Player Matchup

Bellona
Bellona
C4ke__Te4m
Bellona
Level 15
God Stats
45W - 31L
1,728 SR
Queue Stats
171W - 168L
1,555 Elo+
Party 2
Olorun
Olorun
CptRubberDucky24
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,276 Elo+
Party 2
Fenrir
Fenrir
TACLATO
Fenrir
Level 18
God Stats
18W - 17L
1,535 SR
Queue Stats
51W - 50L
1,447 Elo+
Solo
Cupid
Cupid
itzMatt_5
Cupid
Level 17
God Stats
3W - 5L
1,378 SR
Queue Stats
207W - 217L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
stonezyy_
Heimdallr
Level 27
God Stats
14W - 17L
1,442 SR
Queue Stats
175W - 177L
1,495 Elo+
Party 2
Team Averages
Level 16
1,517 SR
1,452 Elo+

VS

Team Averages
Level 16
1,644 SR
1,477 Elo+
Merlin
Merlin
Kiraphobia
Merlin
Level 4
God Stats
3W - 3L
1,858 SR
Queue Stats
7W - 12L
1,729 Elo+
Party 1
Jormungandr
Jormungandr
XxHiAhhellxX
Jormungandr
Level 19
God Stats
4W - 5L
1,551 SR
Queue Stats
7W - 7L
1,469 Elo+
Party 1
Chronos
Chronos
jacobnorwood1999
Chronos
Level 24
God Stats
12W - 14L
1,841 SR
Queue Stats
113W - 122L
1,406 Elo+
Solo
Bellona
Bellona
otakuboy523
Bellona
Level 25
God Stats
18W - 12L
1,468 SR
Queue Stats
76W - 60L
1,498 Elo+
Solo
Sol
Sol
xSOMETHINxDOPEx
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C4ke__Te4m
Bellona
20
9 / 4 / 17
15,526
1,035
27,828
28,816
28,423
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 6 / 16
13,716
914
12,090
23,641
9,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
TACLATO
Fenrir
20
10 / 4 / 14
15,683
1,046
25,030
23,743
10,865
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
itzMatt_5
Cupid
20
11 / 4 / 15
15,795
1,053
24,892
19,393
8,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
stonezyy_
Heimdallr
20
9 / 8 / 14
14,974
998
32,802
23,505
9,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kiraphobia
Merlin
20
3 / 5 / 13
13,909
927
12,214
17,751
8,517
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
XxHiAhhellxX
Jormungandr
20
9 / 7 / 16
16,657
1,110
36,441
30,303
18,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 8 / 18
15,616
1,041
27,955
29,311
13,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
otakuboy523
Bellona
20
9 / 9 / 13
15,676
1,045
31,580
35,346
28,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 12 / 7
11,851
790
1,959
19,889
7,325

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
93
40
Kills
26
26
Deaths
41
76
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bellona
C4ke__Te4m
Bellona
9
4
17
4.38
W
1
6
16
1.5
L
Merlin
Kiraphobia
Merlin
3
5
13
1.9
W
Fenrir
TACLATO
Fenrir
10
4
14
4.25
L
Jormungandr
XxHiAhhellxX
Jormungandr
9
7
16
2.43
W
Cupid
itzMatt_5
Cupid
11
4
15
4.63
L
5
8
18
1.75
L
Bellona
otakuboy523
Bellona
9
9
13
1.72
W
Heimdallr
stonezyy_
Heimdallr
9
8
14
2
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,642
Damage
110,149
119,098
Taken
132,600
65,864
Mitigated
76,399
22,941
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
C4ke__Te4m
Bellona
27,828
10,515
0
1,692
28,816
28,423
0
20,009
8,807
85
38,746
W
12,090
6,408
1,162
8,842
23,641
9,154
0
15,938
7,703
44,725
0
L
Merlin
Kiraphobia
Merlin
12,214
2,161
0
2,262
17,751
8,517
0
1,304
16,272
31,138
0
W
Fenrir
TACLATO
Fenrir
25,030
5,962
0
2,184
23,743
10,865
0
15,107
8,636
0
33,324
L
Jormungandr
XxHiAhhellxX
Jormungandr
36,441
9,553
0
1,221
30,303
18,094
0
5,207
24,443
96,141
0
W
Cupid
itzMatt_5
Cupid
24,892
19,098
205
5,907
19,393
8,281
0
12,315
7,078
0
68,246
L
27,955
11,676
0
6,930
29,311
13,587
0
1,297
27,709
65,338
0
L
Bellona
otakuboy523
Bellona
31,580
13,840
0
3,761
35,346
28,876
0
1,884
32,941
315
43,341
W
Heimdallr
stonezyy_
Heimdallr
32,802
20,652
0
2,949
23,505
9,141
0
15,515
7,990
0
57,937
L
1,959
928
0
751
19,889
7,325
0
2,477
17,176
4,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,694
Gold Earned
73,709
275
Minions Killed
271
7
Camps Cleared
9
1,386,595
Distance Traveled
1,309,125
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,526
1,035
26
2
1
319,715
0
W
Olorun
13,716
914
68
5
0
216,390
3
L
Merlin
13,909
927
29
2
0
215,454
2
W
Fenrir
15,683
1,046
37
2
3
321,965
0
L
Jormungandr
16,657
1,110
120
8
0
276,220
0
W
Cupid
15,795
1,053
91
6
1
275,109
0
L
Chronos
15,616
1,041
83
6
7
285,781
3
L
Bellona
15,676
1,045
31
2
2
339,995
1
W
Heimdallr
14,974
998
53
4
2
253,416
0
L
Sol
11,851
790
8
1
0
191,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role