Player Matchup

Terra
Terra
Bluespiderzz
Terra
Level 3
God Stats
6W - 1L
1,309 SR
Queue Stats
6W - 1L
1,249 Elo+
Party 1
Izanami
Izanami
DragoMew
Izanami
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 85L
1,598 Elo+
Party 1
Janus
Janus
KrazyTiger
Janus
Level 29
God Stats
8W - 14L
1,382 SR
Queue Stats
160W - 156L
1,527 Elo+
Party 1
Odin
Odin
ThePiggyMonkey
Odin
Level 44
God Stats
2W - 1L
1,221 SR
Queue Stats
132W - 106L
1,548 Elo+
Party 1
Anubis
Anubis
skullcrusher132
Anubis
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 23L
1,708 Elo+
Party 1
Team Averages
Level 25
1,383 SR
1,526 Elo+

VS

Team Averages
Level 13
1,468 SR
1,379 Elo+
Artemis
Artemis
GutsyHealer425
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TOOBOVUNTE
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,187 Elo+
Party 2
Cerberus
Cerberus
TOOBOVUNTW
Cerberus
Level 3
God Stats
0W - 3L
1,342 SR
Queue Stats
0W - 7L
1,252 Elo+
Party 2
Merlin
Merlin
Terabit93
Merlin
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
195W - 200L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Садоводство
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 20
8,924
1,275
3,491
7,626
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
DragoMew
Izanami
14
12 / 3 / 10
9,183
1,312
14,101
7,811
2,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Janus
16
7 / 0 / 17
9,879
1,411
13,406
4,601
1,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 20
7,961
1,137
8,143
6,995
3,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 1 / 14
8,846
1,264
10,682
6,461
2,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

348

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,147
878
658
998
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
TOOBOVUNTE
Cthulhu
13
1 / 6 / 4
7,816
1,117
8,644
13,577
10,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
TOOBOVUNTW
Cerberus
13
1 / 9 / 2
7,590
1,084
3,488
17,851
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Terabit93
Merlin
13
3 / 10 / 2
8,375
1,196
11,587
12,297
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 4
7,724
1,103
6,331
10,296
3,840
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
19
32
Kills
6
6
Deaths
32
81
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
20
6.5
W
Izanami
DragoMew
Izanami
12
3
10
5.67
L
0
1
1
0.5
W
Janus
7
0
17
15.5
L
Cthulhu
TOOBOVUNTE
Cthulhu
1
6
4
0.5
L
Cerberus
TOOBOVUNTW
Cerberus
1
9
2
0.22
L
Merlin
Terabit93
Merlin
3
10
2
0.4
W
1
0
20
11
W
9
1
14
16
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,823
Damage
30,708
33,494
Taken
55,019
14,252
Mitigated
33,790
6,806
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,491
1,313
1,226
1,076
7,626
3,705
0
4,853
2,699
6,799
0
W
Izanami
DragoMew
Izanami
14,101
9,902
0
472
7,811
2,593
0
6,282
1,404
0
15,340
L
658
305
0
41
998
292
0
244
754
0
1,107
W
Janus
13,406
2,245
0
1,043
4,601
1,763
0
2,952
1,649
35,528
0
L
Cthulhu
TOOBOVUNTE
Cthulhu
8,644
1,108
0
344
13,577
10,478
0
7,537
6,040
11,640
0
L
Cerberus
TOOBOVUNTW
Cerberus
3,488
362
0
2,594
17,851
15,053
0
11,162
6,689
16,073
0
L
Merlin
Terabit93
Merlin
11,587
956
0
0
12,297
4,127
0
4,738
7,559
35,920
0
W
8,143
2,912
187
879
6,995
3,471
0
4,424
2,421
0
22,335
W
10,682
1,112
0
1,923
6,461
2,720
0
4,734
1,602
17,874
0
L
6,331
2,052
0
128
10,296
3,840
0
3,898
6,398
0
13,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
37,652
121
Minions Killed
121
3
Camps Cleared
4
694,503
Distance Traveled
492,210
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,924
1,275
9
1
0
144,802
1
W
Izanami
9,183
1,312
1
0
1
128,398
0
L
Artemis
6,147
878
3
0
0
13,928
0
W
Janus
9,879
1,411
56
8
0
140,334
0
L
Cthulhu
7,816
1,117
16
2
0
134,853
1
L
Cerberus
7,590
1,084
30
4
1
110,662
1
L
Merlin
8,375
1,196
57
8
3
116,974
1
W
Odin
7,961
1,137
39
6
1
150,518
0
W
Anubis
8,846
1,264
16
2
1
130,451
0
L
Heimdallr
7,724
1,103
15
2
0
115,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role