Player Matchup

Jing Wei
Jing Wei
Key_Of_Darkness_
Jing Wei
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 154L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
Saktoria
Sylvanus
Level 108
God Stats
6W - 6L
1,919 SR
Queue Stats
149W - 158L
1,510 Elo+
Party 2
Mercury
Mercury
SnaggingSword
Mercury
Level 76
God Stats
3W - 2L
1,324 SR
Queue Stats
393W - 327L
1,530 Elo+
Party 1
Skadi
Skadi
Yumi Chan8756
Skadi
Level 89
God Stats
6W - 5L
1,734 SR
Queue Stats
300W - 258L
1,533 Elo+
Party 1
Tiamat
Tiamat
teteusica65
Tiamat
Level 82
God Stats
44W - 28L
1,669 SR
Queue Stats
494W - 447L
1,545 Elo+
Party 1
Team Averages
Level 85
1,629 SR
1,513 Elo+

VS

Team Averages
Level 51
1,366 SR
1,328 Elo+
Loki
Loki
Agupyyy
Loki
Level 67
God Stats
124W - 146L
1,367 SR
Queue Stats
229W - 363L
1,350 Elo+
Party 3
Ymir
Ymir
Noullz-
Ymir
Level 13
God Stats
2W - 18L
1,068 SR
Queue Stats
67W - 139L
1,096 Elo+
Party 3
Apollo
Apollo
Rakuunnn
Apollo
Level 61
God Stats
13W - 25L
1,379 SR
Queue Stats
449W - 660L
1,372 Elo+
Party 3
Erlang Shen
Erlang Shen
XxLUK4SxX
Erlang Shen
Level 68
God Stats
0W - 2L
1,632 SR
Queue Stats
13W - 19L
1,443 Elo+
Solo
Mulan
Mulan
santyYT-_-2006
Mulan
Level 48
God Stats
31W - 48L
1,383 SR
Queue Stats
533W - 746L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
9,189
511
12,844
13,131
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Saktoria
Sylvanus
14
3 / 1 / 9
9,662
537
8,519
10,453
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
18
7 / 2 / 9
10,900
606
9,647
11,505
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 1 / 6
12,133
674
20,583
10,713
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
20
8 / 0 / 6
12,145
675
12,496
8,077
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Agupyyy
Loki
14
3 / 4 / 0
7,877
438
7,444
10,629
4,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Noullz-
Ymir
12
0 / 6 / 1
7,491
416
2,357
15,300
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Rakuunnn
Apollo
13
2 / 5 / 2
8,273
460
7,273
17,628
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
XxLUK4SxX
Erlang Shen
14
1 / 9 / 1
8,404
467
4,560
17,844
8,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 1
8,836
491
8,013
21,921
15,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
32
Kills
7
7
Deaths
32
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Agupyyy
Loki
3
4
0
0.75
W
5
3
8
3
L
Ymir
Noullz-
Ymir
0
6
1
0.08
L
Apollo
Rakuunnn
Apollo
2
5
2
0.6
W
Sylvanus
Saktoria
Sylvanus
3
1
9
7.5
W
Mercury
7
2
9
5.75
L
Erlang Shen
XxLUK4SxX
Erlang Shen
1
9
1
0.17
W
9
1
6
12
L
1
8
1
0.19
W
Tiamat
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,089
Damage
29,647
53,879
Taken
83,322
30,248
Mitigated
41,525
24,452
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Agupyyy
Loki
7,444
2,033
744
1,014
10,629
4,012
707
3,875
6,550
0
48,979
W
12,844
11,356
0
3,818
13,131
5,497
2,126
335
12,796
0
62,532
L
Ymir
Noullz-
Ymir
2,357
411
0
564
15,300
8,105
294
4,170
11,055
24,729
0
L
Apollo
Rakuunnn
Apollo
7,273
3,420
978
6,010
17,628
4,896
75
3,822
13,768
0
41,759
W
Sylvanus
Saktoria
Sylvanus
8,519
2,101
4,430
5,109
10,453
8,089
1,062
1,553
8,900
33,736
0
W
Mercury
9,647
4,539
0
2,991
11,505
5,318
3,547
665
10,840
0
60,691
L
Erlang Shen
XxLUK4SxX
Erlang Shen
4,560
1,838
0
3,846
17,844
8,804
0
5,068
12,589
0
35,251
W
20,583
12,118
0
3,062
10,713
4,515
5,017
280
10,433
0
84,453
L
8,013
1,079
207
7,957
21,921
15,708
0
3,508
18,345
1,277
48,666
W
Tiamat
12,496
1,708
143
4,899
8,077
6,829
1,931
81
7,996
93,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
40,881
535
Minions Killed
392
0
Camps Cleared
0
1,683,173
Distance Traveled
1,611,294
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,877
438
78
4
0
350,680
3
W
Jing Wei
9,189
511
70
4
0
304,757
1
L
Ymir
7,491
416
39
2
0
343,527
0
L
Apollo
8,273
460
78
4
0
292,326
1
W
Sylvanus
9,662
537
48
3
0
297,915
8
W
Mercury
10,900
606
120
7
0
396,588
1
L
Erlang Shen
8,404
467
108
6
0
312,920
7
W
Skadi
12,133
674
121
7
0
311,260
1
L
Mulan
8,836
491
89
5
0
311,841
0
W
Tiamat
12,145
675
176
10
0
372,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role