Player Matchup

Artemis
Artemis
BuiltDifferent69
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,804 Elo+
Party 1
Sun Wukong
Sun Wukong
Costfrost
Sun Wukong
Level 13
God Stats
7W - 3L
1,791 SR
Queue Stats
9W - 6L
1,677 Elo+
Party 1
Sobek
Sobek
DookieCollective
Sobek
Level 5
God Stats
2W - 0L
1,693 SR
Queue Stats
3W - 0L
1,794 Elo+
Party 1
Baron Samedi
Baron Samedi
PrivBeverage
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
WillisBoBillis
Cthulhu
Level 5
God Stats
6W - 1L
1,731 SR
Queue Stats
9W - 8L
1,794 Elo+
Party 1
Team Averages
Level 6
1,643 SR
1,714 Elo+

VS

Team Averages
Level 10
1,410 SR
1,487 Elo+
Ares
Ares
AlexisAj
Ares
Level 4
God Stats
0W - 9L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlpacaXD
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,540 Elo+
Party 2
Thanatos
Thanatos
CatLock
Thanatos
Level 9
God Stats
1W - 4L
1,317 SR
Queue Stats
5W - 9L
1,431 Elo+
Party 2
Ra
Ra
JohnPhlat
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 198L
1,504 Elo+
Solo
Thor
Thor
WillYumLIVE
Thor
Level 6
God Stats
0W - 3L
1,231 SR
Queue Stats
5W - 7L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 2 / 13
13,001
1,300
37,525
10,762
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Costfrost
Sun Wukong
15
3 / 2 / 8
9,940
994
4,253
8,861
3,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 16
10,492
1,049
4,782
10,327
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
PrivBeverage
Baron Samedi
17
5 / 0 / 22
10,972
1,097
13,881
6,397
2,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 15
9,801
980
10,333
9,764
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

378

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 12 / 2
8,341
834
2,915
24,410
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
AlpacaXD
Kukulkan
15
1 / 5 / 4
9,008
901
8,534
11,985
4,669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CatLock
Thanatos
15
2 / 9 / 4
9,188
919
3,609
13,087
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 0
8,094
809
10,969
13,643
4,834
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 4
8,403
840
6,044
13,168
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
17
39
Kills
3
6
Deaths
39
74
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
0
12
2
0.08
L
Kukulkan
AlpacaXD
Kukulkan
1
5
4
0.6
W
22
2
13
14.25
L
Thanatos
CatLock
Thanatos
2
9
4
0.44
W
Sun Wukong
Costfrost
Sun Wukong
3
2
8
3.5
W
5
1
16
13
L
0
7
0
0
W
Baron Samedi
PrivBeverage
Baron Samedi
5
0
22
16
L
0
6
4
0.33
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,774
Damage
32,071
46,111
Taken
76,293
27,295
Mitigated
35,716
17,450
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,915
670
0
227
24,410
16,931
0
11,458
12,627
6,041
0
L
Kukulkan
AlpacaXD
Kukulkan
8,534
584
0
0
11,985
4,669
0
2,059
9,901
24,190
0
W
37,525
29,917
0
3,666
10,762
2,526
0
3,259
3,307
0
50,673
L
Thanatos
CatLock
Thanatos
3,609
1,094
0
1,955
13,087
4,604
0
4,848
8,164
0
10,199
W
Sun Wukong
Costfrost
Sun Wukong
4,253
791
0
3,098
8,861
3,849
0
4,055
3,969
0
28,489
W
4,782
301
0
2,041
10,327
10,097
0
4,344
4,255
10,798
0
L
10,969
1,399
497
442
13,643
4,834
0
6,002
7,566
23,638
0
W
Baron Samedi
PrivBeverage
Baron Samedi
13,881
1,909
2,367
4,182
6,397
2,748
0
5,159
1,238
29,525
0
L
6,044
774
0
199
13,168
4,678
0
4,079
9,039
0
10,761
W
10,333
684
407
1,689
9,764
8,075
0
5,601
4,163
20,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
43,034
170
Minions Killed
95
7
Camps Cleared
5
895,521
Distance Traveled
696,105
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,341
834
3
0
0
155,786
2
L
Kukulkan
9,008
901
47
5
1
122,256
0
W
Artemis
13,001
1,300
37
4
3
195,016
0
L
Thanatos
9,188
919
11
1
1
126,298
0
W
Sun Wukong
9,940
994
64
6
1
152,846
1
W
Sobek
10,492
1,049
9
1
1
183,768
0
L
Ra
8,094
809
19
2
1
157,703
1
W
Baron Samedi
10,972
1,097
42
4
2
175,269
0
L
Thor
8,403
840
15
2
2
134,062
1
W
Cthulhu
9,801
980
18
2
0
188,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role