Player Matchup

Artio
Artio
Dreamkill4life
Artio
Level 109
God Stats
102W - 88L
1,648 SR
Queue Stats
1,072W - 1,047L
1,479 Elo+
Party 2
Fenrir
Fenrir
Handieman94
Fenrir
Level 106
God Stats
33W - 16L
1,500 SR
Queue Stats
603W - 599L
1,512 Elo+
Party 2
Zeus
Zeus
LORDDARKWOLF24
Zeus
Level 42
God Stats
9W - 10L
1,726 SR
Queue Stats
9W - 11L
1,694 Elo+
Party 2
Neith
Neith
STANL3Y93
Neith
Level 108
God Stats
13W - 12L
1,561 SR
Queue Stats
23W - 27L
1,457 Elo+
Party 2
Hel
Hel
killuall84
Hel
Level 125
God Stats
58W - 53L
1,518 SR
Queue Stats
482W - 471L
1,512 Elo+
Party 2
Team Averages
Level 98
1,591 SR
1,531 Elo+

VS

Team Averages
Level 52
1,541 SR
1,507 Elo+
Nemesis
Nemesis
BlazinTurtl
Nemesis
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 21L
1,672 Elo+
Party 3
Baron Samedi
Baron Samedi
Cajunjes91
Baron Samedi
Level 15
God Stats
3W - 3L
1,570 SR
Queue Stats
38W - 33L
1,596 Elo+
Party 1
Chaac
Chaac
FurryLord
Chaac
Level 82
God Stats
21W - 28L
1,514 SR
Queue Stats
450W - 487L
1,481 Elo+
Party 1
Merlin
Merlin
TurtlTomas
Merlin
Level 56
God Stats
25W - 14L
1,621 SR
Queue Stats
122W - 131L
1,479 Elo+
Party 3
Cernunnos
Cernunnos
VinSwingly
Cernunnos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 13
10,185
926
9,334
22,406
16,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
16
7 / 6 / 3
11,050
1,005
9,147
16,585
11,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 0 / 9
11,759
1,069
22,814
6,467
2,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
STANL3Y93
Neith
17
1 / 0 / 10
10,242
931
14,476
9,295
3,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 14
10,404
946
12,387
11,255
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

227

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlazinTurtl
Nemesis
15
0 / 5 / 5
9,204
837
8,775
16,986
6,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Cajunjes91
Baron Samedi
16
2 / 5 / 9
10,178
925
12,854
14,658
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
FurryLord
Chaac
17
5 / 1 / 6
11,018
1,002
14,162
18,759
17,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
TurtlTomas
Merlin
16
2 / 3 / 8
10,300
936
14,585
8,068
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
VinSwingly
Cernunnos
15
2 / 5 / 7
9,743
886
9,545
13,449
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
19
Kills
11
11
Deaths
19
49
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlazinTurtl
Nemesis
0
5
5
0.5
L
Baron Samedi
Cajunjes91
Baron Samedi
2
5
9
1.3
W
2
3
13
2.83
L
Chaac
FurryLord
Chaac
5
1
6
8
W
Fenrir
7
6
3
1.42
W
8
0
9
12.5
W
Neith
STANL3Y93
Neith
1
0
10
6
L
Merlin
TurtlTomas
Merlin
2
3
8
2
L
Cernunnos
VinSwingly
Cernunnos
2
5
7
1.1
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,158
Damage
59,921
66,008
Taken
71,920
38,136
Mitigated
37,264
21,694
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlazinTurtl
Nemesis
8,775
2,847
0
2,615
16,986
6,876
0
10,349
6,637
0
17,380
L
Baron Samedi
Cajunjes91
Baron Samedi
12,854
634
2,643
1,990
14,658
5,600
0
10,800
3,858
34,717
0
W
9,334
73
1,921
3,722
22,406
16,126
0
10,086
12,320
13,789
0
L
Chaac
FurryLord
Chaac
14,162
935
0
3,206
18,759
17,229
0
10,224
8,535
531
32,472
W
Fenrir
9,147
2,343
0
449
16,585
11,687
0
6,295
10,290
7,106
15,340
W
22,814
1,399
605
939
6,467
2,431
0
1,923
4,544
40,130
0
W
Neith
STANL3Y93
Neith
14,476
7,332
640
1,096
9,295
3,561
0
4,263
5,032
0
42,985
L
Merlin
TurtlTomas
Merlin
14,585
1,262
0
345
8,068
2,655
0
6,113
1,955
40,161
0
L
Cernunnos
VinSwingly
Cernunnos
9,545
5,318
717
2,572
13,449
4,904
0
8,912
4,537
0
17,135
W
12,387
384
7,840
4,482
11,255
4,331
0
5,339
5,916
34,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,640
Gold Earned
50,443
202
Minions Killed
186
6
Camps Cleared
7
1,019,184
Distance Traveled
910,768
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,204
837
15
1
5
172,154
0
L
Baron Samedi
10,178
925
47
4
0
190,050
0
W
Artio
10,185
926
5
0
0
228,026
0
L
Chaac
11,018
1,002
47
4
0
222,811
0
W
Fenrir
11,050
1,005
20
2
3
197,160
0
W
Zeus
11,759
1,069
41
4
1
192,800
0
W
Neith
10,242
931
75
7
1
186,791
0
L
Merlin
10,300
936
60
5
0
179,412
1
L
Cernunnos
9,743
886
17
2
2
146,341
2
W
Hel
10,404
946
61
6
1
214,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role