Player Matchup

Bellona
Bellona
Bronze III
KBoelt
Bellona
Bronze III
Level 68
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,447 MMR
Party 2
Ganesha
Ganesha
Bronze III
coLe28
Ganesha
Bronze III
Level 37
God Stats
0W - 1L
1,790 SR
Queue Stats
5W - 9L
1,241 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
thop6
Nu Wa
Bronze III
Level 81
God Stats
0W - 1L
1,800 SR
Queue Stats
7W - 13L
1,241 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,640 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,583 SR
1,269 MMR
Kumbhakarna
Kumbhakarna
Silver II
AKFrostByte
Kumbhakarna
Silver II
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 55L
1,101 MMR
Party 1
Izanami
Izanami
Silver I
EasyE360
Izanami
Silver I
Level 108
God Stats
6W - 4L
1,748 SR
Queue Stats
50W - 71L
1,206 MMR
Party 1
Zeus
Zeus
Silver I
hermes1801
Zeus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KBoelt
Bellona
13
4 / 5 / 4
9,868
705
10,762
14,534
13,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
coLe28
Ganesha
13
1 / 7 / 6
9,484
677
7,000
18,611
16,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
thop6
Nu Wa
13
4 / 4 / 5
9,969
712
7,075
9,550
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ScyllaAphroditeCthulhuChaacThoth

VS

Bans
Guan YuSobekAthenaCu ChulainnHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AKFrostByte
Kumbhakarna
13
2 / 3 / 12
10,232
731
4,379
17,288
15,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
EasyE360
Izanami
14
4 / 3 / 11
10,381
742
15,173
10,638
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
10 / 3 / 6
10,974
784
16,578
8,255
3,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
9
Kills
16
16
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AKFrostByte
Kumbhakarna
2
3
12
2.67
W
Izanami
EasyE360
Izanami
4
3
11
3.17
L
Bellona
KBoelt
Bellona
4
5
4
1.2
L
Ganesha
coLe28
Ganesha
1
7
6
0.57
W
10
3
6
4.33
L
Nu Wa
thop6
Nu Wa
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
36,130
42,695
Taken
36,181
34,254
Mitigated
21,986
2,913
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AKFrostByte
Kumbhakarna
4,379
981
0
2,919
17,288
15,839
96
6,095
10,745
9,070
0
W
Izanami
EasyE360
Izanami
15,173
11,101
0
2,896
10,638
3,125
1,865
4,470
6,006
0
71,469
L
Bellona
KBoelt
Bellona
10,762
3,730
0
818
14,534
13,970
0
6,220
8,314
0
35,902
L
Ganesha
coLe28
Ganesha
7,000
633
0
1,865
18,611
16,525
0
10,391
8,220
32,800
0
W
16,578
1,292
415
2,276
8,255
3,022
1,434
2,938
5,275
53,833
0
L
Nu Wa
thop6
Nu Wa
7,075
1,140
0
230
9,550
3,759
0
4,384
5,166
31,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
31,587
124
Minions Killed
187
0
Camps Cleared
0
681,496
Distance Traveled
698,011
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,232
731
9
1
0
261,340
0
W
Izanami
10,381
742
107
8
0
237,637
2
L
Bellona
9,868
705
63
5
0
246,335
2
L
Ganesha
9,484
677
15
1
0
226,850
2
W
Zeus
10,974
784
71
5
0
199,034
0
L
Nu Wa
9,969
712
46
3
0
208,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role