Player Matchup

Cu Chulainn
Cu Chulainn
Cob15
Cu Chulainn
Level 102
God Stats
2W - 4L
1,337 SR
Queue Stats
211W - 147L
1,414 Elo+
Party 3
Hou Yi
Hou Yi
Dýana
Hou Yi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EROIKO
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Enochite
Nu Wa
Level 135
God Stats
40W - 38L
1,536 SR
Queue Stats
598W - 557L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
JansenSaysHi
Baron Samedi
Level 84
God Stats
3W - 0L
1,563 SR
Queue Stats
259W - 215L
1,385 Elo+
Party 3
Team Averages
Level 117
1,487 SR
1,467 Elo+

VS

Team Averages
Level 138
1,497 SR
1,540 Elo+
Horus
Horus
Ghosthawk41
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 134L
1,577 Elo+
Solo
Nox
Nox
Halloween31st
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TaurieI
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Zenk031
Scylla
Level 92
God Stats
3W - 6L
1,483 SR
Queue Stats
27W - 27L
1,580 Elo+
Solo
Fenrir
Fenrir
zBriathoss
Fenrir
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
162W - 143L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cob15
Cu Chulainn
11
3 / 0 / 2
6,508
651
5,641
4,203
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
Dýana
Hou Yi
11
4 / 0 / 4
6,772
677
3,975
6,555
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
EROIKO
Fenrir
11
5 / 1 / 2
6,335
634
3,677
6,809
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Enochite
Nu Wa
10
2 / 2 / 3
5,857
586
3,861
4,517
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
JansenSaysHi
Baron Samedi
9
0 / 0 / 7
5,728
573
2,443
2,921
1,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
4,736
474
1,473
6,014
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 0
5,230
523
2,862
5,762
1,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
TaurieI
Skadi
7
0 / 5 / 1
4,487
449
3,101
5,658
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Scylla
Zenk031
Scylla
2
0 / 0 / 0
3,487
349
148
731
170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
zBriathoss
Fenrir
6
1 / 4 / 0
4,405
441
2,048
7,296
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
2
3
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cob15
Cu Chulainn
3
0
2
4
W
Hou Yi
Dýana
Hou Yi
4
0
4
6
W
Fenrir
EROIKO
Fenrir
5
1
2
6
W
Nu Wa
Enochite
Nu Wa
2
2
3
1.75
L
0
3
3
0.5
L
1
2
0
0.5
W
Baron Samedi
JansenSaysHi
Baron Samedi
0
0
7
3.5
L
Skadi
TaurieI
Skadi
0
5
1
0.1
L
Scylla
Zenk031
Scylla
0
0
0
0
L
Fenrir
zBriathoss
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
9,632
25,005
Taken
25,461
8,207
Mitigated
7,862
13,087
Healing
3,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cob15
Cu Chulainn
5,641
865
0
2,780
4,203
1,662
0
1,370
2,833
0
37,949
W
Hou Yi
Dýana
Hou Yi
3,975
1,577
0
4,000
6,555
1,994
2,422
142
6,413
0
33,250
W
Fenrir
EROIKO
Fenrir
3,677
1,321
0
3,541
6,809
2,197
0
926
5,853
0
30,397
W
Nu Wa
Enochite
Nu Wa
3,861
720
0
808
4,517
1,198
324
542
3,975
31,179
0
L
1,473
671
158
1,204
6,014
2,583
0
1,885
4,035
0
9,480
L
2,862
259
0
770
5,762
1,787
64
800
4,894
20,790
0
W
Baron Samedi
JansenSaysHi
Baron Samedi
2,443
141
615
1,343
2,921
1,156
0
0
2,921
14,931
0
L
Skadi
TaurieI
Skadi
3,101
1,041
0
476
5,658
1,372
0
847
4,755
0
20,362
L
Scylla
Zenk031
Scylla
148
0
0
250
731
170
0
447
216
2,090
0
L
Fenrir
zBriathoss
Fenrir
2,048
747
0
968
7,296
1,950
0
1,915
5,257
0
15,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
22,345
289
Minions Killed
137
0
Camps Cleared
0
919,829
Distance Traveled
769,040
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,508
651
81
8
0
177,479
0
W
Hou Yi
6,772
677
67
7
0
164,236
3
W
Fenrir
6,335
634
58
6
0
216,191
1
W
Nu Wa
5,857
586
56
6
0
175,579
2
L
Horus
4,736
474
14
1
0
215,975
3
L
Nox
5,230
523
42
4
0
163,705
3
W
Baron Samedi
5,728
573
27
3
0
186,344
3
L
Skadi
4,487
449
43
4
0
154,278
0
L
Scylla
3,487
349
6
1
0
37,982
1
L
Fenrir
4,405
441
32
3
0
197,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role