Player Matchup

Camazotz
Camazotz
Eldrij
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MeHoiMinoi
Danzaburou
Level 23
God Stats
9W - 12L
1,443 SR
Queue Stats
14W - 15L
1,376 Elo+
Solo
Bellona
Bellona
Nachimbis96
Bellona
Level 23
God Stats
0W - 2L
1,276 SR
Queue Stats
28W - 35L
1,310 Elo+
Solo
Cthulhu
Cthulhu
wyattskar1mc
Cthulhu
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
161W - 160L
1,293 Elo+
Party 2
Ra
Ra
yizzlG
Ra
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 138L
1,206 Elo+
Party 2
Team Averages
Level 20
1,444 SR
1,337 Elo+

VS

Team Averages
Level 14
1,472 SR
1,340 Elo+
Cthulhu
Cthulhu
Jeremyaful
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 3
Ymir
Ymir
Jr00p
Ymir
Level 27
God Stats
13W - 15L
1,545 SR
Queue Stats
182W - 198L
1,373 Elo+
Solo
Neith
Neith
Pyropepper2001
Neith
Level 6
God Stats
4W - 9L
1,116 SR
Queue Stats
15W - 26L
1,241 Elo+
Party 1
Kali
Kali
R3d3xOfficial
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 3
Chernobog
Chernobog
SharinganGouhl69
Chernobog
Level 25
God Stats
3W - 4L
1,697 SR
Queue Stats
38W - 48L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Eldrij
Camazotz
10
0 / 8 / 2
6,744
422
1,620
11,766
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MeHoiMinoi
Danzaburou
12
4 / 3 / 3
7,842
490
7,285
8,108
2,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Nachimbis96
Bellona
13
5 / 3 / 1
8,559
535
8,643
9,027
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
wyattskar1mc
Cthulhu
11
3 / 2 / 4
7,689
481
4,810
11,407
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
14
1 / 2 / 0
8,325
520
8,388
7,428
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jeremyaful
Cthulhu
13
4 / 0 / 2
7,783
486
5,705
10,441
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Jr00p
Ymir
13
5 / 3 / 3
8,059
504
6,485
8,811
3,385
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 4
8,164
510
6,501
6,664
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 3
8,052
503
3,877
8,257
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
13
1 / 6 / 4
7,792
487
6,418
15,681
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
16
18
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Eldrij
Camazotz
0
8
2
0.13
W
Cthulhu
Jeremyaful
Cthulhu
4
0
2
5
W
Ymir
Jr00p
Ymir
5
3
3
2.17
L
Danzaburou
MeHoiMinoi
Danzaburou
4
3
3
1.83
L
Bellona
Nachimbis96
Bellona
5
3
1
1.83
W
3
0
4
5
W
3
4
3
1.13
W
Chernobog
1
6
4
0.5
L
Cthulhu
wyattskar1mc
Cthulhu
3
2
4
2.5
L
Ra
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
28,986
47,736
Taken
49,854
25,790
Mitigated
21,211
13,003
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Eldrij
Camazotz
1,620
391
0
3,631
11,766
3,488
0
2,198
9,468
0
27,687
W
Cthulhu
Jeremyaful
Cthulhu
5,705
737
0
4,593
10,441
6,910
136
5,035
4,980
27,576
0
W
Ymir
Jr00p
Ymir
6,485
1,147
0
389
8,811
3,385
0
2,970
5,740
33,198
0
L
Danzaburou
MeHoiMinoi
Danzaburou
7,285
2,631
0
2,195
8,108
2,852
0
3,084
4,974
0
31,105
L
Bellona
Nachimbis96
Bellona
8,643
2,451
0
1,210
9,027
9,192
706
1,478
7,549
5,184
36,253
W
6,501
2,729
0
2,897
6,664
2,281
802
2,238
4,351
0
41,833
W
3,877
2,154
0
653
8,257
2,922
1,072
538
7,702
0
31,422
W
Chernobog
6,418
4,516
0
6,746
15,681
5,713
48
2,408
13,230
0
50,060
L
Cthulhu
wyattskar1mc
Cthulhu
4,810
320
0
3,456
11,407
7,327
0
1,217
10,190
27,605
0
L
Ra
8,388
1,244
67
2,444
7,428
2,931
344
3,788
3,365
58,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,159
Gold Earned
39,850
334
Minions Killed
343
0
Camps Cleared
0
1,371,212
Distance Traveled
1,433,478
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,744
422
59
4
0
227,858
2
W
Cthulhu
7,783
486
58
4
0
284,883
1
W
Ymir
8,059
504
59
4
0
311,512
2
L
Danzaburou
7,842
490
53
3
0
276,029
0
L
Bellona
8,559
535
88
6
0
281,252
2
W
Neith
8,164
510
76
5
0
246,710
3
W
Kali
8,052
503
55
3
0
332,106
1
W
Chernobog
7,792
487
95
6
0
258,267
0
L
Cthulhu
7,689
481
28
2
0
290,381
0
L
Ra
8,325
520
106
7
0
295,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role