Player Matchup

Fenrir
Fenrir
AfricanCaulk
Fenrir
Level 142
God Stats
2W - 1L
1,246 SR
Queue Stats
31W - 40L
1,620 Elo+
Party 1
Merlin
Merlin
GavBone-r
Merlin
Level 28
God Stats
3W - 1L
1,630 SR
Queue Stats
5W - 2L
1,690 Elo+
Party 1
Chaac
Chaac
ReaperWeaper
Chaac
Level 69
God Stats
2W - 3L
1,534 SR
Queue Stats
7W - 9L
1,691 Elo+
Party 1
Danzaburou
Danzaburou
TuPiece--
Danzaburou
Level 26
God Stats
7W - 5L
1,657 SR
Queue Stats
8W - 8L
1,691 Elo+
Party 1
Yemoja
Yemoja
You_Got_A_STB
Yemoja
Level 103
God Stats
2W - 2L
1,424 SR
Queue Stats
13W - 12L
1,690 Elo+
Party 1
Team Averages
Level 74
1,498 SR
1,676 Elo+

VS

Team Averages
Level 49
1,505 SR
1,491 Elo+
Chaac
Chaac
The 1st LittleE
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,557 Elo+
Party 3
Zeus
Zeus
ZICLOPZR9
Zeus
Level 39
God Stats
1W - 6L
1,626 SR
Queue Stats
237W - 273L
1,528 Elo+
Party 2
Arachne
Arachne
immiss
Arachne
Level 48
God Stats
13W - 16L
1,400 SR
Queue Stats
331W - 376L
1,365 Elo+
Solo
Guan Yu
Guan Yu
men_gucci
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,463 Elo+
Party 2
Chernobog
Chernobog
nineoneohhh
Chernobog
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 112L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 0 / 6
13,685
595
13,898
15,940
11,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
GavBone-r
Merlin
19
4 / 5 / 0
12,065
525
9,396
10,957
4,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 2
12,393
539
16,373
20,899
20,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
TuPiece--
Danzaburou
17
2 / 1 / 5
10,008
435
6,335
7,285
2,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 1 / 6
9,799
426
12,613
7,414
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
10,085
438
11,919
20,530
21,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
18
2 / 4 / 2
10,982
477
7,462
13,140
7,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
immiss
Arachne
17
3 / 5 / 2
10,614
461
8,179
20,722
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
men_gucci
Guan Yu
14
2 / 6 / 0
8,661
377
6,020
17,330
15,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
nineoneohhh
Chernobog
19
3 / 1 / 1
11,519
501
10,526
17,426
7,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
22
Kills
10
10
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
0
6
12
W
Merlin
GavBone-r
Merlin
4
5
0
0.8
W
6
3
2
2.33
L
0
6
3
0.25
W
Danzaburou
TuPiece--
Danzaburou
2
1
5
4.5
W
1
1
6
4
L
Zeus
2
4
2
0.75
L
Arachne
immiss
Arachne
3
5
2
0.8
L
Guan Yu
men_gucci
Guan Yu
2
6
0
0.33
L
Chernobog
nineoneohhh
Chernobog
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,615
Damage
44,106
62,495
Taken
89,148
41,789
Mitigated
59,696
21,205
Healing
31,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,898
3,368
0
2,527
15,940
11,750
755
1,152
14,469
0
127,704
W
Merlin
GavBone-r
Merlin
9,396
63
0
2,312
10,957
4,491
650
5,670
4,816
69,918
0
W
16,373
5,759
0
10,975
20,899
20,156
1,353
0
20,079
415
71,516
L
11,919
4,597
0
7,324
20,530
21,983
449
78
19,712
0
60,618
W
Danzaburou
TuPiece--
Danzaburou
6,335
3,045
0
3,537
7,285
2,326
1,866
0
7,185
0
48,470
W
12,613
1,280
746
1,108
7,414
3,066
0
0
7,164
56,176
0
L
Zeus
7,462
1,408
0
2,132
13,140
7,146
394
6,026
7,114
66,570
0
L
Arachne
immiss
Arachne
8,179
6,189
719
9,278
20,722
7,907
152
3,971
16,601
0
66,159
L
Guan Yu
men_gucci
Guan Yu
6,020
919
246
1,599
17,330
15,166
257
6,604
10,726
0
29,552
L
Chernobog
nineoneohhh
Chernobog
10,526
7,085
0
10,266
17,426
7,494
1,320
5,745
11,630
0
93,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,950
Gold Earned
51,861
632
Minions Killed
557
0
Camps Cleared
0
2,048,964
Distance Traveled
2,018,208
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,685
595
182
8
0
522,552
0
W
Merlin
12,065
525
141
6
0
329,867
1
W
Chaac
12,393
539
122
5
0
450,828
0
L
Chaac
10,085
438
97
4
0
398,384
0
W
Danzaburou
10,008
435
100
4
0
371,331
0
W
Yemoja
9,799
426
87
4
0
374,386
0
L
Zeus
10,982
477
114
5
0
350,206
1
L
Arachne
10,614
461
112
5
0
438,860
2
L
Guan Yu
8,661
377
37
2
0
396,216
0
L
Chernobog
11,519
501
197
9
0
434,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role