Player Matchup

Nemesis
Nemesis
Azuporã
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
LPanice
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,315 Elo+
Party 1
Scylla
Scylla
franandrada12
Scylla
Level 86
God Stats
0W - 2L
1,161 SR
Queue Stats
10W - 14L
1,320 Elo+
Solo
Team Averages
Level 40
1,387 SR
1,322 Elo+

VS

Team Averages
Level 45
1,522 SR
1,360 Elo+
Rama
Rama
Halkaloid
Rama
Level 16
God Stats
1W - 1L
1,457 SR
Queue Stats
5W - 11L
1,238 Elo+
Party 2
Nike
Nike
hippiiemaster23
Nike
Level 111
God Stats
2W - 2L
1,609 SR
Queue Stats
186W - 298L
1,476 Elo+
Solo
Raijin
Raijin
s4D4m
Raijin
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 222L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azuporã
Nemesis
11
2 / 8 / 3
8,506
608
5,005
12,399
4,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
LPanice
Cthulhu
10
1 / 6 / 5
8,055
575
5,163
14,892
12,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 5 / 2
9,066
648
6,286
8,157
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 3 / 11
9,603
686
9,529
7,937
2,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 11
10,236
731
7,973
9,317
5,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
s4D4m
Raijin
15
10 / 1 / 7
11,088
792
11,548
5,708
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
19
19
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azuporã
Nemesis
2
8
3
0.44
W
Rama
4
3
11
3.17
L
Cthulhu
LPanice
Cthulhu
1
6
5
0.58
L
4
5
2
1
W
5
3
11
3.5
W
Raijin
s4D4m
Raijin
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,454
Damage
29,050
35,448
Taken
22,962
18,877
Mitigated
10,002
2,869
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azuporã
Nemesis
5,005
1,536
0
1,601
12,399
4,306
0
4,044
8,355
0
26,211
W
Rama
9,529
7,664
0
1,187
7,937
2,719
136
5,389
2,322
0
21,358
L
Cthulhu
LPanice
Cthulhu
5,163
297
0
470
14,892
12,039
0
4,960
9,932
14,250
0
L
6,286
606
0
798
8,157
2,532
0
2,617
5,540
35,097
0
W
7,973
1,537
0
730
9,317
5,415
504
3,242
5,937
0
38,048
W
Raijin
s4D4m
Raijin
11,548
723
0
2,758
5,708
1,868
461
2,546
3,110
47,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
30,927
135
Minions Killed
157
0
Camps Cleared
0
698,005
Distance Traveled
687,197
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,506
608
48
3
0
259,527
3
W
Rama
9,603
686
38
3
0
237,268
4
L
Cthulhu
8,055
575
14
1
0
229,815
3
L
Scylla
9,066
648
73
5
0
208,663
0
W
Nike
10,236
731
57
4
0
225,587
1
W
Raijin
11,088
792
62
4
0
224,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role