Player Matchup

Hera
Hera
Phoenix77Xray
Hera
Level 106
God Stats
9W - 12L
1,463 SR
Queue Stats
116W - 121L
1,439 Elo+
Party 2
Medusa
Medusa
Tangableaura
Medusa
Level 18
God Stats
8W - 8L
1,483 SR
Queue Stats
8W - 8L
1,391 Elo+
Party 2
King Arthur
King Arthur
TheOnyxWolf00
King Arthur
Level 124
God Stats
3W - 2L
1,379 SR
Queue Stats
168W - 161L
1,439 Elo+
Party 2
Team Averages
Level 83
1,442 SR
1,423 Elo+

VS

Team Averages
Level 16
1,570 SR
1,492 Elo+
Scylla
Scylla
Hotness5773
Scylla
Level 17
God Stats
2W - 2L
1,854 SR
Queue Stats
42W - 28L
1,645 Elo+
Party 1
Neith
Neith
SapphicDesires
Neith
Level 4
God Stats
0W - 3L
1,355 SR
Queue Stats
1W - 5L
1,230 Elo+
Solo
Sun Wukong
Sun Wukong
SmackIsWack2741
Sun Wukong
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 100L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 9
15,235
693
15,424
10,926
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
1 / 6 / 12
12,820
583
8,384
14,673
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TheOnyxWolf00
King Arthur
19
15 / 4 / 10
16,080
731
22,588
26,600
31,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 10 / 6
12,949
589
14,794
15,470
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 10 / 5
11,582
526
6,447
14,110
5,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SmackIsWack2741
Sun Wukong
17
8 / 6 / 3
15,522
706
18,903
28,856
37,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
10
11
Deaths
26
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
10
6
0.5
W
10
1
9
14.5
L
0
10
5
0.25
L
Sun Wukong
SmackIsWack2741
Sun Wukong
8
6
3
1.58
W
Medusa
1
6
12
1.17
W
King Arthur
TheOnyxWolf00
King Arthur
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,396
Damage
40,144
52,199
Taken
58,436
41,511
Mitigated
48,151
12,650
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
14,794
564
0
0
15,470
5,361
758
3,891
11,133
69,239
0
W
15,424
2,949
0
5,142
10,926
4,548
1,551
3,264
7,512
99,747
0
L
6,447
2,783
0
732
14,110
5,661
1,300
5,363
8,547
0
36,523
L
Sun Wukong
SmackIsWack2741
Sun Wukong
18,903
2,471
0
5,085
28,856
37,129
1,132
6,384
21,597
12,455
52,854
W
Medusa
8,384
3,940
0
3,222
14,673
5,331
1,449
6,596
7,877
0
47,321
W
King Arthur
TheOnyxWolf00
King Arthur
22,588
2,570
0
4,286
26,600
31,632
79
8,616
17,374
291
57,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
40,053
246
Minions Killed
215
0
Camps Cleared
0
1,209,176
Distance Traveled
1,058,688
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,949
589
95
4
0
370,897
2
W
Hera
15,235
693
138
6
0
402,146
3
L
Neith
11,582
526
57
3
0
292,675
0
L
Sun Wukong
15,522
706
63
3
0
395,116
2
W
Medusa
12,820
583
69
3
0
390,871
0
W
King Arthur
16,080
731
39
2
0
416,159
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role