Player Matchup

Izanami
Izanami
BABY_JSMUV
Izanami
Level 27
God Stats
10W - 16L
1,435 SR
Queue Stats
21W - 31L
1,462 Elo+
Party 1
Odin
Odin
Master_TacTic
Odin
Level 24
God Stats
14W - 11L
1,552 SR
Queue Stats
20W - 27L
1,486 Elo+
Party 1
Ao Kuang
Ao Kuang
OFFFSHOT
Ao Kuang
Level 35
God Stats
3W - 7L
1,500 SR
Queue Stats
115W - 141L
1,468 Elo+
Party 1
Chang'e
Chang'e
ShaolinBlacku
Chang'e
Level 104
God Stats
3W - 2L
1,469 SR
Queue Stats
31W - 51L
1,400 Elo+
Party 1
Neith
Neith
magi_hoi
Neith
Level 28
God Stats
13W - 10L
1,382 SR
Queue Stats
78W - 109L
1,430 Elo+
Party 1
Team Averages
Level 44
1,467 SR
1,449 Elo+

VS

Team Averages
Level 34
1,485 SR
1,519 Elo+
Thor
Thor
AlmightyxxxThor
Thor
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 2
Chang'e
Chang'e
Cattish
Chang'e
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 2
Ymir
Ymir
ElToroRojo8326
Ymir
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Gorfits
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 2
Tiamat
Tiamat
Rag8ngBeast98
Tiamat
Level 28
God Stats
4W - 5L
1,427 SR
Queue Stats
53W - 56L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BABY_JSMUV
Izanami
20
7 / 0 / 24
12,717
1,060
24,067
14,272
6,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 2 / 25
12,304
1,025
14,617
14,786
11,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
OFFFSHOT
Ao Kuang
19
14 / 3 / 16
14,396
1,200
23,852
18,938
7,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
19
8 / 3 / 18
13,123
1,094
19,074
16,199
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
magi_hoi
Neith
20
8 / 0 / 24
13,464
1,122
22,806
12,196
8,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
9,684
807
5,384
15,233
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Cattish
Chang'e
17
2 / 9 / 4
11,150
929
21,108
22,826
8,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 8 / 5
11,007
917
4,813
23,651
19,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
Gorfits
Danzaburou
17
3 / 10 / 4
11,580
965
17,089
24,469
10,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 7 / 6
11,181
932
22,013
21,861
11,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
32
41
Kills
8
8
Deaths
41
107
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Izanami
BABY_JSMUV
Izanami
7
0
24
19
L
Chang'e
Cattish
Chang'e
2
9
4
0.44
L
2
8
5
0.56
L
Danzaburou
Gorfits
Danzaburou
3
10
4
0.5
W
4
2
25
8.25
W
Ao Kuang
OFFFSHOT
Ao Kuang
14
3
16
7.33
L
1
7
6
0.57
W
Chang'e
8
3
18
5.67
W
Neith
magi_hoi
Neith
8
0
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,416
Damage
70,407
76,391
Taken
108,040
39,982
Mitigated
60,399
20,986
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,384
1,418
0
133
15,233
9,404
0
4,086
11,030
0
7,620
W
Izanami
BABY_JSMUV
Izanami
24,067
14,509
0
1,884
14,272
6,603
0
8,635
5,386
0
46,022
L
Chang'e
Cattish
Chang'e
21,108
1,841
4,625
3,738
22,826
8,679
0
10,815
11,750
53,371
0
L
4,813
1,007
0
220
23,651
19,558
0
7,822
15,670
8,087
0
L
Danzaburou
Gorfits
Danzaburou
17,089
7,674
0
3,335
24,469
10,948
0
9,996
14,299
0
41,105
W
14,617
2,735
0
12
14,786
11,177
0
8,853
5,638
0
26,060
W
Ao Kuang
OFFFSHOT
Ao Kuang
23,852
7,885
1,100
5,983
18,938
7,443
0
10,527
8,115
34,314
0
L
22,013
3,200
216
4,131
21,861
11,810
0
9,305
12,340
52,810
0
W
Chang'e
19,074
1,296
5,640
4,157
16,199
6,708
0
10,976
4,925
43,069
0
W
Neith
magi_hoi
Neith
22,806
11,534
0
2,210
12,196
8,051
0
7,610
4,393
0
47,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,004
Gold Earned
54,602
250
Minions Killed
200
7
Camps Cleared
6
1,098,666
Distance Traveled
885,643
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,684
807
6
1
0
149,084
2
W
Izanami
12,717
1,060
61
5
0
238,047
0
L
Chang'e
11,150
929
85
7
1
180,553
0
L
Ymir
11,007
917
7
1
0
162,008
0
L
Danzaburou
11,580
965
36
3
2
199,991
0
W
Odin
12,304
1,025
42
4
1
230,922
0
W
Ao Kuang
14,396
1,200
22
2
3
222,491
0
L
Tiamat
11,181
932
66
6
3
194,007
1
W
Chang'e
13,123
1,094
63
5
3
203,161
0
W
Neith
13,464
1,122
62
5
0
204,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role