Player Matchup

Bellona
Bellona
Carelokito777
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EbolaisDangerous
Danzaburou
Level 26
God Stats
9W - 11L
1,798 SR
Queue Stats
12W - 15L
1,562 Elo+
Solo
Cabrakan
Cabrakan
NeverBoring
Cabrakan
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 74L
1,596 Elo+
Solo
Neith
Neith
Sub2TheDropShot
Neith
Level 26
God Stats
3W - 2L
1,837 SR
Queue Stats
93W - 66L
1,678 Elo+
Solo
Nox
Nox
sirgarthinox
Nox
Level 25
God Stats
8W - 11L
1,574 SR
Queue Stats
24W - 21L
1,614 Elo+
Solo
Team Averages
Level 20
1,642 SR
1,590 Elo+

VS

Team Averages
Level 21
1,635 SR
1,641 Elo+
Ratatoskr
Ratatoskr
JustLaiKa2
Ratatoskr
Level 29
God Stats
5W - 3L
1,638 SR
Queue Stats
39W - 28L
1,630 Elo+
Solo
Fenrir
Fenrir
LegionOfEpirus
Fenrir
Level 23
God Stats
23W - 13L
1,672 SR
Queue Stats
35W - 28L
1,614 Elo+
Party 1
Janus
Janus
PepegaMaestro
Janus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 103L
1,608 Elo+
Solo
Tyr
Tyr
SimpMurf13
Tyr
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 49L
1,653 Elo+
Solo
Danzaburou
Danzaburou
crimmus
Danzaburou
Level 28
God Stats
16W - 11L
1,866 SR
Queue Stats
94W - 74L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 5 / 3
6,659
416
1,202
9,842
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
EbolaisDangerous
Danzaburou
14
4 / 6 / 1
8,568
536
8,606
9,107
2,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
NeverBoring
Cabrakan
12
2 / 3 / 6
8,143
509
6,963
13,029
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 1
8,658
541
10,432
12,571
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 5 / 1
7,804
488
4,334
7,976
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JustLaiKa2
Ratatoskr
15
5 / 2 / 7
9,472
592
6,946
13,685
7,111
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 4 / 3
9,460
591
8,643
9,446
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 1 / 6
10,446
653
9,484
6,899
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 3 / 3
8,571
536
6,043
12,925
6,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
crimmus
Danzaburou
15
5 / 4 / 2
9,880
618
6,557
13,628
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
14
Kills
23
23
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
5
3
0.3
L
Danzaburou
EbolaisDangerous
Danzaburou
4
6
1
0.75
W
Ratatoskr
JustLaiKa2
Ratatoskr
5
2
7
4.25
W
7
4
3
2.13
L
Cabrakan
NeverBoring
Cabrakan
2
3
6
1.67
W
6
1
6
9
W
0
3
3
0.5
L
4
4
1
1.13
W
Danzaburou
crimmus
Danzaburou
5
4
2
1.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,537
Damage
37,673
52,525
Taken
56,583
29,231
Mitigated
24,735
14,425
Healing
24,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,202
451
0
2,406
9,842
4,723
0
2,793
6,811
0
25,008
L
Danzaburou
EbolaisDangerous
Danzaburou
8,606
4,124
0
2,016
9,107
2,773
180
593
8,486
0
57,450
W
Ratatoskr
JustLaiKa2
Ratatoskr
6,946
1,540
0
7,606
13,685
7,111
677
4,324
9,361
0
50,146
W
8,643
1,511
0
2,275
9,446
3,929
170
760
8,686
0
45,130
L
Cabrakan
NeverBoring
Cabrakan
6,963
1,056
0
4,062
13,029
13,119
0
1,994
10,907
22,926
0
W
9,484
1,272
0
2,227
6,899
2,394
620
2,448
4,451
71,622
0
W
6,043
306
0
5,342
12,925
6,234
542
1,034
11,891
0
52,789
L
10,432
5,007
0
5,333
12,571
5,865
818
525
12,046
0
54,898
W
Danzaburou
crimmus
Danzaburou
6,557
2,893
0
7,363
13,628
5,067
2,258
2,731
10,897
0
62,017
L
4,334
736
0
608
7,976
2,751
833
3,017
4,791
29,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
47,829
361
Minions Killed
469
0
Camps Cleared
0
1,428,940
Distance Traveled
1,677,870
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,659
416
42
3
0
290,484
0
L
Danzaburou
8,568
536
108
7
0
284,331
5
W
Ratatoskr
9,472
592
68
4
0
353,233
5
W
Fenrir
9,460
591
68
4
0
372,370
1
L
Cabrakan
8,143
509
28
2
0
320,127
6
W
Janus
10,446
653
134
8
0
351,747
1
W
Tyr
8,571
536
90
6
0
335,663
0
L
Neith
8,658
541
109
7
0
249,304
2
W
Danzaburou
9,880
618
109
7
0
264,857
1
L
Nox
7,804
488
74
5
0
284,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role