Player Matchup

Ymir
Ymir
FlashOfTheLeaf
Ymir
Level 40
God Stats
1W - 0L
1,397 SR
Queue Stats
3W - 2L
1,725 Elo+
Party 1
Tiamat
Tiamat
VolcanicSwordii
Tiamat
Level 27
God Stats
2W - 1L
1,651 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 1
Hel
Hel
bluejuju012
Hel
Level 61
God Stats
1W - 1L
1,504 SR
Queue Stats
5W - 8L
1,573 Elo+
Party 1
Team Averages
Level 43
1,518 SR
1,531 Elo+

VS

Team Averages
Level 41
1,529 SR
1,501 Elo+
Yemoja
Yemoja
ItsLamaz
Yemoja
Level 88
God Stats
0W - 6L
1,349 SR
Queue Stats
224W - 252L
1,577 Elo+
Party 2
Ra
Ra
ItsSphex
Ra
Level 12
God Stats
6W - 3L
1,738 SR
Queue Stats
13W - 8L
1,425 Elo+
Party 2
Skadi
Skadi
StanThaKidd
Skadi
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 14
10,964
731
6,366
14,107
11,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
10 / 1 / 10
11,206
747
15,184
10,574
9,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 3 / 11
11,025
735
11,736
11,194
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ItsLamaz
Yemoja
13
3 / 5 / 2
9,686
646
12,523
17,047
11,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 4 / 2
9,306
620
7,157
10,256
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 13 / 2
7,600
507
748
13,266
4,097

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
22
Kills
5
5
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Yemoja
ItsLamaz
Yemoja
3
5
2
0.8
L
2
4
2
0.75
L
0
13
2
0.08
W
10
1
10
15
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
20,428
35,875
Taken
40,569
25,159
Mitigated
19,072
18,473
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,366
566
1,463
3,799
14,107
11,876
452
7,269
6,471
33,519
0
L
Yemoja
ItsLamaz
Yemoja
12,523
1,059
952
1,554
17,047
11,581
44
12,522
3,607
36,700
0
L
7,157
482
456
1,093
10,256
3,394
0
9,169
581
31,758
0
L
748
748
0
0
13,266
4,097
8
9,633
3,095
0
3,923
W
15,184
1,211
408
3,265
10,574
9,115
549
5,649
4,774
50,506
0
W
11,736
1,071
4,503
5,035
11,194
4,168
919
6,260
4,880
38,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
26,592
174
Minions Killed
101
0
Camps Cleared
0
832,758
Distance Traveled
667,693
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,964
731
42
3
0
266,083
1
L
Yemoja
9,686
646
39
3
0
254,112
0
L
Ra
9,306
620
53
4
0
273,877
0
L
Skadi
7,600
507
9
1
0
139,704
0
W
Tiamat
11,206
747
69
5
0
304,289
1
W
Hel
11,025
735
63
4
0
262,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role