Player Matchup

Achilles
Achilles
KrazyPlaysGames
Achilles
Level 27
God Stats
22W - 19L
1,500 SR
Queue Stats
637W - 562L
1,515 Elo+
Solo
Sobek
Sobek
LibertaliaRed
Sobek
Level 28
God Stats
12W - 6L
1,676 SR
Queue Stats
106W - 80L
1,494 Elo+
Party 2
Cupid
Cupid
ShadowDragon022
Cupid
Level 27
God Stats
8W - 8L
1,434 SR
Queue Stats
104W - 77L
1,493 Elo+
Party 2
Ra
Ra
jigajuice45
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,384 Elo+
Solo
Loki
Loki
lLockl
Loki
Level 19
God Stats
20W - 10L
1,500 SR
Queue Stats
73W - 63L
1,485 Elo+
Party 2
Team Averages
Level 21
1,522 SR
1,474 Elo+

VS

Team Averages
Level 18
1,720 SR
1,461 Elo+
Cthulhu
Cthulhu
BABYJEFFY
Cthulhu
Level 15
God Stats
6W - 3L
1,652 SR
Queue Stats
59W - 60L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
BFOO69
Danzaburou
Level 29
God Stats
1W - 0L
1,748 SR
Queue Stats
7W - 5L
1,460 Elo+
Solo
Tiamat
Tiamat
EatThyMeat
Tiamat
Level 22
God Stats
31W - 17L
1,709 SR
Queue Stats
70W - 52L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
Extrananners
Jing Wei
Level 5
God Stats
5W - 1L
1,852 SR
Queue Stats
6W - 5L
1,550 Elo+
Party 1
Thor
Thor
UncleLeslie
Thor
Level 18
God Stats
12W - 5L
1,640 SR
Queue Stats
144W - 146L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 5 / 0
9,299
547
7,562
11,596
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 0 / 6
7,510
442
4,039
13,009
9,345
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 2
8,402
494
7,171
10,355
3,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 6 / 0
6,648
391
1,468
6,882
2,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
lLockl
Loki
12
6 / 6 / 3
9,017
530
6,746
10,737
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BABYJEFFY
Cthulhu
11
1 / 3 / 5
7,884
464
5,445
11,393
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
BFOO69
Danzaburou
14
3 / 4 / 0
8,475
499
3,417
9,749
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
EatThyMeat
Tiamat
16
8 / 2 / 5
10,586
623
11,442
6,317
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Extrananners
Jing Wei
12
2 / 3 / 4
7,753
456
9,627
8,468
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
7 / 3 / 5
9,452
556
6,734
10,368
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
15
Kills
21
21
Deaths
15
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BABYJEFFY
Cthulhu
1
3
5
1.17
W
Danzaburou
BFOO69
Danzaburou
3
4
0
0.75
W
Tiamat
EatThyMeat
Tiamat
8
2
5
5.25
W
Jing Wei
Extrananners
Jing Wei
2
3
4
1.33
L
Achilles
5
5
0
1
L
1
0
6
4
L
3
4
2
1
W
7
3
5
3.17
L
0
6
0
0
L
Loki
lLockl
Loki
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,986
Damage
36,665
52,579
Taken
46,295
23,994
Mitigated
18,972
14,160
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BABYJEFFY
Cthulhu
5,445
182
0
770
11,393
5,057
315
2,629
8,764
23,264
0
W
Danzaburou
BFOO69
Danzaburou
3,417
1,413
0
3,035
9,749
3,483
1,812
0
9,749
0
41,986
W
Tiamat
EatThyMeat
Tiamat
11,442
1,229
0
2,882
6,317
4,521
2,268
583
5,734
58,962
0
W
Jing Wei
Extrananners
Jing Wei
9,627
7,134
0
3,612
8,468
2,224
981
1,703
6,765
0
36,435
L
Achilles
7,562
1,992
0
2,170
11,596
5,591
2,630
1,166
10,303
0
48,668
L
4,039
185
426
5,795
13,009
9,345
122
2,626
10,262
20,536
0
L
7,171
3,771
532
2,826
10,355
3,420
833
4,271
5,974
0
41,823
W
6,734
2,000
0
2,714
10,368
3,687
0
592
9,776
0
44,501
L
1,468
194
219
154
6,882
2,322
0
4,270
2,310
24,943
0
L
Loki
lLockl
Loki
6,746
1,922
0
2,038
10,737
3,316
0
3,602
6,843
0
22,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
44,150
293
Minions Killed
357
0
Camps Cleared
0
1,554,482
Distance Traveled
1,599,188
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,884
464
20
1
0
338,408
6
W
Danzaburou
8,475
499
68
4
0
278,414
1
W
Tiamat
10,586
623
129
8
0
329,827
1
W
Jing Wei
7,753
456
61
4
0
318,814
0
L
Achilles
9,299
547
97
6
0
322,118
1
L
Sobek
7,510
442
32
2
0
353,246
3
L
Cupid
8,402
494
78
5
0
303,472
2
W
Thor
9,452
556
79
5
0
333,725
0
L
Ra
6,648
391
46
3
0
242,542
0
L
Loki
9,017
530
40
2
0
333,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role