Player Matchup

Nemesis
Nemesis
BigZaddyMattie
Nemesis
Level 124
God Stats
18W - 16L
1,690 SR
Queue Stats
113W - 106L
1,495 Elo+
Solo
Guan Yu
Guan Yu
GastonCrowZero
Guan Yu
Level 80
God Stats
3W - 5L
1,294 SR
Queue Stats
172W - 221L
1,311 Elo+
Party 2
Zeus
Zeus
Silverback994
Zeus
Level 106
God Stats
6W - 13L
1,372 SR
Queue Stats
556W - 662L
1,376 Elo+
Party 2
Izanami
Izanami
leviatanpapurri
Izanami
Level 103
God Stats
5W - 13L
1,523 SR
Queue Stats
442W - 536L
1,372 Elo+
Party 2
Bacchus
Bacchus
otrohijodeldiego
Bacchus
Level 56
God Stats
5W - 10L
1,330 SR
Queue Stats
59W - 99L
1,242 Elo+
Party 2
Team Averages
Level 94
1,442 SR
1,359 Elo+

VS

Team Averages
Level 91
1,740 SR
1,524 Elo+
Bellona
Bellona
DelayedHit
Bellona
Level 63
God Stats
25W - 6L
1,657 SR
Queue Stats
82W - 53L
1,607 Elo+
Party 1
Awilix
Awilix
Epidmx
Awilix
Level 129
God Stats
6W - 7L
1,937 SR
Queue Stats
135W - 123L
1,483 Elo+
Party 1
Cerberus
Cerberus
Volitor
Cerberus
Level 102
God Stats
5W - 3L
1,809 SR
Queue Stats
325W - 405L
1,304 Elo+
Solo
Danzaburou
Danzaburou
alexcriar
Danzaburou
Level 58
God Stats
98W - 89L
1,487 SR
Queue Stats
310W - 317L
1,382 Elo+
Solo
Ra
Ra
ancientchocobo
Ra
Level 105
God Stats
3W - 1L
1,812 SR
Queue Stats
13W - 12L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
8,000
500
5,473
11,959
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 7 / 2
7,309
457
7,883
17,336
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 3 / 2
8,665
542
5,548
5,716
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 4 / 4
9,174
573
9,930
9,547
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 3 / 0
4,949
309
628
4,572
1,783
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DelayedHit
Bellona
16
5 / 2 / 4
9,843
615
10,716
11,988
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Epidmx
Awilix
17
10 / 1 / 3
10,259
641
12,682
12,097
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Volitor
Cerberus
12
2 / 4 / 6
8,050
503
4,430
15,479
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
alexcriar
Danzaburou
14
2 / 3 / 6
8,205
513
4,776
8,523
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 3
10,147
634
3,532
3,873
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
22
23
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Bellona
DelayedHit
Bellona
5
2
4
3.5
W
Awilix
Epidmx
Awilix
10
1
3
11.5
L
1
7
2
0.29
L
1
3
2
0.67
W
Cerberus
Volitor
Cerberus
2
4
6
1.25
W
Danzaburou
alexcriar
Danzaburou
2
3
6
1.67
W
3
0
3
4.5
L
3
4
4
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,462
Damage
36,136
49,130
Taken
51,960
22,760
Mitigated
26,066
7,290
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,473
1,861
0
853
11,959
4,607
0
1,869
10,014
0
47,574
W
Bellona
DelayedHit
Bellona
10,716
5,004
0
6,494
11,988
8,935
2,038
1,166
10,366
0
53,070
W
Awilix
Epidmx
Awilix
12,682
5,191
0
3,486
12,097
4,421
0
1,827
10,005
0
67,518
L
7,883
1,867
352
3,078
17,336
11,576
0
353
16,983
0
35,004
L
5,548
367
0
70
5,716
1,602
0
490
5,110
48,873
0
W
Cerberus
Volitor
Cerberus
4,430
592
0
4,542
15,479
9,043
380
1,718
13,656
28,615
0
W
Danzaburou
alexcriar
Danzaburou
4,776
1,339
0
3,383
8,523
2,266
1,130
835
7,630
0
39,233
W
3,532
249
679
1,636
3,873
1,401
1,272
279
3,552
60,682
0
L
9,930
6,383
322
1,993
9,547
3,192
126
3,983
5,454
0
56,156
L
628
41
42
580
4,572
1,783
0
965
3,607
2,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,097
Gold Earned
46,504
387
Minions Killed
488
0
Camps Cleared
0
1,266,358
Distance Traveled
1,620,797
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,000
500
73
5
0
343,848
0
W
Bellona
9,843
615
107
7
0
261,446
5
W
Awilix
10,259
641
102
6
0
375,894
1
L
Guan Yu
7,309
457
66
4
0
266,256
1
L
Zeus
8,665
542
119
7
0
278,814
2
W
Cerberus
8,050
503
59
4
0
311,343
6
W
Danzaburou
8,205
513
68
4
0
328,310
3
W
Ra
10,147
634
152
10
0
343,804
6
L
Izanami
9,174
573
128
8
0
262,066
9
L
Bacchus
4,949
309
1
0
0
115,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role