Player Matchup

Tiamat
Tiamat
CaseFlea3607979
Tiamat
Level 104
God Stats
12W - 12L
1,511 SR
Queue Stats
84W - 85L
1,470 Elo+
Party 2
Cerberus
Cerberus
Evanashon
Cerberus
Level 75
God Stats
1W - 1L
1,158 SR
Queue Stats
47W - 51L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
Syyico
Amaterasu
Level 16
God Stats
11W - 3L
1,744 SR
Queue Stats
21W - 22L
1,430 Elo+
Party 2
Medusa
Medusa
Woke Lotus
Medusa
Level 26
God Stats
5W - 2L
1,896 SR
Queue Stats
51W - 46L
1,578 Elo+
Party 2
Thanatos
Thanatos
Z0MBIEkillr3904
Thanatos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,451 Elo+
Party 2
Team Averages
Level 66
1,562 SR
1,483 Elo+

VS

Team Averages
Level 48
1,360 SR
1,393 Elo+
Danzaburou
Danzaburou
DonWomack
Danzaburou
Level 24
God Stats
19W - 20L
1,478 SR
Queue Stats
96W - 82L
1,425 Elo+
Party 3
Fenrir
Fenrir
ELMO SWAG 1130
Fenrir
Level 123
God Stats
2W - 3L
1,502 SR
Queue Stats
179W - 148L
1,542 Elo+
Party 3
Tiamat
Tiamat
N4MxBravoClutch
Tiamat
Level 45
God Stats
18W - 19L
1,330 SR
Queue Stats
114W - 132L
1,294 Elo+
Party 1
Thanatos
Thanatos
SNS-Superman
Thanatos
Level 18
God Stats
9W - 17L
1,099 SR
Queue Stats
208W - 234L
1,294 Elo+
Party 1
Khepri
Khepri
Xx21reasonsX
Khepri
Level 29
God Stats
1W - 3L
1,390 SR
Queue Stats
87W - 75L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
8,788
586
10,496
11,728
9,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Evanashon
Cerberus
13
6 / 2 / 9
8,909
594
7,352
9,472
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Syyico
Amaterasu
14
4 / 1 / 1
8,403
560
3,114
8,166
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Woke Lotus
Medusa
14
8 / 5 / 5
8,915
594
12,932
11,769
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
16
7 / 2 / 7
9,582
639
9,161
12,313
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonWomack
Danzaburou
12
5 / 7 / 3
7,963
531
7,155
11,224
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 4 / 2
8,340
556
6,725
12,088
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 6
6,805
454
5,032
10,028
4,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SNS-Superman
Thanatos
11
3 / 7 / 2
6,931
462
5,345
10,263
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
2 / 7 / 3
6,615
441
2,994
12,896
5,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
31
Kills
15
15
Deaths
31
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
L
Danzaburou
DonWomack
Danzaburou
5
7
3
0.93
L
4
4
2
1.25
W
Cerberus
Evanashon
Cerberus
6
2
9
5.25
L
1
6
6
0.67
L
Thanatos
SNS-Superman
Thanatos
3
7
2
0.57
W
Amaterasu
Syyico
Amaterasu
4
1
1
4.5
W
Medusa
Woke Lotus
Medusa
8
5
5
2.1
L
Khepri
2
7
3
0.5
W
Thanatos
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,055
Damage
27,251
53,448
Taken
56,499
29,074
Mitigated
22,691
27,777
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,496
1,363
135
3,358
11,728
9,247
1,496
3,172
8,556
41,983
0
L
Danzaburou
DonWomack
Danzaburou
7,155
3,827
0
2,109
11,224
3,041
0
2,843
8,369
0
33,691
L
6,725
2,850
0
2,964
12,088
4,345
0
2,393
9,533
0
53,331
W
Cerberus
Evanashon
Cerberus
7,352
725
0
2,509
9,472
6,621
622
1,220
8,252
26,204
0
L
5,032
884
203
2,001
10,028
4,950
0
5,269
4,430
27,561
0
L
Thanatos
SNS-Superman
Thanatos
5,345
2,278
0
3,250
10,263
5,012
0
2,416
7,757
0
22,007
W
Amaterasu
Syyico
Amaterasu
3,114
1,616
0
5,164
8,166
3,876
3,047
66
8,100
0
35,887
W
Medusa
Woke Lotus
Medusa
12,932
6,107
0
4,149
11,769
4,520
1,349
2,607
9,162
0
46,531
L
Khepri
2,994
597
0
706
12,896
5,343
0
4,292
8,562
16,137
0
W
Thanatos
9,161
3,490
0
12,462
12,313
4,810
110
961
11,352
0
60,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
36,654
377
Minions Killed
263
0
Camps Cleared
0
1,318,820
Distance Traveled
1,323,600
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,788
586
79
5
0
241,692
1
L
Danzaburou
7,963
531
57
4
0
245,092
2
L
Fenrir
8,340
556
89
6
0
291,906
0
W
Cerberus
8,909
594
52
3
0
259,447
0
L
Tiamat
6,805
454
55
4
0
269,550
0
L
Thanatos
6,931
462
40
3
0
235,432
0
W
Amaterasu
8,403
560
69
5
0
295,149
0
W
Medusa
8,915
594
75
5
0
240,352
1
L
Khepri
6,615
441
22
1
0
281,620
2
W
Thanatos
9,582
639
102
7
0
282,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role