Player Matchup

Sylvanus
Sylvanus
DropTheBombshell
Sylvanus
Level 147
God Stats
15W - 8L
1,839 SR
Queue Stats
144W - 71L
1,983 Elo+
Party 2
Hou Yi
Hou Yi
ZestyWombtomb
Hou Yi
Level 69
God Stats
14W - 14L
1,943 SR
Queue Stats
812W - 506L
1,941 Elo+
Party 2
Chronos
Chronos
n0 MMR
Chronos
Level 29
God Stats
9W - 1L
1,907 SR
Queue Stats
270W - 80L
1,948 Elo+
Party 2
Team Averages
Level 82
1,896 SR
1,957 Elo+

VS

Team Averages
Level 53
1,712 SR
1,440 Elo+
Raijin
Raijin
BigBoiFloop
Raijin
Level 84
God Stats
7W - 4L
1,836 SR
Queue Stats
148W - 145L
1,482 Elo+
Party 1
King Arthur
King Arthur
BigolpapaDread
King Arthur
Level 16
God Stats
1W - 6L
1,520 SR
Queue Stats
14W - 23L
1,343 Elo+
Solo
Arachne
Arachne
Cucombas
Arachne
Level 58
God Stats
13W - 10L
1,781 SR
Queue Stats
142W - 141L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 10
7,791
708
6,499
10,459
8,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 9
8,952
814
9,519
7,600
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
n0 MMR
Chronos
13
9 / 1 / 3
9,255
841
11,694
9,469
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 7 / 3
7,316
665
10,284
9,039
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BigolpapaDread
King Arthur
10
3 / 2 / 1
7,496
681
8,612
13,139
7,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Cucombas
Arachne
8
0 / 6 / 2
6,574
598
3,129
9,685
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
4
4
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
7
3
0.36
L
King Arthur
BigolpapaDread
King Arthur
3
2
1
1.75
L
Arachne
Cucombas
Arachne
0
6
2
0.17
W
1
3
10
2
W
5
0
9
9.5
W
Chronos
n0 MMR
Chronos
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
22,025
27,528
Taken
31,863
15,432
Mitigated
14,392
13,690
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
10,284
707
0
280
9,039
2,749
0
4,630
4,249
31,436
0
L
King Arthur
BigolpapaDread
King Arthur
8,612
581
111
3,080
13,139
7,370
0
6,571
6,317
0
23,410
L
Arachne
Cucombas
Arachne
3,129
2,391
306
2,529
9,685
4,273
0
5,890
3,554
0
18,485
W
6,499
2,595
4,021
4,766
10,459
8,836
144
3,988
6,108
16,178
2,664
W
9,519
5,831
0
2,083
7,600
2,828
255
2,258
5,030
0
37,218
W
Chronos
n0 MMR
Chronos
11,694
4,360
0
2,820
9,469
3,768
667
3,150
6,033
40,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,998
Gold Earned
21,386
161
Minions Killed
113
0
Camps Cleared
0
590,098
Distance Traveled
616,362
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,316
665
52
5
0
182,823
1
L
King Arthur
7,496
681
34
3
0
216,294
0
L
Arachne
6,574
598
27
2
0
217,245
2
W
Sylvanus
7,791
708
22
2
0
184,693
2
W
Hou Yi
8,952
814
73
7
0
200,982
1
W
Chronos
9,255
841
66
6
0
204,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role