Player Matchup

Bakasura
Bakasura
AlaskanBullWerm
Bakasura
Level 28
God Stats
18W - 32L
1,492 SR
Queue Stats
101W - 107L
1,574 Elo+
Solo
Vulcan
Vulcan
Noivul
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,589 Elo+
Solo
Chernobog
Chernobog
Obi502
Chernobog
Level 26
God Stats
11W - 2L
1,925 SR
Queue Stats
88W - 75L
1,560 Elo+
Party 1
Aphrodite
Aphrodite
Starfreak12
Aphrodite
Level 26
God Stats
5W - 3L
1,639 SR
Queue Stats
91W - 64L
1,535 Elo+
Party 1
Izanami
Izanami
intoxifying
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,277 Elo+
Solo
Team Averages
Level 22
1,611 SR
1,507 Elo+

VS

Team Averages
Level 19
1,437 SR
1,442 Elo+
Cerberus
Cerberus
BEANSSSSSSSSS
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
CaptainInvictus
Ao Kuang
Level 27
God Stats
2W - 6L
1,437 SR
Queue Stats
108W - 104L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
TimidTurtle555
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,529 Elo+
Party 2
Raijin
Raijin
improblyfeeding
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,527 Elo+
Party 2
Skadi
Skadi
kikithekikat
Skadi
Level 14
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 5L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
5 / 1 / 3
13,957
634
10,260
16,992
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Noivul
Vulcan
17
0 / 5 / 4
10,997
500
3,811
9,627
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Obi502
Chernobog
19
17 / 3 / 6
13,408
609
25,099
17,913
7,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Starfreak12
Aphrodite
16
2 / 2 / 19
11,929
542
7,883
9,376
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
intoxifying
Izanami
13
1 / 6 / 3
8,966
408
3,214
9,504
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BEANSSSSSSSSS
Cerberus
16
2 / 2 / 3
10,345
470
4,305
10,365
11,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
17
4 / 5 / 5
11,287
513
10,611
22,748
9,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 6 / 2
7,638
347
1,883
12,907
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
11 / 3 / 4
12,788
581
17,391
12,301
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 9 / 0
8,696
395
1,371
11,146
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
25
Kills
17
17
Deaths
25
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
1
3
6.5
L
Cerberus
BEANSSSSSSSSS
Cerberus
2
2
3
1.75
L
Ao Kuang
4
5
5
1.3
W
Vulcan
Noivul
Vulcan
0
5
4
0.4
W
Chernobog
Obi502
Chernobog
17
3
6
6.67
W
Aphrodite
Starfreak12
Aphrodite
2
2
19
5.75
L
0
6
2
0.17
L
11
3
4
4.33
W
Izanami
intoxifying
Izanami
1
6
3
0.42
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,267
Damage
35,561
63,412
Taken
69,467
30,335
Mitigated
41,071
29,726
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
10,260
7,560
0
11,060
16,992
7,715
0
4,888
11,968
0
110,038
L
Cerberus
BEANSSSSSSSSS
Cerberus
4,305
499
0
4,082
10,365
11,860
0
1,518
8,405
54,262
0
L
Ao Kuang
10,611
2,789
0
6,250
22,748
9,578
0
3,110
19,432
81,955
0
W
Vulcan
Noivul
Vulcan
3,811
1,388
0
791
9,627
3,813
1,463
4,077
5,302
76,829
0
W
Chernobog
Obi502
Chernobog
25,099
17,459
0
3,596
17,913
7,695
4,305
9,828
7,793
0
85,561
W
Aphrodite
Starfreak12
Aphrodite
7,883
1,813
6,533
5,830
9,376
8,563
1,459
5,944
3,178
34,826
0
L
1,883
382
276
2,046
12,907
10,908
0
1,828
11,079
0
16,111
L
17,391
786
0
1,272
12,301
5,761
0
2,687
8,911
92,259
0
W
Izanami
intoxifying
Izanami
3,214
1,952
0
1,916
9,504
2,549
857
6,542
2,864
0
29,142
L
1,371
771
0
1,048
11,146
2,964
0
2,315
8,551
0
31,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,257
Gold Earned
50,754
574
Minions Killed
544
0
Camps Cleared
0
2,043,308
Distance Traveled
1,943,647
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,957
634
219
10
0
510,868
0
L
Cerberus
10,345
470
140
6
0
335,082
1
L
Ao Kuang
11,287
513
119
5
0
441,766
4
W
Vulcan
10,997
500
140
6
0
414,431
4
W
Chernobog
13,408
609
117
5
0
437,260
0
W
Aphrodite
11,929
542
49
2
0
458,196
6
L
Guan Yu
7,638
347
21
1
0
429,814
5
L
Raijin
12,788
581
183
8
0
388,277
5
W
Izanami
8,966
408
49
2
0
222,553
1
L
Skadi
8,696
395
81
4
0
348,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role