Player Matchup

Danzaburou
Danzaburou
GayLord1011
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,721 Elo+
Solo
Geb
Geb
ShareTheCare
Geb
Level 155
God Stats
4W - 7L
1,263 SR
Queue Stats
294W - 295L
1,586 Elo+
Party 1
Tiamat
Tiamat
St000000000p
Tiamat
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 69L
1,645 Elo+
Party 1
Team Averages
Level 63
1,421 SR
1,651 Elo+

VS

Team Averages
Level 11
1,508 SR
1,506 Elo+
Tiamat
Tiamat
IOnlyFarm
Tiamat
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 13L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NoGankzz
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 15L
1,500 Elo+
Party 2
Neith
Neith
zWaco
Neith
Level 20
God Stats
32W - 34L
1,525 SR
Queue Stats
35W - 34L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GayLord1011
Danzaburou
10
1 / 5 / 2
7,533
628
4,768
11,438
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 2
7,918
660
4,346
13,326
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
9
1 / 4 / 2
7,050
588
4,628
7,361
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IOnlyFarm
Tiamat
13
5 / 0 / 8
8,946
746
13,514
7,212
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
NoGankzz
Cthulhu
11
3 / 3 / 9
8,324
694
6,943
9,117
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
zWaco
Neith
13
6 / 0 / 8
9,065
755
7,926
4,028
1,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GayLord1011
Danzaburou
1
5
2
0.4
W
Tiamat
IOnlyFarm
Tiamat
5
0
8
9
W
Cthulhu
NoGankzz
Cthulhu
3
3
9
2.5
L
1
5
2
0.4
L
Tiamat
1
4
2
0.5
W
Neith
zWaco
Neith
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,742
Damage
28,383
32,125
Taken
20,357
17,886
Mitigated
15,552
8,519
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GayLord1011
Danzaburou
4,768
1,661
453
3,224
11,438
3,820
0
8,324
2,609
0
19,303
W
Tiamat
IOnlyFarm
Tiamat
13,514
1,670
0
3,099
7,212
6,800
304
3,324
3,888
38,125
0
W
Cthulhu
NoGankzz
Cthulhu
6,943
635
428
411
9,117
7,283
30
3,471
5,646
27,285
0
L
4,346
347
0
4,060
13,326
9,613
0
6,424
6,398
17,262
0
L
Tiamat
4,628
206
0
782
7,361
4,453
0
4,389
2,611
26,947
0
W
Neith
zWaco
Neith
7,926
3,255
0
1,057
4,028
1,469
997
2,231
1,797
0
32,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,501
Gold Earned
26,335
105
Minions Killed
142
0
Camps Cleared
0
623,847
Distance Traveled
680,379
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,533
628
46
4
0
196,497
2
W
Tiamat
8,946
746
52
4
0
234,760
1
W
Cthulhu
8,324
694
30
3
0
234,713
1
L
Geb
7,918
660
19
2
0
222,273
3
L
Tiamat
7,050
588
40
3
0
205,077
0
W
Neith
9,065
755
60
5
0
210,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role