Player Matchup

Pele
Pele
AKRAPOVIC 10
Pele
Level 131
God Stats
2W - 3L
1,827 SR
Queue Stats
40W - 36L
1,563 Elo+
Party 2
He Bo
He Bo
DEbred12385
He Bo
Level 119
God Stats
1W - 0L
1,708 SR
Queue Stats
46W - 42L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
JCR_SPARTAN
Cernunnos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 85L
1,531 Elo+
Party 1
Cerberus
Cerberus
Nyah jchoren
Cerberus
Level 83
God Stats
9W - 14L
1,224 SR
Queue Stats
387W - 377L
1,488 Elo+
Solo
Cthulhu
Cthulhu
cooky1632
Cthulhu
Level 96
God Stats
7W - 2L
1,430 SR
Queue Stats
48W - 25L
1,601 Elo+
Party 1
Team Averages
Level 107
1,538 SR
1,545 Elo+

VS

Team Averages
Level 87
1,495 SR
1,526 Elo+
Athena
Athena
Artalexhm11
Athena
Level 86
God Stats
45W - 50L
1,589 SR
Queue Stats
131W - 142L
1,564 Elo+
Party 3
Discordia
Discordia
BeardyMayne
Discordia
Level 104
God Stats
2W - 3L
1,533 SR
Queue Stats
212W - 211L
1,531 Elo+
Solo
Tiamat
Tiamat
RiversLion
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 232L
1,484 Elo+
Party 3
Jing Wei
Jing Wei
Zami1720
Jing Wei
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
594W - 580L
1,518 Elo+
Party 3
Nemesis
Nemesis
popmopmoon
Nemesis
Level 75
God Stats
2W - 5L
1,353 SR
Queue Stats
245W - 259L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,900
627
2,731
4,537
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 5
6,513
592
4,507
4,924
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
JCR_SPARTAN
Cernunnos
10
1 / 1 / 1
5,559
505
3,899
5,852
1,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Nyah jchoren
Cerberus
12
5 / 1 / 4
6,903
628
6,191
7,248
4,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
cooky1632
Cthulhu
10
2 / 2 / 1
6,027
548
4,801
7,380
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 2 / 3
5,434
494
4,002
7,712
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
BeardyMayne
Discordia
10
1 / 4 / 1
5,702
518
3,640
5,674
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
RiversLion
Tiamat
7
0 / 5 / 1
4,657
423
1,075
5,849
3,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Zami1720
Jing Wei
9
1 / 1 / 1
5,113
465
2,359
5,768
1,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
popmopmoon
Nemesis
10
3 / 3 / 1
5,982
544
3,068
7,061
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
6
6
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Athena
1
2
3
1.25
L
Discordia
BeardyMayne
Discordia
1
4
1
0.38
W
2
2
5
2.25
W
Cernunnos
JCR_SPARTAN
Cernunnos
1
1
1
1.5
W
Cerberus
Nyah jchoren
Cerberus
5
1
4
7
L
Tiamat
RiversLion
Tiamat
0
5
1
0.1
L
Jing Wei
Zami1720
Jing Wei
1
1
1
1.5
W
Cthulhu
cooky1632
Cthulhu
2
2
1
1.25
L
Nemesis
popmopmoon
Nemesis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,129
Damage
14,144
29,941
Taken
32,064
13,021
Mitigated
13,089
12,299
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,731
700
0
2,527
4,537
1,333
0
1,032
3,505
0
29,087
L
Athena
4,002
1,605
268
2,621
7,712
3,801
0
3,994
3,718
16,776
0
L
Discordia
BeardyMayne
Discordia
3,640
267
0
381
5,674
2,239
0
3,283
2,391
31,410
0
W
4,507
318
159
1,396
4,924
1,438
294
2,178
2,746
34,420
0
W
Cernunnos
JCR_SPARTAN
Cernunnos
3,899
1,422
0
3,096
5,852
1,755
78
1,109
4,743
0
33,411
W
Cerberus
Nyah jchoren
Cerberus
6,191
560
0
2,926
7,248
4,509
175
1,935
5,313
32,859
0
L
Tiamat
RiversLion
Tiamat
1,075
291
0
404
5,849
3,348
18
3,753
2,096
15,275
0
L
Jing Wei
Zami1720
Jing Wei
2,359
1,025
0
647
5,768
1,511
0
2,589
3,179
0
23,731
W
Cthulhu
cooky1632
Cthulhu
4,801
560
0
2,195
7,380
3,986
0
2,463
4,917
23,987
0
L
Nemesis
popmopmoon
Nemesis
3,068
886
0
2,940
7,061
2,190
0
1,880
5,181
0
23,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
26,888
311
Minions Killed
211
0
Camps Cleared
0
1,105,790
Distance Traveled
1,092,119
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,900
627
63
6
0
243,422
3
L
Athena
5,434
494
28
3
0
215,972
6
L
Discordia
5,702
518
52
5
0
203,972
1
W
He Bo
6,513
592
72
7
0
212,335
2
W
Cernunnos
5,559
505
67
6
0
200,732
3
W
Cerberus
6,903
628
76
7
0
218,928
1
L
Tiamat
4,657
423
25
2
0
175,488
0
L
Jing Wei
5,113
465
50
5
0
242,762
1
W
Cthulhu
6,027
548
33
3
0
230,373
1
L
Nemesis
5,982
544
56
5
0
253,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role