Player Matchup

Yemoja
Yemoja
Avarishh
Yemoja
Level 11
God Stats
1W - 1L
1,697 SR
Queue Stats
5W - 3L
1,368 Elo+
Party 4
Thor
Thor
Borat2020
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 3
Kukulkan
Kukulkan
RevanTheGoat
Kukulkan
Level 18
God Stats
2W - 4L
1,643 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 4
Cupid
Cupid
SlipMeAJeffrey
Cupid
Level 15
God Stats
7W - 2L
1,724 SR
Queue Stats
13W - 12L
1,443 Elo+
Party 4
Vamana
Vamana
blackace59
Vamana
Level 8
God Stats
6W - 9L
1,731 SR
Queue Stats
11W - 14L
1,421 Elo+
Party 3
Team Averages
Level 12
1,659 SR
1,349 Elo+

VS

Team Averages
Level 17
1,363 SR
1,423 Elo+
Awilix
Awilix
FeralWendy
Awilix
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 144L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
Obi502
Danzaburou
Level 26
God Stats
5W - 7L
1,430 SR
Queue Stats
88W - 75L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
Starfreak12
Aphrodite
Level 26
God Stats
5W - 3L
1,315 SR
Queue Stats
91W - 64L
1,529 Elo+
Party 1
Bellona
Bellona
SummyBuni
Bellona
Level 3
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 4L
1,308 Elo+
Party 2
Ra
Ra
ZoteTheGreat
Ra
Level 7
God Stats
1W - 1L
1,284 SR
Queue Stats
57W - 68L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Avarishh
Yemoja
10
0 / 2 / 3
6,526
408
3,969
8,999
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
2 / 8 / 0
6,559
410
2,583
10,922
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
RevanTheGoat
Kukulkan
13
5 / 9 / 0
8,001
500
9,400
10,593
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 7 / 3
6,419
401
5,242
13,628
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
blackace59
Vamana
10
1 / 7 / 2
6,452
403
4,570
10,378
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FeralWendy
Awilix
17
16 / 0 / 4
10,683
668
11,266
10,808
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Obi502
Danzaburou
15
8 / 1 / 8
9,890
618
15,198
13,477
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Starfreak12
Aphrodite
14
4 / 0 / 12
9,292
581
5,862
8,280
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
SummyBuni
Bellona
12
4 / 4 / 9
8,369
523
5,870
9,809
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 11
8,957
560
5,383
6,998
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
8
Kills
33
33
Deaths
8
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Avarishh
Yemoja
0
2
3
0.75
L
Thor
2
8
0
0.25
W
Awilix
FeralWendy
Awilix
16
0
4
18
W
Danzaburou
Obi502
Danzaburou
8
1
8
12
L
Kukulkan
RevanTheGoat
Kukulkan
5
9
0
0.56
L
0
7
3
0.21
W
Aphrodite
Starfreak12
Aphrodite
4
0
12
10
W
Bellona
SummyBuni
Bellona
4
4
9
2.13
W
1
3
11
2.17
L
Vamana
blackace59
Vamana
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
43,579
54,520
Taken
49,372
20,669
Mitigated
29,473
9,582
Healing
23,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Avarishh
Yemoja
3,969
377
1,179
1,280
8,999
6,412
0
1,961
6,963
13,052
0
L
Thor
2,583
981
0
967
10,922
2,933
0
938
9,763
0
22,365
W
Awilix
FeralWendy
Awilix
11,266
4,221
0
4,430
10,808
4,180
50
1,240
9,568
0
72,200
W
Danzaburou
Obi502
Danzaburou
15,198
6,610
0
1,756
13,477
5,742
1,132
4,909
8,568
0
69,649
L
Kukulkan
RevanTheGoat
Kukulkan
9,400
614
0
0
10,593
3,795
0
3,278
7,107
40,621
0
L
5,242
2,978
26
4,551
13,628
3,810
0
4,505
8,980
0
29,031
W
Aphrodite
Starfreak12
Aphrodite
5,862
1,338
6,446
6,863
8,280
8,425
238
3,061
5,219
24,380
0
W
Bellona
SummyBuni
Bellona
5,870
2,272
0
1,369
9,809
8,404
590
1,241
8,568
5,154
25,056
W
5,383
512
979
1,810
6,998
2,722
1,457
2,918
4,080
50,242
0
L
Vamana
blackace59
Vamana
4,570
2,012
0
1,579
10,378
3,719
0
655
9,532
0
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
47,191
237
Minions Killed
416
0
Camps Cleared
0
1,417,117
Distance Traveled
1,506,708
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,526
408
21
1
0
283,982
5
L
Thor
6,559
410
49
3
0
280,789
1
W
Awilix
10,683
668
117
7
0
361,053
0
W
Danzaburou
9,890
618
95
6
0
295,159
1
L
Kukulkan
8,001
500
72
5
0
252,716
0
L
Cupid
6,419
401
42
3
0
281,135
3
W
Aphrodite
9,292
581
39
2
0
309,365
7
W
Bellona
8,369
523
55
3
0
261,273
1
W
Ra
8,957
560
110
7
0
279,858
2
L
Vamana
6,452
403
53
3
0
318,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role