Player Matchup

Fenrir
Fenrir
CrayzeKay
Fenrir
Level 68
God Stats
31W - 26L
1,523 SR
Queue Stats
116W - 155L
1,432 Elo+
Solo
Freya
Freya
Shhgoki
Freya
Level 60
God Stats
2W - 3L
1,274 SR
Queue Stats
43W - 48L
1,466 Elo+
Party 2
Osiris
Osiris
temp-202336
Osiris
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 80L
1,392 Elo+
Party 2
Team Averages
Level 65
1,432 SR
1,430 Elo+

VS

Team Averages
Level 111
1,543 SR
1,466 Elo+
Baron Samedi
Baron Samedi
NathanaelRP59
Baron Samedi
Level 88
God Stats
25W - 10L
1,641 SR
Queue Stats
209W - 238L
1,500 Elo+
Party 1
Chronos
Chronos
S4DIST4
Chronos
Level 122
God Stats
8W - 9L
1,487 SR
Queue Stats
488W - 574L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SedateJoker89
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 227L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrayzeKay
Fenrir
20
8 / 7 / 10
18,334
679
18,417
24,175
28,487
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Shhgoki
Freya
20
10 / 10 / 9
18,647
691
21,785
29,450
12,845
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
20
5 / 7 / 8
17,025
631
21,914
34,109
29,858
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NathanaelRP59
Baron Samedi
20
7 / 5 / 16
18,009
667
24,663
23,143
27,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
S4DIST4
Chronos
20
10 / 11 / 11
18,790
696
20,476
27,387
11,215
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
SedateJoker89
Ah Muzen Cab
20
7 / 7 / 12
18,468
684
23,071
23,163
9,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
23
Kills
24
24
Deaths
23
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CrayzeKay
Fenrir
8
7
10
1.86
W
Baron Samedi
NathanaelRP59
Baron Samedi
7
5
16
3
W
Chronos
S4DIST4
Chronos
10
11
11
1.41
W
Ah Muzen Cab
SedateJoker89
Ah Muzen Cab
7
7
12
1.86
L
Freya
Shhgoki
Freya
10
10
9
1.45
L
Osiris
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,116
Damage
68,210
87,734
Taken
73,693
71,190
Mitigated
49,125
27,706
Healing
25,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CrayzeKay
Fenrir
18,417
2,607
0
3,776
24,175
28,487
0
11,421
12,754
0
81,860
W
Baron Samedi
NathanaelRP59
Baron Samedi
24,663
2,520
3,838
9,077
23,143
27,912
771
8,327
14,383
72,466
0
W
Chronos
S4DIST4
Chronos
20,476
6,078
0
4,819
27,387
11,215
1,549
6,986
19,927
82,303
0
W
Ah Muzen Cab
SedateJoker89
Ah Muzen Cab
23,071
10,499
0
7,547
23,163
9,998
1,737
6,514
16,549
0
96,330
L
Freya
Shhgoki
Freya
21,785
6,442
1,096
10,276
29,450
12,845
2,633
17,327
12,123
129,598
0
L
Osiris
21,914
11,690
195
12,363
34,109
29,858
943
16,626
17,483
0
95,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,006
Gold Earned
55,267
361
Minions Killed
271
0
Camps Cleared
0
1,248,784
Distance Traveled
1,283,978
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,334
679
89
3
0
469,375
5
W
Baron Samedi
18,009
667
62
2
0
412,855
3
W
Chronos
18,790
696
95
4
0
408,671
1
W
Ah Muzen Cab
18,468
684
114
4
0
462,452
4
L
Freya
18,647
691
155
6
0
347,797
1
L
Osiris
17,025
631
117
4
0
431,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role