Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
JefferyImFraggin
Bacchus
Level 160
God Stats
11W - 18L
1,586 SR
Queue Stats
525W - 521L
1,543 Elo+
Party 3
Amaterasu
Amaterasu
SuperRealKitten
Amaterasu
Level 17
God Stats
10W - 8L
1,554 SR
Queue Stats
454W - 465L
1,676 Elo+
Party 3
Serqet
Serqet
eternalsilversky
Serqet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 146L
1,730 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
iTzWraithHD
Ah Muzen Cab
Level 147
God Stats
2W - 4L
1,311 SR
Queue Stats
501W - 481L
1,617 Elo+
Party 3
Team Averages
Level 123
1,490 SR
1,613 Elo+

VS

Team Averages
Level 110
1,505 SR
1,562 Elo+
Fenrir
Fenrir
DigDugDoug
Fenrir
Level 84
God Stats
5W - 8L
1,524 SR
Queue Stats
192W - 134L
1,632 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RedZombieZ
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,333 SR
Queue Stats
15W - 15L
1,413 Elo+
Party 1
Merlin
Merlin
Salo Wallin
Merlin
Level 123
God Stats
5W - 6L
1,285 SR
Queue Stats
151W - 131L
1,581 Elo+
Party 1
Tiamat
Tiamat
TurningTheStorm
Tiamat
Level 148
God Stats
25W - 18L
1,649 SR
Queue Stats
283W - 258L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
striddyyy
Kuzenbo
Level 46
God Stats
21W - 12L
1,732 SR
Queue Stats
99W - 68L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 1 / 4
7,764
555
3,378
5,500
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 8
6,843
489
8,802
9,435
5,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
SuperRealKitten
Amaterasu
14
0 / 2 / 3
7,261
519
2,039
11,075
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 0 / 10
8,377
598
6,560
9,709
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
iTzWraithHD
Ah Muzen Cab
14
6 / 1 / 2
7,702
550
7,678
8,446
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DigDugDoug
Fenrir
12
0 / 3 / 0
6,964
497
2,049
10,978
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
RedZombieZ
Ah Muzen Cab
10
1 / 4 / 0
6,161
440
4,473
8,893
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
12
0 / 3 / 1
6,860
490
5,325
5,772
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 0
7,869
562
10,099
7,898
8,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
striddyyy
Kuzenbo
9
0 / 3 / 1
6,125
438
3,438
9,186
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
4
4
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
4
4
L
Fenrir
DigDugDoug
Fenrir
0
3
0
0
W
4
0
8
8
L
Ah Muzen Cab
RedZombieZ
Ah Muzen Cab
1
4
0
0.25
L
Merlin
0
3
1
0.17
W
Amaterasu
SuperRealKitten
Amaterasu
0
2
3
0.75
L
3
4
0
0.75
W
4
0
10
9
W
Ah Muzen Cab
iTzWraithHD
Ah Muzen Cab
6
1
2
7
L
Kuzenbo
striddyyy
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
25,384
44,165
Taken
42,727
20,974
Mitigated
21,426
24,075
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,378
0
5,060
3,526
5,500
2,054
0
3,246
1,776
44,712
0
L
Fenrir
DigDugDoug
Fenrir
2,049
473
0
5,136
10,978
4,037
0
1,626
9,149
0
46,112
W
8,802
1,003
488
1,380
9,435
5,861
0
4,154
5,096
22,992
0
L
Ah Muzen Cab
RedZombieZ
Ah Muzen Cab
4,473
1,203
220
3,592
8,893
2,119
228
3,626
5,104
0
35,121
L
Merlin
5,325
144
0
1,592
5,772
1,668
0
1,573
3,669
40,177
0
W
Amaterasu
SuperRealKitten
Amaterasu
2,039
588
0
5,374
11,075
4,802
648
6,223
4,350
0
40,707
L
10,099
1,643
0
2,121
7,898
8,717
569
901
6,530
40,799
0
W
6,560
812
0
4,092
9,709
3,489
0
1,747
7,880
0
53,614
W
Ah Muzen Cab
iTzWraithHD
Ah Muzen Cab
7,678
3,842
0
4,155
8,446
4,768
93
2,175
6,201
0
53,494
L
Kuzenbo
striddyyy
Kuzenbo
3,438
1,030
0
1,815
9,186
4,885
0
4,250
4,857
12,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
33,979
444
Minions Killed
368
0
Camps Cleared
0
1,402,207
Distance Traveled
1,252,316
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,764
555
112
8
0
280,029
3
L
Fenrir
6,964
497
97
7
0
261,341
1
W
Bacchus
6,843
489
28
2
0
304,495
3
L
Ah Muzen Cab
6,161
440
78
6
0
236,233
2
L
Merlin
6,860
490
76
5
0
262,250
2
W
Amaterasu
7,261
519
90
6
0
260,700
0
L
Tiamat
7,869
562
88
6
0
215,921
3
W
Serqet
8,377
598
93
7
0
307,200
3
W
Ah Muzen Cab
7,702
550
121
9
0
249,783
2
L
Kuzenbo
6,125
438
29
2
0
276,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role