Player Matchup

Tiamat
Tiamat
AssaultZero96
Tiamat
Level 117
God Stats
32W - 30L
1,695 SR
Queue Stats
283W - 222L
1,655 Elo+
Party 1
King Arthur
King Arthur
G_o_WTomio
King Arthur
Level 18
God Stats
4W - 13L
1,149 SR
Queue Stats
249W - 232L
1,505 Elo+
Party 1
Izanami
Izanami
lzybms
Izanami
Level 116
God Stats
19W - 10L
1,632 SR
Queue Stats
243W - 165L
1,669 Elo+
Party 1
Team Averages
Level 84
1,492 SR
1,610 Elo+

VS

Team Averages
Level 22
1,614 SR
1,585 Elo+
Ao Kuang
Ao Kuang
Cyclope OGK
Ao Kuang
Level 27
God Stats
1W - 4L
1,496 SR
Queue Stats
5W - 6L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Vermillion97
Heimdallr
Level 23
God Stats
4W - 1L
1,713 SR
Queue Stats
80W - 41L
1,624 Elo+
Party 2
Mulan
Mulan
Youngbuck613
Mulan
Level 17
God Stats
5W - 7L
1,633 SR
Queue Stats
26W - 20L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 6
14,064
639
18,268
17,718
11,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
G_o_WTomio
King Arthur
16
3 / 5 / 7
13,319
605
12,538
23,992
17,815
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
lzybms
Izanami
19
7 / 5 / 6
15,252
693
21,959
20,597
11,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cyclope OGK
Ao Kuang
16
5 / 4 / 4
13,690
622
12,243
23,203
8,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Vermillion97
Heimdallr
17
4 / 6 / 8
14,010
637
23,666
19,584
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 6 / 6
14,393
654
17,299
25,742
21,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
16
Kills
15
15
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
5
6
1.8
L
Ao Kuang
Cyclope OGK
Ao Kuang
5
4
4
1.75
W
King Arthur
G_o_WTomio
King Arthur
3
5
7
1.3
L
Heimdallr
Vermillion97
Heimdallr
4
6
8
1.33
L
6
6
6
1.5
W
Izanami
lzybms
Izanami
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,765
Damage
53,208
62,307
Taken
68,529
40,341
Mitigated
38,567
16,505
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,268
1,537
0
6,026
17,718
11,463
93
4,647
13,071
67,052
0
L
Ao Kuang
Cyclope OGK
Ao Kuang
12,243
1,489
0
7,634
23,203
8,730
438
7,238
15,493
45,517
0
W
King Arthur
G_o_WTomio
King Arthur
12,538
1,308
0
3,501
23,992
17,815
381
4,478
19,514
0
25,263
L
Heimdallr
Vermillion97
Heimdallr
23,666
8,462
0
4,518
19,584
7,998
1,755
4,838
14,375
0
88,886
L
17,299
1,145
0
2,526
25,742
21,839
260
5,089
20,305
0
62,119
W
Izanami
lzybms
Izanami
21,959
14,505
0
6,978
20,597
11,063
1,858
3,561
17,036
0
114,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,635
Gold Earned
42,093
241
Minions Killed
248
0
Camps Cleared
0
1,304,159
Distance Traveled
1,121,882
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,064
639
83
4
0
409,523
2
L
Ao Kuang
13,690
622
64
3
0
370,441
4
W
King Arthur
13,319
605
30
1
0
514,675
3
L
Heimdallr
14,010
637
117
5
0
355,120
1
L
Mulan
14,393
654
67
3
0
396,321
2
W
Izanami
15,252
693
128
6
0
379,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role