Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ShakirPR
Pele
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 270L
1,485 Elo+
Party 1
Rama
Rama
The 6x Champion
Rama
Level 129
God Stats
1W - 3L
1,741 SR
Queue Stats
366W - 379L
1,522 Elo+
Solo
King Arthur
King Arthur
YeiPR
King Arthur
Level 109
God Stats
1W - 3L
1,926 SR
Queue Stats
356W - 325L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
antonio002
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,585 Elo+
Solo
Team Averages
Level 114
1,633 SR
1,524 Elo+

VS

Team Averages
Level 115
1,432 SR
1,535 Elo+
Anubis
Anubis
AudMan
Anubis
Level 122
God Stats
2W - 1L
1,376 SR
Queue Stats
67W - 52L
1,677 Elo+
Solo
Khepri
Khepri
I Dulac I
Khepri
Level 123
God Stats
11W - 6L
1,270 SR
Queue Stats
493W - 486L
1,525 Elo+
Party 2
Anhur
Anhur
Wazti
Anhur
Level 110
God Stats
1W - 4L
1,319 SR
Queue Stats
266W - 240L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kpok01
Cu Chulainn
Level 142
God Stats
4W - 6L
1,694 SR
Queue Stats
320W - 332L
1,508 Elo+
Solo
Hades
Hades
stuey755
Hades
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 67L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 6 / 9
10,817
676
12,063
18,148
6,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
18
4 / 7 / 5
11,269
704
9,873
16,134
5,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 4 / 8
11,266
704
9,740
15,593
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
YeiPR
King Arthur
17
1 / 6 / 7
10,082
630
10,173
30,837
22,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
antonio002
Ah Puch
17
4 / 8 / 2
10,707
669
16,637
15,781
5,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AudMan
Anubis
20
11 / 2 / 15
12,605
788
24,225
10,210
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
I Dulac I
Khepri
20
6 / 3 / 22
11,864
742
10,415
17,643
25,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Wazti
Anhur
18
6 / 4 / 17
11,504
719
15,397
13,777
7,145
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
kpok01
Cu Chulainn
20
4 / 2 / 26
12,915
807
18,228
16,928
21,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
stuey755
Hades
18
4 / 3 / 19
11,211
701
19,637
15,031
21,817
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
130
13
Kills
31
31
Deaths
14
31
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
9
1.08
W
Anubis
AudMan
Anubis
11
2
15
9.25
W
Khepri
I Dulac I
Khepri
6
3
22
5.67
L
Pele
4
7
5
0.93
L
2
4
8
1.5
W
Anhur
Wazti
Anhur
6
4
17
3.63
L
King Arthur
YeiPR
King Arthur
1
6
7
0.75
L
Ah Puch
antonio002
Ah Puch
4
8
2
0.63
W
Cu Chulainn
kpok01
Cu Chulainn
4
2
26
8.5
W
Hades
stuey755
Hades
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,486
Damage
87,902
96,493
Taken
73,589
45,123
Mitigated
82,952
39,235
Healing
31,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,063
935
10,290
6,133
18,148
6,754
213
10,160
7,708
22,102
0
W
Anubis
AudMan
Anubis
24,225
599
1,669
2,843
10,210
7,155
1,925
3,965
6,177
47,648
0
W
Khepri
I Dulac I
Khepri
10,415
835
2,908
1,801
17,643
25,583
702
5,777
11,797
17,876
0
L
Pele
9,873
2,274
1,077
1,410
16,134
5,130
621
8,939
6,870
0
20,235
L
9,740
8,194
2,912
4,134
15,593
5,612
1,029
8,670
6,695
0
33,295
W
Anhur
Wazti
Anhur
15,397
9,665
4,741
3,638
13,777
7,145
1,644
7,712
5,733
0
24,724
L
King Arthur
YeiPR
King Arthur
10,173
986
204
9,138
30,837
22,506
0
14,517
15,904
741
17,253
L
Ah Puch
antonio002
Ah Puch
16,637
993
2,232
1,705
15,781
5,121
84
10,448
5,039
38,579
0
W
Cu Chulainn
kpok01
Cu Chulainn
18,228
3,473
724
4,455
16,928
21,252
526
6,176
10,528
0
47,013
W
Hades
stuey755
Hades
19,637
1,342
3,517
5,636
15,031
21,817
682
5,641
9,317
32,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,141
Gold Earned
60,099
155
Minions Killed
182
0
Camps Cleared
0
1,206,322
Distance Traveled
1,304,039
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,817
676
28
2
0
252,719
0
W
Anubis
12,605
788
62
4
0
264,039
1
W
Khepri
11,864
742
14
1
0
236,573
0
L
Pele
11,269
704
17
1
0
244,546
0
L
Rama
11,266
704
53
3
0
256,290
1
W
Anhur
11,504
719
36
2
0
252,546
0
L
King Arthur
10,082
630
16
1
0
228,295
0
L
Ah Puch
10,707
669
41
3
0
224,472
1
W
Cu Chulainn
12,915
807
36
2
0
286,272
2
W
Hades
11,211
701
34
2
0
264,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role