Player Matchup

Arachne
Arachne
Arismendy29
Arachne
Level 17
God Stats
22W - 17L
1,454 SR
Queue Stats
93W - 124L
1,373 Elo+
Party 2
Ares
Ares
Johan1507
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
996 Elo+
Party 2
Zeus
Zeus
LynStarx
Zeus
Level 16
God Stats
7W - 8L
1,484 SR
Queue Stats
90W - 126L
1,403 Elo+
Party 2
Skadi
Skadi
Paramin1999
Skadi
Level 16
God Stats
8W - 10L
1,188 SR
Queue Stats
41W - 47L
1,269 Elo+
Party 1
Bellona
Bellona
TheNaoMeister
Bellona
Level 29
God Stats
4W - 3L
1,679 SR
Queue Stats
31W - 27L
1,447 Elo+
Party 1
Team Averages
Level 17
1,461 SR
1,297 Elo+

VS

Team Averages
Level 9
1,530 SR
1,475 Elo+
Skadi
Skadi
AcidKrunk
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hades
Hades
BlueKnightGG
Hades
Level 13
God Stats
2W - 4L
1,651 SR
Queue Stats
135W - 126L
1,223 Elo+
Solo
Cthulhu
Cthulhu
ChampionAzure
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Thor
Thor
DaLastTalibender
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Tiamat
Tiamat
s13y
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arismendy29
Arachne
10
4 / 2 / 5
6,097
554
6,491
7,909
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
6
1 / 7 / 5
5,066
461
928
8,943
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
9
3 / 3 / 7
6,120
556
3,837
3,764
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 4
6,292
572
1,594
2,133
584
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
11
4 / 0 / 4
6,263
569
4,047
7,518
5,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AcidKrunk
Skadi
7
1 / 5 / 3
5,149
468
3,344
5,026
1,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
5 / 2 / 0
6,200
564
4,731
6,017
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
8
2 / 3 / 3
5,695
518
3,426
7,436
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 4 / 2
5,007
455
1,770
6,203
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
s13y
Tiamat
7
1 / 4 / 2
4,868
443
2,846
4,745
2,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
11
12
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
AcidKrunk
Skadi
1
5
3
0.5
W
Arachne
Arismendy29
Arachne
4
2
5
3.25
L
5
2
0
2.5
L
Cthulhu
2
3
3
1.17
L
2
4
2
0.75
W
Ares
1
7
5
0.5
W
Zeus
3
3
7
2.17
W
3
0
4
5
W
Bellona
4
0
4
6
L
Tiamat
s13y
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
16,117
30,267
Taken
29,427
13,443
Mitigated
11,085
6,041
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AcidKrunk
Skadi
3,344
1,498
0
235
5,026
1,282
334
1,122
3,904
0
17,812
W
Arachne
Arismendy29
Arachne
6,491
4,736
0
4,030
7,909
2,442
0
2,967
4,788
0
27,799
L
4,731
1,296
136
2,053
6,017
2,297
1,042
1,197
4,820
22,197
0
L
Cthulhu
3,426
294
11
204
7,436
3,374
0
872
6,564
18,910
0
L
1,770
832
0
1,019
6,203
1,707
0
176
6,027
0
16,870
W
Ares
928
208
0
301
8,943
3,954
212
3,336
5,489
6,561
0
W
Zeus
3,837
740
0
728
3,764
1,095
480
1,493
2,213
24,998
0
W
1,594
477
0
500
2,133
584
691
0
2,133
0
20,862
W
Bellona
4,047
984
0
482
7,518
5,368
319
2,731
4,641
0
30,962
L
Tiamat
s13y
Tiamat
2,846
594
0
1,055
4,745
2,425
0
1,398
3,347
11,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
26,919
246
Minions Killed
177
0
Camps Cleared
0
921,823
Distance Traveled
941,625
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,149
468
31
3
0
179,524
3
W
Arachne
6,097
554
54
5
0
203,109
0
L
Hades
6,200
564
53
5
0
182,849
3
L
Cthulhu
5,695
518
40
4
0
204,365
2
L
Thor
5,007
455
34
3
0
203,591
0
W
Ares
5,066
461
17
2
0
175,061
2
W
Zeus
6,120
556
55
5
0
179,284
0
W
Skadi
6,292
572
50
5
0
189,708
1
W
Bellona
6,263
569
70
6
0
174,661
0
L
Tiamat
4,868
443
19
2
0
171,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role