Player Matchup

Danzaburou
Danzaburou
Bronze III
BabyMaqq
Danzaburou
Bronze III
Level 31
God Stats
2W - 3L
1,893 SR
Queue Stats
20W - 14L
1,500 MMR
Party 2
Yemoja
Yemoja
Bronze III
BabyXanq
Yemoja
Bronze III
Level 38
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 7L
1,500 MMR
Party 2
Hercules
Hercules
Silver I
Gerfster
Hercules
Silver I
Level 48
God Stats
0W - 1L
1,423 SR
Queue Stats
22W - 25L
1,446 MMR
Party 3
Eset
Eset
Bronze III
Sackout
Eset
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
WarlordIron
Erlang Shen
Gold II
Level 68
God Stats
2W - 1L
1,950 SR
Queue Stats
75W - 84L
1,577 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 63
1,612 SR
1,505 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,647 SR
1,512 MMR
Guan Yu
Guan Yu
Bronze III
Abishu
Guan Yu
Bronze III
Level 123
God Stats
2W - 0L
1,813 SR
Queue Stats
3W - 0L
1,500 MMR
Party 4
Tsukuyomi
Tsukuyomi
Silver I
FatedOrange9949
Tsukuyomi
Silver I
Level 126
God Stats
6W - 1L
1,653 SR
Queue Stats
80W - 62L
1,563 MMR
Party 1
Chernobog
Chernobog
Bronze III
Squeakybirdy
Chernobog
Bronze III
Level 109
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 0L
1,500 MMR
Party 4
Ymir
Ymir
Bronze III
iDirectMidgetPrn
Ymir
Bronze III
Level 83
God Stats
1W - 0L
1,730 SR
Queue Stats
3W - 2L
1,496 MMR
Solo
Agni
Agni
Silver IV
richerpri
Agni
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyMaqq
Danzaburou
19
3 / 1 / 1
12,331
493
14,273
19,309
7,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
BabyXanq
Yemoja
15
1 / 3 / 6
10,579
423
8,874
18,796
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Gerfster
Hercules
17
2 / 5 / 2
10,835
433
6,513
21,715
24,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Eset
Sackout
Eset
18
8 / 11 / 3
12,374
495
17,216
20,972
8,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
WarlordIron
Erlang Shen
18
4 / 7 / 0
11,871
475
9,372
22,679
13,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
SetScyllaCu ChulainnJanusApollo

VS

Bans
NemesisBakasuraAh Muzen CabCerberusThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abishu
Guan Yu
20
10 / 0 / 8
16,094
644
20,895
25,440
42,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
FatedOrange9949
Tsukuyomi
20
10 / 2 / 9
15,363
615
18,922
18,295
8,619
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
Squeakybirdy
Chernobog
20
3 / 2 / 6
14,431
577
12,263
15,466
7,640
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 3 / 10
12,841
514
7,616
20,315
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
19
1 / 11 / 12
13,581
543
15,869
17,294
6,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
18
Kills
27
27
Deaths
18
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abishu
Guan Yu
10
0
8
14
L
Danzaburou
BabyMaqq
Danzaburou
3
1
1
3.5
L
Yemoja
BabyXanq
Yemoja
1
3
6
1.33
W
Tsukuyomi
FatedOrange9949
Tsukuyomi
10
2
9
7.25
L
Hercules
Gerfster
Hercules
2
5
2
0.6
L
Eset
Sackout
Eset
8
11
3
0.86
W
Chernobog
Squeakybirdy
Chernobog
3
2
6
3
L
Erlang Shen
WarlordIron
Erlang Shen
4
7
0
0.57
W
3
3
10
2.67
W
Agni
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,248
Damage
75,565
103,471
Taken
96,810
70,950
Mitigated
85,175
32,782
Healing
45,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abishu
Guan Yu
20,895
3,501
4,923
13,572
25,440
42,408
2,827
4,511
20,609
0
127,775
L
Danzaburou
BabyMaqq
Danzaburou
14,273
7,113
0
9,823
19,309
7,211
0
2,126
17,125
0
111,214
L
Yemoja
BabyXanq
Yemoja
8,874
1,801
1,440
4,920
18,796
17,241
0
5,025
13,589
39,293
0
W
Tsukuyomi
FatedOrange9949
Tsukuyomi
18,922
4,780
0
10,987
18,295
8,619
1,942
5,197
12,913
0
129,030
L
Hercules
Gerfster
Hercules
6,513
497
0
7,151
21,715
24,553
0
3,068
18,441
0
65,607
L
Eset
Sackout
Eset
17,216
1,380
1,414
4,109
20,972
8,177
0
7,640
12,918
83,305
0
W
Chernobog
Squeakybirdy
Chernobog
12,263
7,401
0
9,363
15,466
7,640
10,226
2,316
13,100
0
109,952
L
Erlang Shen
WarlordIron
Erlang Shen
9,372
5,136
0
3,925
22,679
13,768
1,324
4,780
17,638
0
86,355
W
7,616
1,204
0
4,120
20,315
19,919
681
8,796
11,229
36,150
0
W
Agni
15,869
1,170
0
2,921
17,294
6,589
1,398
8,750
8,074
67,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,990
Gold Earned
72,310
622
Minions Killed
693
0
Camps Cleared
0
2,326,327
Distance Traveled
2,461,134
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,094
644
201
8
0
547,974
8
L
Danzaburou
12,331
493
169
7
0
427,947
8
L
Yemoja
10,579
423
46
2
0
498,821
9
W
Tsukuyomi
15,363
615
165
7
0
580,812
5
L
Hercules
10,835
433
123
5
0
481,580
9
L
Eset
12,374
495
145
6
0
431,753
6
W
Chernobog
14,431
577
174
7
0
429,866
6
L
Erlang Shen
11,871
475
139
6
0
486,226
5
W
Ymir
12,841
514
45
2
0
488,159
2
W
Agni
13,581
543
108
4
0
414,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role