Player Matchup

Ra
Ra
OGG Rolling Pin
Ra
Level 102
God Stats
6W - 6L
1,500 SR
Queue Stats
334W - 376L
1,369 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheDonutLad
Cu Chulainn
Level 41
God Stats
22W - 10L
1,470 SR
Queue Stats
75W - 62L
1,366 Elo+
Party 2
Cupid
Cupid
TrialToaster565
Cupid
Level 27
God Stats
41W - 25L
1,877 SR
Queue Stats
340W - 385L
1,365 Elo+
Party 2
Serqet
Serqet
bigyiddiegothgf
Serqet
Level 26
God Stats
6W - 2L
1,895 SR
Queue Stats
256W - 326L
1,351 Elo+
Party 2
Ymir
Ymir
ludophile
Ymir
Level 7
God Stats
9W - 1L
1,988 SR
Queue Stats
9W - 3L
1,714 Elo+
Party 2
Team Averages
Level 41
1,746 SR
1,433 Elo+

VS

Team Averages
Level 22
1,323 SR
1,412 Elo+
Terra
Terra
ETg Russell
Terra
Level 28
God Stats
0W - 2L
1,220 SR
Queue Stats
86W - 73L
1,514 Elo+
Party 1
Artio
Artio
Lariagata1
Artio
Level 15
God Stats
4W - 4L
1,676 SR
Queue Stats
38W - 48L
1,338 Elo+
Party 1
Susano
Susano
LegendaryBuatsa
Susano
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
61W - 73L
1,348 Elo+
Party 3
Anhur
Anhur
WristTapeFlacko
Anhur
Level 15
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
YoYukii-
The Morrigan
Level 26
God Stats
0W - 2L
1,182 SR
Queue Stats
67W - 95L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,654
696
5,996
4,518
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheDonutLad
Cu Chulainn
11
2 / 1 / 0
6,674
607
5,224
5,588
2,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 1 / 4
5,735
521
4,427
6,408
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 0 / 2
6,071
552
1,464
6,199
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
9
1 / 0 / 4
5,750
523
2,438
4,802
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,766
524
1,846
7,599
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
6
0 / 3 / 1
4,386
399
1,406
6,006
2,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 0
4,563
415
2,911
5,015
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

8
1 / 4 / 0
5,291
481
3,694
5,925
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
YoYukii-
The Morrigan
8
0 / 6 / 0
4,604
419
1,557
6,208
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
2
2
Deaths
19
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Artio
0
3
1
0.17
L
0
4
0
0
W
6
0
1
6.5
W
Cu Chulainn
TheDonutLad
Cu Chulainn
2
1
0
2
W
4
1
4
6
L
1
4
0
0.25
L
The Morrigan
YoYukii-
The Morrigan
0
6
0
0
W
4
0
2
5
W
Ymir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
11,414
27,515
Taken
30,753
9,280
Mitigated
18,370
8,645
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,846
340
0
3,208
7,599
8,404
0
0
7,599
27,182
0
L
Artio
1,406
198
327
1,368
6,006
2,990
0
1,523
4,483
5,771
0
L
2,911
319
0
0
5,015
2,518
0
1,081
3,843
0
18,682
W
5,996
455
10
2,172
4,518
1,666
1,456
1,303
3,215
48,375
0
W
Cu Chulainn
TheDonutLad
Cu Chulainn
5,224
1,574
0
271
5,588
2,671
382
1,672
3,791
0
39,155
W
4,427
2,222
250
3,258
6,408
1,297
306
431
5,977
0
24,332
L
3,694
1,503
135
758
5,925
1,682
0
813
4,967
0
16,863
L
The Morrigan
YoYukii-
The Morrigan
1,557
488
0
351
6,208
2,776
0
4,592
1,279
22,062
1,495
W
1,464
109
0
1,999
6,199
1,760
83
319
5,855
0
21,636
W
Ymir
2,438
0
0
685
4,802
1,886
31
680
4,122
13,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
24,610
294
Minions Killed
161
0
Camps Cleared
0
1,060,686
Distance Traveled
879,597
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,766
524
56
5
0
181,359
2
L
Artio
4,386
399
7
1
0
192,446
0
L
Susano
4,563
415
33
3
0
174,083
1
W
Ra
7,654
696
106
10
0
206,244
1
W
Cu Chulainn
6,674
607
84
8
0
187,904
3
W
Cupid
5,735
521
36
3
0
183,493
1
L
Anhur
5,291
481
33
3
0
166,984
0
L
The Morrigan
4,604
419
32
3
0
164,725
1
W
Serqet
6,071
552
51
5
0
254,498
0
W
Ymir
5,750
523
17
2
0
228,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role