Player Matchup

Baba Yaga
Baba Yaga
Grrrrttt
Baba Yaga
Level 65
God Stats
0W - 2L
1,715 SR
Queue Stats
30W - 21L
1,746 Elo+
Party 1
Sylvanus
Sylvanus
Nocolas
Sylvanus
Level 109
God Stats
1W - 1L
1,574 SR
Queue Stats
36W - 30L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
PitViperPayne
Sun Wukong
Level 106
God Stats
0W - 1L
1,300 SR
Queue Stats
14W - 21L
1,568 Elo+
Party 1
Nemesis
Nemesis
Porpatoid
Nemesis
Level 119
God Stats
5W - 9L
1,864 SR
Queue Stats
39W - 34L
1,514 Elo+
Party 1
Neith
Neith
imperialsolider
Neith
Level 16
God Stats
2W - 2L
1,254 SR
Queue Stats
4W - 3L
1,746 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,622 Elo+

VS

Team Averages
Level 95
1,733 SR
1,535 Elo+
Ra
Ra
ClawsAMG
Ra
Level 141
God Stats
15W - 4L
1,973 SR
Queue Stats
327W - 290L
1,583 Elo+
Party 2
Thanatos
Thanatos
InfinityVirtual
Thanatos
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
87W - 99L
1,500 Elo+
Party 2
Chiron
Chiron
Rafa Valens
Chiron
Level 158
God Stats
3W - 8L
1,880 SR
Queue Stats
611W - 553L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
carlous_24
Cthulhu
Level 79
God Stats
158W - 138L
1,581 SR
Queue Stats
165W - 160L
1,467 Elo+
Solo
Bellona
Bellona
roykordero
Bellona
Level 68
God Stats
8W - 9L
1,729 SR
Queue Stats
350W - 318L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Grrrrttt
Baba Yaga
17
2 / 1 / 5
9,822
655
11,056
10,600
5,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Nocolas
Sylvanus
15
0 / 4 / 5
8,990
599
7,888
19,289
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
PitViperPayne
Sun Wukong
15
1 / 1 / 5
9,366
624
9,606
14,073
13,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Porpatoid
Nemesis
16
3 / 7 / 2
9,458
631
13,783
20,759
10,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 3
9,148
610
10,505
10,600
4,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 11
10,371
691
16,278
11,055
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
14
2 / 2 / 4
9,749
650
4,240
9,474
4,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
20
6 / 0 / 3
12,024
802
17,790
11,804
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
carlous_24
Cthulhu
17
4 / 4 / 10
11,820
788
14,619
25,191
25,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
roykordero
Bellona
16
4 / 2 / 9
10,696
713
11,145
15,974
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
9
Kills
16
16
Deaths
9
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
L
Baba Yaga
Grrrrttt
Baba Yaga
2
1
5
4.5
W
Thanatos
2
2
4
2
L
Sylvanus
Nocolas
Sylvanus
0
4
5
0.63
L
Sun Wukong
PitViperPayne
Sun Wukong
1
1
5
3.5
L
Nemesis
Porpatoid
Nemesis
3
7
2
0.57
W
Chiron
6
0
3
7.5
W
Cthulhu
carlous_24
Cthulhu
4
4
10
2.25
L
3
3
3
1.5
W
Bellona
roykordero
Bellona
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,838
Damage
64,072
75,321
Taken
73,498
50,617
Mitigated
56,195
21,932
Healing
39,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,278
1,328
7,190
5,987
11,055
5,921
712
3,173
7,882
62,490
0
L
Baba Yaga
Grrrrttt
Baba Yaga
11,056
565
120
3,437
10,600
5,245
60
4,481
5,989
43,969
0
W
Thanatos
4,240
838
0
4,732
9,474
4,888
243
3,915
5,559
0
8,944
L
Sylvanus
Nocolas
Sylvanus
7,888
1,540
5,375
5,961
19,289
16,520
0
7,748
11,178
18,487
0
L
Sun Wukong
PitViperPayne
Sun Wukong
9,606
1,256
0
972
14,073
13,984
0
5,138
8,480
187
27,234
L
Nemesis
Porpatoid
Nemesis
13,783
6,046
0
4,631
20,759
10,112
0
7,817
12,499
0
35,281
W
Chiron
17,790
6,261
1,467
7,302
11,804
6,055
3,783
1,722
10,082
0
77,542
W
Cthulhu
carlous_24
Cthulhu
14,619
578
1,963
6,863
25,191
25,536
373
6,299
18,892
33,509
0
L
10,505
3,322
0
1,436
10,600
4,756
1
4,723
5,628
0
24,966
W
Bellona
roykordero
Bellona
11,145
1,391
1,686
2,266
15,974
13,795
0
4,425
11,549
0
16,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
54,660
243
Minions Killed
343
2
Camps Cleared
9
1,350,355
Distance Traveled
1,426,638
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,371
691
140
9
3
315,305
0
L
Baba Yaga
9,822
655
71
5
0
249,234
0
W
Thanatos
9,749
650
15
1
1
257,246
1
L
Sylvanus
8,990
599
27
2
0
265,947
0
L
Sun Wukong
9,366
624
45
3
1
301,176
1
L
Nemesis
9,458
631
56
4
1
254,470
4
W
Chiron
12,024
802
137
9
3
282,763
3
W
Cthulhu
11,820
788
31
2
2
297,060
4
L
Neith
9,148
610
44
3
0
279,528
1
W
Bellona
10,696
713
20
1
0
274,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role