
1,344
196
9,922
0
59,327
L
Izanami
XxS0N4R10xX
Izanami
4,512
2,598
118
2,542
12,396
3,000
728
3,579
8,773
0
46,050
W
Baron Samedi
arthurlorena
Baron Samedi
10,924
1,292
590
4,713
13,891
6,154
560
7,596
6,295
62,689
0
L
Merlin
11,306
1,027
0
1,291
13,341
4,715
0
7,002
6,077
75,595
0
L
Erlang Shen
nícolauauau
Erlang Shen
10,264
5,691
0
4,832
18,885
13,856
0
2,957
15,553
399
54,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
45,879
556
Minions Killed
494
0
Camps Cleared
0
1,806,510
Distance Traveled
1,685,762
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,993
579
114
6
0
332,847
2
L
Aphrodite
7,239
381
58
3
0
362,672
2
W
Tsukuyomi
12,769
672
143
8
0
414,388
2
W
Cerberus
10,191
536
62
3
0
393,504
6
L
Pele
9,416
496
72
4
0
399,771
1
W
Neith
10,069
530
122
6
0
330,241
1
L
Izanami
8,088
426
91
5
0
317,222
5
W
Baron Samedi
11,251
592
115
6
0
335,530
13
L
Merlin
11,211
590
146
8
0
312,879
2
L
Erlang Shen
9,925
522
127
7
0
293,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role