Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BRAINinaVAT
Tiamat
Level 74
God Stats
101W - 81L
1,561 SR
Queue Stats
187W - 182L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Scar_Drago16
Kukulkan
Level 48
God Stats
33W - 29L
1,398 SR
Queue Stats
77W - 104L
1,501 Elo+
Party 1
Chaac
Chaac
killcrow
Chaac
Level 118
God Stats
8W - 6L
1,451 SR
Queue Stats
471W - 493L
1,470 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,493 Elo+

VS

Team Averages
Level 106
1,576 SR
1,476 Elo+
Fenrir
Fenrir
BigNastyMoe4683
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
NB5G-5pencer
Ra
Level 103
God Stats
2W - 4L
1,557 SR
Queue Stats
98W - 107L
1,486 Elo+
Solo
Kali
Kali
Razor5000-at0039
Kali
Level 125
God Stats
3W - 3L
1,660 SR
Queue Stats
337W - 360L
1,507 Elo+
Solo
Izanami
Izanami
jaygirlmfers
Izanami
Level 104
God Stats
3W - 4L
1,665 SR
Queue Stats
230W - 243L
1,443 Elo+
Party 2
He Bo
He Bo
vargrormani65
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 246L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
14 / 3 / 13
12,865
1,170
20,511
8,578
3,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
 
Tyr
16
5 / 0 / 10
10,950
995
5,302
4,358
2,669
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
18
5 / 0 / 16
11,644
1,059
9,232
3,514
2,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Scar_Drago16
Kukulkan
17
2 / 0 / 15
10,548
959
5,081
1,596
716
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
killcrow
Chaac
18
4 / 0 / 12
11,060
1,005
8,296
6,335
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
9,046
822
1,101
11,457
4,441
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
3 / 13 / 0
10,895
990
11,732
24,900
10,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 1
9,102
827
3,489
12,895
6,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
jaygirlmfers
Izanami
14
0 / 1 / 0
8,891
808
845
1,735
460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 1 / 0
8,687
790
1,367
1,535
388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
5
30
Kills
3
3
Deaths
30
66
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
3
13
6.83
W
Tyr
 
Tyr
5
0
10
10
W
Tiamat
5
0
16
13
L
0
7
1
0.07
L
3
13
0
0.23
L
0
8
1
0.06
W
Kukulkan
Scar_Drago16
Kukulkan
2
0
15
9.5
L
Izanami
jaygirlmfers
Izanami
0
1
0
0
W
Chaac
killcrow
Chaac
4
0
12
10
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,422
Damage
18,534
24,381
Taken
52,522
13,109
Mitigated
22,063
5,510
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,511
6,411
0
657
8,578
3,740
0
5,669
2,909
0
29,128
W
Tyr
 
Tyr
5,302
892
0
237
4,358
2,669
0
1,302
3,056
0
15,689
W
Tiamat
9,232
1,296
0
1,380
3,514
2,469
0
2,387
1,127
35,773
0
L
1,101
37
0
101
11,457
4,441
0
3,097
8,360
0
6,421
L
11,732
1,199
748
4,661
24,900
10,192
0
5,962
18,938
40,964
0
L
3,489
1,223
465
1,264
12,895
6,582
0
4,636
8,259
0
7,923
W
Kukulkan
Scar_Drago16
Kukulkan
5,081
867
0
370
1,596
716
0
536
1,060
23,686
0
L
Izanami
jaygirlmfers
Izanami
845
655
0
500
1,735
460
0
158
1,577
0
9,761
W
Chaac
killcrow
Chaac
8,296
2,200
0
2,866
6,335
3,515
0
3,205
3,130
0
29,133
L
1,367
0
0
71
1,535
388
0
460
1,075
5,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,067
Gold Earned
46,621
204
Minions Killed
123
10
Camps Cleared
3
886,686
Distance Traveled
579,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,865
1,170
20
2
1
171,768
0
W
Tyr
10,950
995
18
2
4
160,541
0
W
Tiamat
11,644
1,059
64
6
2
204,478
0
L
Fenrir
9,046
822
11
1
1
143,937
0
L
Ra
10,895
990
68
6
0
174,297
0
L
Kali
9,102
827
13
1
1
132,037
0
W
Kukulkan
10,548
959
49
4
0
150,237
0
L
Izanami
8,891
808
23
2
0
59,712
0
W
Chaac
11,060
1,005
53
5
3
199,662
0
L
He Bo
8,687
790
8
1
1
69,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role