Player Matchup

Anubis
Anubis
Chrispin50
Anubis
Level 6
God Stats
2W - 2L
1,362 SR
Queue Stats
2W - 2L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
Ivybug2010
Ao Kuang
Level 27
God Stats
9W - 22L
1,500 SR
Queue Stats
158W - 224L
1,401 Elo+
Solo
Nike
Nike
RagingJag
Nike
Level 21
God Stats
3W - 2L
1,408 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 1
Chaac
Chaac
ReadyChucky
Chaac
Level 23
God Stats
18W - 17L
1,333 SR
Queue Stats
608W - 533L
1,426 Elo+
Solo
Artemis
Artemis
Squantt
Artemis
Level 20
God Stats
2W - 5L
1,421 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 1
Team Averages
Level 19
1,405 SR
1,431 Elo+

VS

Team Averages
Level 21
1,633 SR
1,450 Elo+
Sylvanus
Sylvanus
Discoparty
Sylvanus
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 12L
1,361 Elo+
Solo
Arachne
Arachne
Irshund
Arachne
Level 28
God Stats
3W - 0L
1,705 SR
Queue Stats
39W - 41L
1,558 Elo+
Party 2
Discordia
Discordia
Lady_Bibliophile
Discordia
Level 29
God Stats
5W - 3L
1,722 SR
Queue Stats
45W - 52L
1,508 Elo+
Party 2
Bellona
Bellona
jollytoaster
Bellona
Level 27
God Stats
24W - 20L
1,650 SR
Queue Stats
116W - 113L
1,371 Elo+
Solo
Chernobog
Chernobog
scarfxce
Chernobog
Level 18
God Stats
3W - 1L
1,591 SR
Queue Stats
43W - 35L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chrispin50
Anubis
14
2 / 8 / 5
9,541
367
8,147
15,905
7,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Ivybug2010
Ao Kuang
17
7 / 7 / 3
11,924
459
10,387
20,918
8,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
1 / 5 / 9
11,160
429
12,496
16,514
16,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 7 / 6
10,420
401
17,469
25,884
23,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Squantt
Artemis
17
3 / 8 / 6
11,096
427
21,135
23,031
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Discoparty
Sylvanus
18
3 / 6 / 20
12,609
485
12,177
21,332
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Irshund
Arachne
20
12 / 3 / 7
13,762
529
16,545
26,332
11,407
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
19
1 / 2 / 16
12,702
489
16,117
10,943
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jollytoaster
Bellona
18
2 / 3 / 13
12,308
473
13,084
18,937
19,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
scarfxce
Chernobog
20
17 / 2 / 10
15,584
599
23,587
25,861
14,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
16
Kills
35
35
Deaths
16
29
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anubis
Chrispin50
Anubis
2
8
5
0.56
W
Sylvanus
Discoparty
Sylvanus
3
6
20
2.17
W
Arachne
Irshund
Arachne
12
3
7
5.17
L
Ao Kuang
Ivybug2010
Ao Kuang
7
7
3
1.21
W
Discordia
1
2
16
4.5
L
Nike
1
5
9
1.1
L
3
7
6
0.86
L
Artemis
Squantt
Artemis
3
8
6
0.75
W
Bellona
jollytoaster
Bellona
2
3
13
2.83
W
Chernobog
scarfxce
Chernobog
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,634
Damage
81,510
102,252
Taken
103,405
65,256
Mitigated
72,173
27,363
Healing
46,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Chrispin50
Anubis
8,147
59
0
3,497
15,905
7,833
396
6,405
9,475
33,339
0
W
Sylvanus
Discoparty
Sylvanus
12,177
3,480
7,271
6,203
21,332
21,541
467
6,254
14,446
25,565
0
W
Arachne
Irshund
Arachne
16,545
12,343
0
13,201
26,332
11,407
2,247
4,462
21,591
0
89,774
L
Ao Kuang
Ivybug2010
Ao Kuang
10,387
2,276
0
4,820
20,918
8,891
813
4,926
15,892
64,844
0
W
Discordia
16,117
1,107
344
1,857
10,943
5,789
2,096
2,534
8,234
76,659
0
L
Nike
12,496
1,421
0
2,405
16,514
16,167
1,007
4,183
12,181
9,811
54,006
L
17,469
3,495
0
8,626
25,884
23,047
1,242
9,962
15,761
171
57,287
L
Artemis
Squantt
Artemis
21,135
10,200
0
8,015
23,031
9,318
1,276
5,007
17,949
0
72,722
W
Bellona
jollytoaster
Bellona
13,084
2,455
0
2,692
18,937
19,168
923
5,928
12,784
10,893
58,940
W
Chernobog
scarfxce
Chernobog
23,587
15,220
0
14,674
25,861
14,268
7,968
2,053
23,499
0
125,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,141
Gold Earned
66,965
495
Minions Killed
555
0
Camps Cleared
0
1,939,854
Distance Traveled
2,225,944
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,541
367
56
2
0
345,731
0
W
Sylvanus
12,609
485
14
1
0
455,063
1
W
Arachne
13,762
529
120
5
0
425,316
4
L
Ao Kuang
11,924
459
91
4
0
342,695
3
W
Discordia
12,702
489
119
5
0
391,507
2
L
Nike
11,160
429
128
5
0
437,433
8
L
Chaac
10,420
401
99
4
0
446,056
5
L
Artemis
11,096
427
121
5
0
367,939
5
W
Bellona
12,308
473
105
4
0
493,724
4
W
Chernobog
15,584
599
197
8
0
460,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role