Player Matchup

Fenrir
Fenrir
Aqweous
Fenrir
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,265 Elo+
Party 1
Anubis
Anubis
CopyCat5995
Anubis
Level 17
God Stats
8W - 7L
1,539 SR
Queue Stats
71W - 73L
1,394 Elo+
Solo
Nemesis
Nemesis
LIzaz2U
Nemesis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,265 Elo+
Party 1
Team Averages
Level 34
1,513 SR
1,308 Elo+

VS

Team Averages
Level 33
1,467 SR
1,315 Elo+
Neith
Neith
DemetriusJr2012
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,242 Elo+
Solo
Danzaburou
Danzaburou
KXNGOFTHANORTH
Danzaburou
Level 20
God Stats
31W - 29L
1,456 SR
Queue Stats
109W - 145L
1,265 Elo+
Party 2
Sol
Sol
SevenCixTwo
Sol
Level 44
God Stats
41W - 53L
1,444 SR
Queue Stats
364W - 422L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aqweous
Fenrir
15
18 / 1 / 4
13,344
890
13,439
11,401
4,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
15
3 / 3 / 13
10,829
722
10,562
10,533
4,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
LIzaz2U
Nemesis
13
4 / 8 / 12
10,546
703
7,486
13,079
4,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
8,209
547
2,185
8,436
2,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
KXNGOFTHANORTH
Danzaburou
13
5 / 10 / 6
10,543
703
9,997
14,117
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 8 / 4
10,665
711
13,458
15,851
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
25
Kills
12
12
Deaths
25
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aqweous
Fenrir
18
1
4
20
W
Anubis
3
3
13
3.17
L
0
7
3
0.21
L
Danzaburou
KXNGOFTHANORTH
Danzaburou
5
10
6
0.8
W
Nemesis
LIzaz2U
Nemesis
4
8
12
1.25
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,487
Damage
25,640
35,013
Taken
38,404
13,418
Mitigated
10,279
9,021
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aqweous
Fenrir
13,439
4,227
255
1,793
11,401
4,478
442
3,387
8,014
0
29,709
W
Anubis
10,562
413
0
4,982
10,533
4,593
1,876
4,667
5,866
44,562
0
L
2,185
814
0
702
8,436
2,037
60
1,748
6,688
0
17,656
L
Danzaburou
KXNGOFTHANORTH
Danzaburou
9,997
6,190
0
720
14,117
4,920
133
4,764
9,353
0
34,370
W
Nemesis
LIzaz2U
Nemesis
7,486
2,950
231
1,760
13,079
4,347
395
5,538
7,541
0
21,237
L
13,458
5,023
609
4,355
15,851
3,322
890
4,130
11,721
39,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
29,417
127
Minions Killed
134
0
Camps Cleared
0
734,278
Distance Traveled
607,455
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,344
890
24
2
0
259,979
0
W
Anubis
10,829
722
79
5
0
247,664
0
L
Neith
8,209
547
24
2
0
183,346
0
L
Danzaburou
10,543
703
46
3
0
207,973
0
W
Nemesis
10,546
703
24
2
0
226,635
0
L
Sol
10,665
711
64
4
0
216,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role