Player Matchup

Cthulhu
Cthulhu
Antarith
Cthulhu
Level 13
God Stats
1W - 4L
1,487 SR
Queue Stats
54W - 92L
1,203 Elo+
Party 1
Thanatos
Thanatos
SeaNova
Thanatos
Level 27
God Stats
3W - 8L
1,426 SR
Queue Stats
93W - 134L
1,270 Elo+
Party 1
Neith
Neith
Vellichora
Neith
Level 8
God Stats
44W - 60L
1,289 SR
Queue Stats
61W - 110L
1,163 Elo+
Party 1
Team Averages
Level 16
1,401 SR
1,212 Elo+

VS

Team Averages
Level 61
1,672 SR
1,730 Elo+
Freya
Freya
D4v1dWxY
Freya
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 82L
1,990 Elo+
Solo
Cthulhu
Cthulhu
bloodlust115
Cthulhu
Level 47
God Stats
2W - 1L
1,768 SR
Queue Stats
8W - 8L
1,701 Elo+
Party 2
Osiris
Osiris
sonofthunder4
Osiris
Level 4
God Stats
1W - 0L
1,747 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antarith
Cthulhu
19
8 / 4 / 7
15,712
655
24,160
24,627
24,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
SeaNova
Thanatos
16
5 / 7 / 9
14,129
589
15,989
27,202
12,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
18
3 / 6 / 9
14,341
598
15,567
18,771
7,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
D4v1dWxY
Freya
20
14 / 2 / 3
17,484
729
40,794
35,053
17,537
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
bloodlust115
Cthulhu
19
3 / 5 / 10
15,260
636
15,589
23,935
26,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 11 / 8
12,832
535
2,940
18,073
9,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
16
Kills
17
17
Deaths
18
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Antarith
Cthulhu
8
4
7
2.88
W
Freya
D4v1dWxY
Freya
14
2
3
7.75
L
Thanatos
SeaNova
Thanatos
5
7
9
1.36
L
Neith
3
6
9
1.25
W
Cthulhu
bloodlust115
Cthulhu
3
5
10
1.6
W
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
59,323
70,600
Taken
77,061
44,183
Mitigated
53,448
19,739
Healing
28,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Antarith
Cthulhu
24,160
3,149
227
1,390
24,627
24,343
288
18,044
6,583
92,913
0
W
Freya
D4v1dWxY
Freya
40,794
15,905
0
23,917
35,053
17,537
2,517
10,917
24,136
143,633
0
L
Thanatos
SeaNova
Thanatos
15,989
1,966
0
13,289
27,202
12,666
858
23,343
3,859
0
42,060
L
Neith
15,567
6,348
0
4,833
18,771
7,174
1,418
15,444
3,327
0
67,150
W
Cthulhu
bloodlust115
Cthulhu
15,589
1,323
1,928
3,154
23,935
26,852
336
7,985
15,950
68,213
0
W
2,940
1,301
0
0
18,073
9,059
224
6,826
11,247
0
16,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,182
Gold Earned
45,576
249
Minions Killed
229
0
Camps Cleared
0
1,103,846
Distance Traveled
1,187,545
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,712
655
121
5
0
386,363
0
W
Freya
17,484
729
147
6
0
422,921
3
L
Thanatos
14,129
589
32
1
0
401,912
1
L
Neith
14,341
598
96
4
0
315,571
0
W
Cthulhu
15,260
636
66
3
0
418,651
0
W
Osiris
12,832
535
16
1
0
345,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role