Player Matchup

Erlang Shen
Erlang Shen
ChrisGladiator
Erlang Shen
Level 143
God Stats
13W - 12L
1,390 SR
Queue Stats
415W - 395L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Fly_Teton
Danzaburou
Level 141
God Stats
40W - 61L
1,558 SR
Queue Stats
445W - 467L
1,503 Elo+
Party 1
Mercury
Mercury
GeneralHavic
Mercury
Level 105
God Stats
22W - 26L
1,487 SR
Queue Stats
263W - 281L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
OG Simp God
Sylvanus
Level 152
God Stats
15W - 16L
1,632 SR
Queue Stats
322W - 335L
1,497 Elo+
Party 2
Janus
Janus
WindFoxAlu
Janus
Level 144
God Stats
9W - 15L
1,617 SR
Queue Stats
257W - 275L
1,490 Elo+
Party 2
Team Averages
Level 137
1,537 SR
1,496 Elo+

VS

Team Averages
Level 73
1,719 SR
1,460 Elo+
Achilles
Achilles
JustAChild112
Achilles
Level 81
God Stats
2W - 2L
1,662 SR
Queue Stats
78W - 94L
1,359 Elo+
Solo
Tiamat
Tiamat
MrdeadeyeXo
Tiamat
Level 65
God Stats
0W - 1L
1,731 SR
Queue Stats
11W - 17L
1,442 Elo+
Party 3
Hou Yi
Hou Yi
Witty_Scoops
Hou Yi
Level 69
God Stats
1W - 1L
1,851 SR
Queue Stats
17W - 21L
1,473 Elo+
Party 3
Set
Set
Zay_x10
Set
Level 62
God Stats
2W - 1L
1,853 SR
Queue Stats
17W - 23L
1,467 Elo+
Party 3
Ares
Ares
eIviin
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChrisGladiator
Erlang Shen
18
4 / 2 / 4
10,700
594
14,686
16,609
10,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Fly_Teton
Danzaburou
16
2 / 1 / 8
10,198
567
7,709
10,397
3,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
GeneralHavic
Mercury
16
8 / 1 / 8
10,189
566
11,865
11,307
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
OG Simp God
Sylvanus
14
9 / 1 / 8
9,631
535
9,068
10,044
11,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
14
4 / 2 / 6
9,206
511
8,718
8,774
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JustAChild112
Achilles
14
2 / 3 / 0
8,403
467
7,587
16,699
18,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
1 / 6 / 3
7,791
433
6,183
12,357
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
13
3 / 5 / 2
8,083
449
6,986
11,270
3,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
11
1 / 7 / 2
7,192
400
6,645
15,193
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
eIviin
Ares
10
0 / 7 / 4
7,125
396
5,187
15,740
7,507
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
27
Kills
7
7
Deaths
28
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ChrisGladiator
Erlang Shen
4
2
4
3
W
Danzaburou
Fly_Teton
Danzaburou
2
1
8
6
W
Mercury
GeneralHavic
Mercury
8
1
8
12
L
Achilles
JustAChild112
Achilles
2
3
0
0.67
L
Tiamat
1
6
3
0.42
W
Sylvanus
OG Simp God
Sylvanus
9
1
8
13
W
Janus
4
2
6
3.5
L
Hou Yi
3
5
2
0.8
L
Set
1
7
2
0.29
L
Ares
eIviin
Ares
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,046
Damage
32,588
57,131
Taken
71,259
33,731
Mitigated
40,021
25,034
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ChrisGladiator
Erlang Shen
14,686
8,234
0
10,793
16,609
10,335
2,130
527
15,543
554
71,111
W
Danzaburou
Fly_Teton
Danzaburou
7,709
2,532
0
4,928
10,397
3,893
4,105
1,756
8,571
0
56,966
W
Mercury
GeneralHavic
Mercury
11,865
5,070
0
1,350
11,307
4,866
0
2,374
8,691
0
56,854
L
Achilles
JustAChild112
Achilles
7,587
2,582
0
3,635
16,699
18,167
0
1,731
14,908
0
42,698
L
Tiamat
6,183
234
0
2,838
12,357
5,633
291
4,631
7,402
37,322
0
W
Sylvanus
OG Simp God
Sylvanus
9,068
3,137
1,896
2,770
10,044
11,798
1,708
2,613
7,305
32,719
6,261
W
Janus
8,718
787
867
2,430
8,774
2,839
96
3,316
5,109
39,316
0
L
Hou Yi
6,986
3,706
0
1,488
11,270
3,429
926
3,144
8,106
0
43,333
L
Set
6,645
2,812
0
4,491
15,193
5,285
0
3,031
12,013
0
38,041
L
Ares
eIviin
Ares
5,187
480
0
1,695
15,740
7,507
96
4,486
11,142
22,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
38,594
454
Minions Killed
341
0
Camps Cleared
0
1,736,423
Distance Traveled
1,538,093
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,700
594
138
8
0
343,486
0
W
Danzaburou
10,198
567
87
5
0
327,794
0
W
Mercury
10,189
566
103
6
0
403,997
2
L
Achilles
8,403
467
83
5
0
271,807
6
L
Tiamat
7,791
433
72
4
0
314,718
6
W
Sylvanus
9,631
535
56
3
0
320,197
0
W
Janus
9,206
511
70
4
0
340,949
5
L
Hou Yi
8,083
449
81
5
0
307,050
0
L
Set
7,192
400
66
4
0
335,394
4
L
Ares
7,125
396
39
2
0
309,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role