Player Matchup

Cthulhu
Cthulhu
Pand41789
Cthulhu
Level 64
God Stats
0W - 5L
1,263 SR
Queue Stats
143W - 144L
1,255 Elo+
Solo
Chang'e
Chang'e
ulidacherry
Chang'e
Level 32
God Stats
4W - 6L
1,528 SR
Queue Stats
84W - 103L
1,345 Elo+
Solo
Odin
Odin
yotrollcoco567
Odin
Level 17
God Stats
4W - 8L
1,462 SR
Queue Stats
43W - 48L
1,169 Elo+
Solo
Team Averages
Level 38
1,417 SR
1,256 Elo+

VS

Team Averages
Level 62
1,478 SR
1,370 Elo+
Cthulhu
Cthulhu
Blood N Guts131
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
DeselOfHell
Tiamat
Level 66
God Stats
31W - 37L
1,416 SR
Queue Stats
80W - 106L
1,278 Elo+
Solo
Danzaburou
Danzaburou
Rogue Sumata
Danzaburou
Level 103
God Stats
11W - 7L
1,519 SR
Queue Stats
51W - 61L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pand41789
Cthulhu
15
3 / 4 / 11
11,792
694
14,821
21,720
16,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
ulidacherry
Chang'e
14
4 / 6 / 6
11,048
650
7,155
13,193
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 11 / 2
12,241
720
9,090
18,840
8,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 17
11,234
661
10,883
17,248
15,590
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
16
7 / 6 / 10
12,441
732
10,864
12,088
9,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Rogue Sumata
Danzaburou
16
12 / 3 / 9
13,696
806
23,085
13,632
5,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
15
Kills
21
21
Deaths
15
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
6
17
1.75
W
Tiamat
7
6
10
2
L
Cthulhu
Pand41789
Cthulhu
3
4
11
2.13
W
Danzaburou
Rogue Sumata
Danzaburou
12
3
9
5.5
L
Chang'e
ulidacherry
Chang'e
4
6
6
1.17
L
8
11
2
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,066
Damage
44,832
53,753
Taken
42,968
29,786
Mitigated
30,285
10,189
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,883
720
309
1,403
17,248
15,590
0
8,884
7,648
29,677
0
W
Tiamat
10,864
1,226
839
3,935
12,088
9,408
1,070
4,980
6,674
48,847
0
L
Cthulhu
Pand41789
Cthulhu
14,821
1,537
537
4,309
21,720
16,062
387
8,213
13,507
43,286
0
W
Danzaburou
Rogue Sumata
Danzaburou
23,085
12,020
0
3,725
13,632
5,287
1,894
6,907
6,353
0
75,389
L
Chang'e
ulidacherry
Chang'e
7,155
590
2,351
2,992
13,193
4,792
650
6,539
6,654
24,662
0
L
9,090
2,996
0
0
18,840
8,932
19
7,007
11,833
0
29,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
37,371
137
Minions Killed
181
0
Camps Cleared
0
726,465
Distance Traveled
791,104
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,234
661
38
2
0
267,966
0
W
Tiamat
12,441
732
76
4
0
263,816
0
L
Cthulhu
11,792
694
42
2
0
244,933
0
W
Danzaburou
13,696
806
67
4
0
259,322
0
L
Chang'e
11,048
650
56
3
0
229,156
3
L
Odin
12,241
720
39
2
0
252,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role