Player Matchup

Nemesis
Nemesis
NotKasey
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SkiIlett
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Takokat16
Chaac
Level 29
God Stats
14W - 17L
1,493 SR
Queue Stats
204W - 225L
1,424 Elo+
Solo
Janus
Janus
teeery
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Apollo
Apollo
élbean
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,499 SR
1,485 Elo+

VS

Team Averages
Level 11
1,532 SR
1,454 Elo+
Cthulhu
Cthulhu
BransonKing
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
GeeVibes
Thanatos
Level 27
God Stats
14W - 11L
1,528 SR
Queue Stats
370W - 457L
1,380 Elo+
Solo
Ra
Ra
bigbulbous
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
kungfutony
Baron Samedi
Level 18
God Stats
23W - 23L
1,631 SR
Queue Stats
113W - 106L
1,391 Elo+
Solo
Yemoja
Yemoja
parapundae
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NotKasey
Nemesis
11
2 / 1 / 2
6,856
571
1,370
6,243
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
SkiIlett
Cthulhu
10
5 / 5 / 3
6,765
564
4,247
7,775
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Takokat16
Chaac
12
4 / 1 / 0
7,057
588
3,609
7,155
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
teeery
Janus
11
4 / 2 / 1
6,527
544
4,812
3,975
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
élbean
Apollo
10
5 / 3 / 5
6,475
540
8,393
8,050
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BransonKing
Cthulhu
10
1 / 4 / 0
5,954
496
2,903
6,326
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
GeeVibes
Thanatos
10
5 / 6 / 3
6,925
577
6,052
10,260
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 2
5,895
491
2,054
4,948
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
kungfutony
Baron Samedi
9
5 / 5 / 2
6,051
504
5,746
8,889
3,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
parapundae
Yemoja
4
0 / 3 / 2
4,440
370
773
3,455
1,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
20
Kills
12
12
Deaths
21
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BransonKing
Cthulhu
1
4
0
0.25
L
Thanatos
GeeVibes
Thanatos
5
6
3
1.08
W
Nemesis
NotKasey
Nemesis
2
1
2
3
W
Cthulhu
SkiIlett
Cthulhu
5
5
3
1.3
W
Chaac
Takokat16
Chaac
4
1
0
4
L
1
3
2
0.67
L
Baron Samedi
kungfutony
Baron Samedi
5
5
2
1.2
L
Yemoja
parapundae
Yemoja
0
3
2
0.33
W
Janus
teeery
Janus
4
2
1
2.25
W
Apollo
élbean
Apollo
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
17,528
33,198
Taken
33,878
13,728
Mitigated
13,192
9,592
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BransonKing
Cthulhu
2,903
290
0
375
6,326
3,659
0
288
5,713
22,371
0
L
Thanatos
GeeVibes
Thanatos
6,052
2,721
0
6,375
10,260
3,157
77
1,467
8,743
0
23,368
W
Nemesis
NotKasey
Nemesis
1,370
810
0
1,053
6,243
1,810
294
411
5,784
0
39,801
W
Cthulhu
SkiIlett
Cthulhu
4,247
469
166
1,128
7,775
4,412
466
4,134
3,641
16,269
0
W
Chaac
Takokat16
Chaac
3,609
312
0
3,404
7,155
4,088
296
1,963
4,867
0
32,526
L
2,054
500
172
504
4,948
1,764
359
3,895
1,053
30,686
0
L
Baron Samedi
kungfutony
Baron Samedi
5,746
753
88
3,081
8,889
3,300
0
2,345
6,544
15,006
0
L
Yemoja
parapundae
Yemoja
773
323
150
264
3,455
1,312
0
1,064
2,391
4,078
0
W
Janus
teeery
Janus
4,812
145
0
500
3,975
1,096
693
1,625
2,325
29,098
0
W
Apollo
élbean
Apollo
8,393
5,056
0
3,341
8,050
2,322
1,501
2,945
5,105
0
28,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
29,265
272
Minions Killed
169
0
Camps Cleared
0
1,066,927
Distance Traveled
893,450
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,954
496
43
4
0
229,950
0
L
Thanatos
6,925
577
50
4
0
207,468
1
W
Nemesis
6,856
571
82
7
0
256,573
1
W
Cthulhu
6,765
564
31
3
0
214,011
1
W
Chaac
7,057
588
66
6
0
206,237
0
L
Ra
5,895
491
49
4
0
182,915
0
L
Baron Samedi
6,051
504
21
2
0
184,138
1
L
Yemoja
4,440
370
6
1
0
88,979
1
W
Janus
6,527
544
49
4
0
194,191
0
W
Apollo
6,475
540
44
4
0
195,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role