Player Matchup

Hades
Hades
Silver IV
DaniiChile
Hades
Silver IV
Level 104
God Stats
3W - 2L
1,589 SR
Queue Stats
14W - 20L
1,227 MMR
Solo
Khepri
Khepri
Silver V
GODAprzzy
Khepri
Silver V
Level 84
God Stats
6W - 3L
1,678 SR
Queue Stats
7W - 10L
1,229 MMR
Party 2
Chaac
Chaac
Silver II
RJicky
Chaac
Silver II
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 125L
1,258 MMR
Party 2
Agni
Agni
Silver I
S713natrapS
Agni
Silver I
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 42L
1,232 MMR
Solo
Izanami
Izanami
Silver V
Seedz_K
Izanami
Silver V
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,230 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,553 SR
1,235 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,561 SR
1,235 MMR
Ymir
Ymir
Silver V
Arrizell
Ymir
Silver V
Level 84
God Stats
5W - 9L
1,637 SR
Queue Stats
69W - 86L
1,241 MMR
Solo
Hun Batz
Hun Batz
Silver I
Big Sausage 007
Hun Batz
Silver I
Level 149
God Stats
0W - 1L
1,735 SR
Queue Stats
460W - 473L
1,243 MMR
Solo
Rama
Rama
Gold V
CJ world
Rama
Gold V
Level 109
God Stats
6W - 12L
1,460 SR
Queue Stats
115W - 98L
1,389 MMR
Party 1
Vulcan
Vulcan
Silver III
Eight_Bitx
Vulcan
Silver III
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,219 MMR
Solo
Odin
Odin
Silver II
gamewitSmoke
Odin
Silver II
Level 159
God Stats
6W - 4L
1,471 SR
Queue Stats
238W - 259L
1,085 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
7 / 8 / 7
13,182
507
13,174
25,977
20,946
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
GODAprzzy
Khepri
17
0 / 2 / 19
12,352
475
8,790
13,344
13,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
RJicky
Chaac
20
13 / 0 / 10
15,194
584
23,338
20,557
12,202
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 9
12,662
487
16,575
10,597
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Seedz_K
Izanami
20
10 / 4 / 5
14,779
568
28,520
17,384
6,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TsukuyomiNu WaDanzaburouCu ChulainnYemoja

VS

Bans
SetApolloCthulhuThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 10 / 5
10,664
410
6,157
29,828
25,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
17
0 / 7 / 4
11,230
432
6,762
22,791
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
20
7 / 5 / 1
13,292
511
15,851
24,236
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Eight_Bitx
Vulcan
17
0 / 5 / 2
10,899
419
10,262
14,809
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 8 / 3
13,163
506
14,226
26,544
16,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
35
Kills
15
15
Deaths
35
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
10
5
0.35
L
Hun Batz
0
7
4
0.29
L
Rama
7
5
1
1.5
W
Hades
7
8
7
1.31
L
Vulcan
Eight_Bitx
Vulcan
0
5
2
0.2
W
Khepri
GODAprzzy
Khepri
0
2
19
4.75
W
Chaac
RJicky
Chaac
13
0
10
18
W
5
1
9
9.5
W
Izanami
Seedz_K
Izanami
10
4
5
3.13
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,397
Damage
53,258
87,859
Taken
118,208
57,444
Mitigated
64,269
34,078
Healing
27,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,157
1,708
0
3,693
29,828
25,807
136
8,324
21,256
35,906
0
L
Hun Batz
6,762
1,481
0
4,502
22,791
7,415
1,798
8,794
13,673
0
75,904
L
Rama
15,851
11,535
0
12,573
24,236
9,217
2,515
4,028
20,138
0
106,686
W
Hades
13,174
717
55
8,845
25,977
20,946
0
1,261
24,680
74,999
0
L
Vulcan
Eight_Bitx
Vulcan
10,262
2,512
0
1,962
14,809
5,466
129
5,551
8,730
68,748
0
W
Khepri
GODAprzzy
Khepri
8,790
269
0
2,027
13,344
13,755
390
5,492
7,696
32,657
0
W
Chaac
RJicky
Chaac
23,338
6,192
0
11,697
20,557
12,202
2,733
3,977
16,429
0
124,199
W
16,575
1,236
0
3,237
10,597
3,921
865
2,697
7,568
80,878
0
W
Izanami
Seedz_K
Izanami
28,520
23,623
0
8,217
17,384
6,620
5,616
2,301
15,067
0
144,558
L
14,226
4,356
0
4,863
26,544
16,364
715
10,577
15,804
0
75,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,169
Gold Earned
59,248
700
Minions Killed
577
0
Camps Cleared
0
2,392,715
Distance Traveled
2,202,510
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,664
410
42
2
0
426,714
9
L
Hun Batz
11,230
432
112
4
0
478,137
4
L
Rama
13,292
511
164
6
0
419,428
2
W
Hades
13,182
507
145
6
0
387,343
10
L
Vulcan
10,899
419
125
5
0
474,755
7
W
Khepri
12,352
475
41
2
0
513,388
5
W
Chaac
15,194
584
192
7
0
552,481
7
W
Agni
12,662
487
128
5
0
488,047
3
W
Izanami
14,779
568
194
7
0
451,456
2
L
Odin
13,163
506
134
5
0
403,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role