Player Matchup

Olorun
Olorun
LameassJay
Olorun
Level 8
God Stats
2W - 1L
1,484 SR
Queue Stats
3W - 6L
1,195 Elo+
Party 2
Artio
Artio
MACKERxx21
Artio
Level 6
God Stats
2W - 1L
1,169 SR
Queue Stats
3W - 6L
1,195 Elo+
Party 2
Kali
Kali
Nice_Tice
Kali
Level 8
God Stats
1W - 1L
1,664 SR
Queue Stats
3W - 6L
1,195 Elo+
Party 2
Osiris
Osiris
Nickstarino
Osiris
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 207L
1,318 Elo+
Solo
Bellona
Bellona
applha
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,463 SR
1,281 Elo+

VS

Team Averages
Level 15
1,461 SR
1,351 Elo+
Neith
Neith
End1198
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
LilmanNM
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,182 Elo+
Solo
Freya
Freya
ReliaxX777809
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,326 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SadlyaGinger
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
SortingNickel44
Ymir
Level 48
God Stats
7W - 11L
1,304 SR
Queue Stats
61W - 126L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LameassJay
Olorun
13
8 / 2 / 6
8,334
556
12,583
10,475
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
10
3 / 4 / 6
7,452
497
3,994
11,383
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
12
4 / 4 / 4
8,363
558
3,551
12,837
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
14
7 / 1 / 2
8,370
558
7,174
7,313
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
applha
Bellona
10
2 / 11 / 5
6,870
458
4,055
13,144
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
End1198
Neith
8
1 / 6 / 3
5,921
395
4,361
8,076
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
LilmanNM
Hercules
4
0 / 6 / 1
4,605
307
55
4,143
982
11
8 / 4 / 6
7,717
514
9,284
11,427
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SadlyaGinger
Tsukuyomi
11
6 / 6 / 5
7,597
506
12,373
11,074
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
7 / 4 / 8
8,468
565
6,521
10,972
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
24
Kills
22
22
Deaths
26
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
End1198
Neith
1
6
3
0.42
W
Olorun
LameassJay
Olorun
8
2
6
5.5
L
Hercules
LilmanNM
Hercules
0
6
1
0.08
W
Artio
3
4
6
1.5
W
Kali
4
4
4
1.5
W
Osiris
7
1
2
8
L
8
4
6
2.75
L
Tsukuyomi
SadlyaGinger
Tsukuyomi
6
6
5
1.42
L
7
4
8
2.75
W
Bellona
applha
Bellona
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,357
Damage
32,594
55,152
Taken
45,692
29,027
Mitigated
21,983
16,407
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
End1198
Neith
4,361
1,289
0
1,596
8,076
2,356
124
2,380
5,471
0
19,268
W
Olorun
LameassJay
Olorun
12,583
6,341
768
5,370
10,475
3,858
1,659
1,983
8,492
40,703
0
L
Hercules
LilmanNM
Hercules
55
55
0
42
4,143
982
15
715
3,328
0
1,243
W
Artio
3,994
747
1,010
1,649
11,383
7,822
165
6,108
5,275
9,892
0
W
Kali
3,551
2,261
0
5,171
12,837
5,380
371
2,947
9,890
0
34,742
W
Osiris
7,174
2,900
0
424
7,313
5,297
1,230
1,114
6,199
0
32,902
L
9,284
3,098
0
4,641
11,427
3,908
487
4,657
6,695
23,720
0
L
Tsukuyomi
SadlyaGinger
Tsukuyomi
12,373
3,962
0
1,639
11,074
3,935
299
2,608
8,416
0
39,189
L
6,521
1,138
197
866
10,972
10,802
0
6,217
4,755
23,247
0
W
Bellona
applha
Bellona
4,055
2,208
0
2,015
13,144
6,670
879
3,653
9,491
0
14,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,389
Gold Earned
34,308
229
Minions Killed
155
0
Camps Cleared
0
1,299,637
Distance Traveled
1,084,913
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,921
395
27
2
0
219,512
0
W
Olorun
8,334
556
63
4
0
246,241
3
L
Hercules
4,605
307
1
0
0
164,750
0
W
Artio
7,452
497
13
1
0
288,055
3
W
Kali
8,363
558
77
5
0
240,674
0
W
Osiris
8,370
558
59
4
0
272,999
1
L
Freya
7,717
514
34
2
0
218,153
2
L
Tsukuyomi
7,597
506
51
3
0
262,471
1
L
Ymir
8,468
565
42
3
0
220,027
3
W
Bellona
6,870
458
17
1
0
251,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role