Player Matchup

Cerberus
Cerberus
BudweiserCranker
Cerberus
Level 48
God Stats
11W - 8L
1,813 SR
Queue Stats
320W - 327L
1,558 Elo+
Party 3
Chernobog
Chernobog
DazaXtreme
Chernobog
Level 48
God Stats
4W - 2L
2,005 SR
Queue Stats
697W - 634L
1,541 Elo+
Party 1
Horus
Horus
HighwayPatrol
Horus
Level 29
God Stats
32W - 15L
1,693 SR
Queue Stats
81W - 56L
1,530 Elo+
Party 1
Janus
Janus
SenorQuii
Janus
Level 36
God Stats
3W - 0L
1,733 SR
Queue Stats
52W - 52L
1,614 Elo+
Party 3
Odin
Odin
XanGen
Odin
Level 68
God Stats
4W - 3L
1,630 SR
Queue Stats
133W - 133L
1,610 Elo+
Party 3
Team Averages
Level 46
1,775 SR
1,571 Elo+

VS

Team Averages
Level 44
1,444 SR
1,555 Elo+
Bellona
Bellona
DANZZTER
Bellona
Level 69
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
GBerries
Anubis
Level 23
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Littlelemon28
Neith
Level 7
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
ManTiittyMike
Hercules
Level 40
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
crepper_docter
Thanatos
Level 80
God Stats
8W - 19L
1,433 SR
Queue Stats
95W - 90L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 11
11,927
497
16,798
24,364
13,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
DazaXtreme
Chernobog
20
5 / 0 / 8
13,476
562
11,137
13,864
9,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 14
11,933
497
6,637
16,989
22,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
SenorQuii
Janus
20
16 / 2 / 5
15,147
631
24,684
11,297
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
XanGen
Odin
20
6 / 2 / 9
13,390
558
14,463
15,257
20,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DANZZTER
Bellona
15
0 / 9 / 3
9,704
404
5,366
22,645
16,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
GBerries
Anubis
14
0 / 10 / 2
8,710
363
5,886
17,321
8,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 4 / 5
9,159
382
8,668
11,795
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
ManTiittyMike
Hercules
16
4 / 6 / 3
11,181
466
10,703
22,974
15,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
16
5 / 8 / 2
10,865
453
5,847
16,880
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
36
Kills
9
9
Deaths
37
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Bellona
DANZZTER
Bellona
0
9
3
0.17
W
Chernobog
DazaXtreme
Chernobog
5
0
8
9
L
Anubis
GBerries
Anubis
0
10
2
0.1
W
3
3
14
3.33
L
0
4
5
0.63
L
Hercules
ManTiittyMike
Hercules
4
6
3
0.92
W
Janus
SenorQuii
Janus
16
2
5
9.25
W
Odin
XanGen
Odin
6
2
9
5.25
L
Thanatos
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,719
Damage
36,470
81,771
Taken
91,615
70,501
Mitigated
49,139
31,727
Healing
22,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,798
1,458
0
13,745
24,364
13,743
148
1,402
22,962
85,372
0
L
Bellona
DANZZTER
Bellona
5,366
1,209
0
3,301
22,645
16,177
670
6,504
15,508
0
53,486
W
Chernobog
DazaXtreme
Chernobog
11,137
7,489
0
5,824
13,864
9,274
276
0
13,864
0
132,110
L
Anubis
GBerries
Anubis
5,886
169
0
4,130
17,321
8,324
159
7,874
9,085
52,618
0
W
6,637
3,107
2,211
3,881
16,989
22,027
618
2,040
14,949
0
30,777
L
8,668
4,187
0
1,635
11,795
4,114
0
6,598
5,118
0
49,802
L
Hercules
ManTiittyMike
Hercules
10,703
2,366
0
5,319
22,974
15,126
90
12,893
9,800
0
41,315
W
Janus
SenorQuii
Janus
24,684
2,589
0
2,454
11,297
5,006
0
1,465
9,832
149,239
0
W
Odin
XanGen
Odin
14,463
2,058
0
3,612
15,257
20,451
1,196
979
14,278
403
80,789
L
Thanatos
5,847
1,030
0
8,351
16,880
5,398
0
7,217
9,429
0
40,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,873
Gold Earned
49,619
750
Minions Killed
423
0
Camps Cleared
0
2,307,294
Distance Traveled
2,114,489
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,927
497
145
6
0
490,825
6
L
Bellona
9,704
404
113
5
0
440,820
1
W
Chernobog
13,476
562
187
8
0
489,138
5
L
Anubis
8,710
363
85
4
0
350,453
4
W
Horus
11,933
497
37
2
0
472,854
6
L
Neith
9,159
382
94
4
0
415,265
5
L
Hercules
11,181
466
68
3
0
440,670
2
W
Janus
15,147
631
228
10
0
463,433
1
W
Odin
13,390
558
153
6
0
391,044
3
L
Thanatos
10,865
453
63
3
0
467,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role