Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dat_OneBlack_Guy
Kumbhakarna
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 46L
1,581 Elo+
Solo
Artio
Artio
InsomniacDoctor
Artio
Level 146
God Stats
3W - 4L
1,722 SR
Queue Stats
193W - 199L
1,636 Elo+
Solo
Zeus
Zeus
PcMrac
Zeus
Level 141
God Stats
4W - 3L
1,407 SR
Queue Stats
40W - 44L
1,634 Elo+
Party 2
Susano
Susano
Seraphimdk
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 119L
1,548 Elo+
Party 2
Team Averages
Level 121
1,526 SR
1,580 Elo+

VS

Team Averages
Level 115
1,541 SR
1,609 Elo+
Ah Puch
Ah Puch
Dermaimonia
Ah Puch
Level 120
God Stats
1W - 0L
1,910 SR
Queue Stats
7W - 4L
1,911 Elo+
Party 1
Fenrir
Fenrir
LaWeaCuantica96
Fenrir
Level 102
God Stats
3W - 7L
1,273 SR
Queue Stats
573W - 579L
1,525 Elo+
Solo
Cthulhu
Cthulhu
ToFilthy4u
Cthulhu
Level 156
God Stats
2W - 0L
1,523 SR
Queue Stats
46W - 48L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
YGsinatra21
Zhong Kui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,538 Elo+
Solo
Bellona
Bellona
iSHWOLF
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 91L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
10 / 6 / 8
10,931
841
16,112
16,694
10,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Dat_OneBlack_Guy
Kumbhakarna
16
1 / 5 / 8
8,857
681
4,604
16,080
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 6 / 15
9,322
717
8,080
23,189
24,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
PcMrac
Zeus
17
2 / 5 / 9
10,144
780
16,903
11,383
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Seraphimdk
Susano
14
7 / 10 / 1
9,557
735
9,863
13,685
5,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dermaimonia
Ah Puch
19
10 / 4 / 19
11,946
919
25,903
11,939
5,662
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 16
10,610
816
8,988
14,000
18,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
ToFilthy4u
Cthulhu
18
7 / 4 / 13
10,868
836
12,664
18,435
18,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
YGsinatra21
Zhong Kui
16
5 / 6 / 11
10,178
783
13,270
15,461
13,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bellona
iSHWOLF
Bellona
18
5 / 3 / 24
10,671
821
10,729
24,180
25,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
115
20
Kills
32
32
Deaths
23
41
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
10
6
8
2.33
L
Kumbhakarna
Dat_OneBlack_Guy
Kumbhakarna
1
5
8
1
W
Ah Puch
Dermaimonia
Ah Puch
10
4
19
4.88
L
0
6
15
1.25
W
5
6
16
2.17
L
Zeus
PcMrac
Zeus
2
5
9
1.3
L
Susano
Seraphimdk
Susano
7
10
1
0.75
W
Cthulhu
ToFilthy4u
Cthulhu
7
4
13
3.38
W
Zhong Kui
YGsinatra21
Zhong Kui
5
6
11
1.75
W
Bellona
iSHWOLF
Bellona
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,562
Damage
71,554
81,031
Taken
84,015
62,192
Mitigated
81,540
23,196
Healing
31,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
16,112
2,935
1,138
2,673
16,694
10,242
0
10,032
6,468
34,540
0
L
Kumbhakarna
Dat_OneBlack_Guy
Kumbhakarna
4,604
240
1,196
1,901
16,080
15,966
0
11,670
4,220
8,228
0
W
Ah Puch
Dermaimonia
Ah Puch
25,903
1,174
888
2,331
11,939
5,662
2,072
5,110
6,829
48,476
0
L
8,080
966
3,739
6,901
23,189
24,641
0
14,658
8,149
13,628
0
W
8,988
2,126
1,943
1,745
14,000
18,649
803
8,452
4,407
0
13,938
L
Zeus
PcMrac
Zeus
16,903
1,202
1,744
1,850
11,383
5,375
34
7,258
4,045
39,697
0
L
Susano
Seraphimdk
Susano
9,863
465
1,381
673
13,685
5,968
0
8,550
5,047
0
14,027
W
Cthulhu
ToFilthy4u
Cthulhu
12,664
330
3,897
4,267
18,435
18,300
394
9,915
8,520
25,387
0
W
Zhong Kui
YGsinatra21
Zhong Kui
13,270
1,770
1,589
4,938
15,461
13,191
828
8,780
6,681
30,147
0
W
Bellona
iSHWOLF
Bellona
10,729
696
603
9,569
24,180
25,738
1,114
13,442
10,738
1,368
13,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,811
Gold Earned
54,273
123
Minions Killed
116
0
Camps Cleared
0
1,037,369
Distance Traveled
1,099,718
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,931
841
42
3
0
186,710
1
L
Kumbhakarna
8,857
681
11
1
0
229,891
2
W
Ah Puch
11,946
919
41
3
0
225,595
1
L
Artio
9,322
717
8
1
0
215,342
3
W
Fenrir
10,610
816
18
1
0
232,489
3
L
Zeus
10,144
780
57
4
0
210,980
1
L
Susano
9,557
735
5
0
0
194,446
1
W
Cthulhu
10,868
836
17
1
0
222,652
0
W
Zhong Kui
10,178
783
36
3
0
218,504
1
W
Bellona
10,671
821
4
0
0
200,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role