Player Matchup

Guan Yu
Guan Yu
Platinum I
Azpeck17
Guan Yu
Platinum I
Level 89
God Stats
34W - 18L
1,818 SR
Queue Stats
182W - 178L
2,038 MMR
Solo
Awilix
Awilix
Platinum III
ELLEON2
Awilix
Platinum III
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 14L
2,056 MMR
Solo
Agni
Agni
Diamond IV
HeyImBubbs
Agni
Diamond IV
Level 136
God Stats
7W - 5L
1,691 SR
Queue Stats
231W - 216L
2,043 MMR
Solo
Thor
Thor
Platinum I
Laktrak
Thor
Platinum I
Level 155
God Stats
3W - 2L
1,515 SR
Queue Stats
126W - 107L
2,042 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
woodsycat
Ah Muzen Cab
Platinum I
Level 159
God Stats
12W - 5L
1,518 SR
Queue Stats
400W - 363L
2,032 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,608 SR
2,042 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,467 SR
1,829 MMR
Raijin
Raijin
Diamond IV
Alertt
Raijin
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Diamond V
Rozaye
Fenrir
Diamond V
Level 154
God Stats
3W - 3L
1,272 SR
Queue Stats
184W - 180L
2,022 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
SerratedEdge
Cabrakan
Platinum III
Level 150
God Stats
4W - 5L
1,615 SR
Queue Stats
81W - 78L
2,023 MMR
Party 2
Hercules
Hercules
Platinum I
Warrxd
Hercules
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
WhyNotDanny
Anhur
Diamond V
Level 146
God Stats
5W - 6L
1,446 SR
Queue Stats
528W - 513L
2,099 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azpeck17
Guan Yu
19
3 / 1 / 15
12,893
516
10,868
20,223
25,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Awilix
ELLEON2
Awilix
20
11 / 9 / 17
14,483
579
21,279
27,994
24,739
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
7 / 4 / 16
13,965
559
23,145
14,515
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Laktrak
Thor
19
8 / 7 / 12
12,847
514
11,269
18,917
10,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
woodsycat
Ah Muzen Cab
20
8 / 6 / 15
14,481
579
20,660
18,299
10,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
PersephoneSetScyllaJanusDanzaburou

VS

Bans
ApolloTsukuyomiKumbhakarnaNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alertt
Raijin
17
8 / 7 / 12
12,139
486
20,272
14,380
6,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Rozaye
Fenrir
20
11 / 5 / 8
13,316
533
14,336
23,972
18,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
SerratedEdge
Cabrakan
14
0 / 12 / 16
9,847
394
8,910
22,221
23,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Warrxd
Hercules
18
7 / 3 / 8
12,369
495
16,548
29,711
27,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 10 / 9
12,571
503
9,450
20,369
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
80
37
Kills
27
27
Deaths
37
75
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Raijin
Alertt
Raijin
8
7
12
2
W
Guan Yu
Azpeck17
Guan Yu
3
1
15
10.5
W
Awilix
ELLEON2
Awilix
11
9
17
2.17
W
7
4
16
3.75
W
Thor
Laktrak
Thor
8
7
12
2
L
Fenrir
Rozaye
Fenrir
11
5
8
3
L
Cabrakan
SerratedEdge
Cabrakan
0
12
16
0.67
L
Hercules
Warrxd
Hercules
7
3
8
3.67
L
1
10
9
0.55
W
Ah Muzen Cab
woodsycat
Ah Muzen Cab
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,221
Damage
69,516
99,948
Taken
110,653
77,057
Mitigated
82,263
37,802
Healing
25,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Alertt
Raijin
20,272
2,274
0
1,344
14,380
6,531
723
3,091
11,289
81,906
0
W
Guan Yu
Azpeck17
Guan Yu
10,868
1,709
5,881
11,816
20,223
25,703
423
5,282
14,772
0
63,598
W
Awilix
ELLEON2
Awilix
21,279
9,026
0
7,069
27,994
24,739
784
9,182
18,360
0
70,635
W
23,145
1,129
0
2,772
14,515
5,734
539
2,597
11,850
107,274
0
W
Thor
Laktrak
Thor
11,269
2,302
0
4,516
18,917
10,693
935
5,534
13,131
0
82,917
L
Fenrir
Rozaye
Fenrir
14,336
5,304
0
6,871
23,972
18,378
1,138
5,065
18,907
0
92,300
L
Cabrakan
SerratedEdge
Cabrakan
8,910
1,225
452
794
22,221
23,138
315
5,595
16,626
26,296
0
L
Hercules
Warrxd
Hercules
16,548
6,056
0
12,962
29,711
27,279
718
6,826
22,261
0
69,942
L
9,450
3,265
0
2,858
20,369
6,937
996
2,782
17,587
0
88,782
W
Ah Muzen Cab
woodsycat
Ah Muzen Cab
20,660
10,245
0
5,748
18,299
10,188
3,245
5,555
12,556
0
136,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,669
Gold Earned
60,242
639
Minions Killed
603
0
Camps Cleared
0
2,441,493
Distance Traveled
2,287,846
42
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,139
486
148
6
0
427,911
10
W
Guan Yu
12,893
516
111
4
0
548,544
12
W
Awilix
14,483
579
62
2
0
484,756
6
W
Agni
13,965
559
179
7
0
481,546
5
W
Thor
12,847
514
116
5
0
469,335
7
L
Fenrir
13,316
533
147
6
0
513,638
1
L
Cabrakan
9,847
394
31
1
0
430,575
1
L
Hercules
12,369
495
113
5
0
474,182
5
L
Anhur
12,571
503
164
7
0
441,540
1
W
Ah Muzen Cab
14,481
579
171
7
0
457,312
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role