Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EfrainFZ123
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,184 Elo+
Solo
Cupid
Cupid
Thermis
Cupid
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,606 Elo+
Party 1
Scylla
Scylla
YaBoiGoodGun9453
Scylla
Level 62
God Stats
4W - 4L
1,458 SR
Queue Stats
353W - 358L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
davipunch
Cu Chulainn
Level 59
God Stats
15W - 7L
1,536 SR
Queue Stats
21W - 21L
1,195 Elo+
Solo
Team Averages
Level 75
1,499 SR
1,380 Elo+

VS

Team Averages
Level 72
1,403 SR
1,332 Elo+
Scylla
Scylla
AIORIA3670
Scylla
Level 106
God Stats
7W - 17L
1,412 SR
Queue Stats
468W - 540L
1,375 Elo+
Solo
Sobek
Sobek
CashDspenser
Sobek
Level 78
God Stats
1W - 2L
1,448 SR
Queue Stats
105W - 121L
1,406 Elo+
Solo
Hou Yi
Hou Yi
Krocar
Hou Yi
Level 47
God Stats
7W - 5L
1,500 SR
Queue Stats
119W - 141L
1,152 Elo+
Solo
Freya
Freya
Warpath81
Freya
Level 62
God Stats
3W - 5L
1,278 SR
Queue Stats
19W - 30L
1,350 Elo+
Solo
Bakasura
Bakasura
bfprietoc
Bakasura
Level 65
God Stats
1W - 3L
1,376 SR
Queue Stats
52W - 62L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 1 / 11
8,991
562
11,547
12,675
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
15
5 / 4 / 5
9,032
565
8,020
10,970
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cupid
Thermis
Cupid
15
9 / 3 / 5
9,574
598
14,008
9,597
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 5
8,845
553
5,046
7,311
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
davipunch
Cu Chulainn
15
4 / 2 / 2
8,948
559
5,429
10,344
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AIORIA3670
Scylla
12
2 / 6 / 2
7,801
488
4,939
9,819
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 2
6,831
427
4,136
16,266
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Krocar
Hou Yi
10
1 / 5 / 4
6,546
409
4,356
11,342
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
Warpath81
Freya
14
4 / 4 / 0
8,183
511
8,659
11,697
5,295
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
bfprietoc
Bakasura
15
4 / 4 / 3
8,518
532
6,925
13,627
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
24
Kills
12
14
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
11
8.5
L
Scylla
AIORIA3670
Scylla
2
6
2
0.5
L
1
5
2
0.4
W
Fenrir
5
4
5
1.88
L
Hou Yi
Krocar
Hou Yi
1
5
4
0.6
W
Cupid
Thermis
Cupid
9
3
5
3.83
L
Freya
Warpath81
Freya
4
4
0
1
W
3
4
5
1.38
L
Bakasura
bfprietoc
Bakasura
4
4
3
1.38
W
Cu Chulainn
davipunch
Cu Chulainn
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,050
Damage
29,015
50,897
Taken
62,751
30,089
Mitigated
27,830
16,216
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,547
469
564
4,756
12,675
11,187
28
3,175
9,016
18,696
0
L
Scylla
AIORIA3670
Scylla
4,939
351
0
905
9,819
3,205
0
3,437
6,382
36,339
0
L
4,136
326
552
4,498
16,266
10,820
140
4,771
11,470
19,405
0
W
Fenrir
8,020
1,225
0
4,721
10,970
4,151
0
900
9,220
0
51,721
L
Hou Yi
Krocar
Hou Yi
4,356
1,381
0
3,116
11,342
3,310
238
3,251
8,091
0
31,210
W
Cupid
Thermis
Cupid
14,008
8,732
316
1,892
9,597
4,335
1,064
3,688
5,769
0
73,492
L
Freya
Warpath81
Freya
8,659
3,323
0
3,732
11,697
5,295
0
2,829
8,493
39,241
0
W
5,046
772
0
1,173
7,311
2,472
304
2,655
4,156
43,308
0
L
Bakasura
bfprietoc
Bakasura
6,925
4,699
0
6,174
13,627
5,200
0
2,305
11,272
0
39,295
W
Cu Chulainn
davipunch
Cu Chulainn
5,429
765
0
2,794
10,344
7,944
698
7,316
3,028
0
44,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
37,879
434
Minions Killed
309
0
Camps Cleared
0
1,451,302
Distance Traveled
1,317,470
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,991
562
15
1
0
319,128
3
L
Scylla
7,801
488
66
4
0
290,290
4
L
Sobek
6,831
427
21
1
0
261,941
2
W
Fenrir
9,032
565
89
6
0
331,195
1
L
Hou Yi
6,546
409
57
4
0
223,530
0
W
Cupid
9,574
598
124
8
0
274,265
2
L
Freya
8,183
511
64
4
0
247,652
2
W
Scylla
8,845
553
99
6
0
265,347
1
L
Bakasura
8,518
532
101
6
0
294,057
4
W
Cu Chulainn
8,948
559
107
7
0
261,367
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role