Player Matchup

Cu Chulainn
Cu Chulainn
CrazyGunMan34
Cu Chulainn
Level 15
God Stats
18W - 8L
1,723 SR
Queue Stats
69W - 56L
1,581 Elo+
Solo
Persephone
Persephone
Doiyumeme
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 2
Cthulhu
Cthulhu
ElGranCabron
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 2
Rama
Rama
Gokulcool
Rama
Level 19
God Stats
10W - 11L
1,137 SR
Queue Stats
79W - 77L
1,510 Elo+
Solo
Serqet
Serqet
Noivul
Serqet
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 42L
1,594 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,615 Elo+

VS

Team Averages
Level 18
1,476 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
ILikeOrphans
Tsukuyomi
Level 6
God Stats
1W - 2L
1,534 SR
Queue Stats
14W - 18L
1,601 Elo+
Party 1
Agni
Agni
Medicatedd
Agni
Level 29
God Stats
4W - 3L
1,440 SR
Queue Stats
166W - 163L
1,489 Elo+
Party 1
Ymir
Ymir
Vanyel2020
Ymir
Level 24
God Stats
0W - 2L
1,583 SR
Queue Stats
47W - 52L
1,463 Elo+
Solo
Heimdallr
Heimdallr
ViolentAnxiety
Heimdallr
Level 4
God Stats
7W - 8L
1,499 SR
Queue Stats
124W - 129L
1,544 Elo+
Party 3
Guan Yu
Guan Yu
zaeedd
Guan Yu
Level 27
God Stats
0W - 2L
1,326 SR
Queue Stats
18W - 19L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrazyGunMan34
Cu Chulainn
18
6 / 3 / 5
11,442
572
15,350
16,266
11,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Doiyumeme
Persephone
15
4 / 8 / 4
9,876
494
5,499
11,323
3,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ElGranCabron
Cthulhu
15
4 / 3 / 6
9,892
495
5,510
15,235
14,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
20
6 / 0 / 2
12,175
609
9,170
10,393
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Noivul
Serqet
18
2 / 3 / 5
10,600
530
4,600
14,970
7,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ILikeOrphans
Tsukuyomi
15
6 / 7 / 3
9,738
487
8,272
15,271
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 8 / 5
10,027
501
17,737
13,468
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 2
8,518
426
3,796
15,727
9,984
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
ViolentAnxiety
Heimdallr
7
0 / 1 / 1
6,286
314
1,238
2,999
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
zaeedd
Guan Yu
18
4 / 4 / 1
10,148
507
8,392
15,244
16,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
22
Kills
17
17
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CrazyGunMan34
Cu Chulainn
6
3
5
2.83
W
Persephone
Doiyumeme
Persephone
4
8
4
0.75
W
Cthulhu
ElGranCabron
Cthulhu
4
3
6
2.33
W
Rama
6
0
2
7
L
Tsukuyomi
ILikeOrphans
Tsukuyomi
6
7
3
1.07
L
7
8
5
1.19
W
Serqet
Noivul
Serqet
2
3
5
1.5
L
0
3
2
0.33
L
Heimdallr
ViolentAnxiety
Heimdallr
0
1
1
0.5
L
Guan Yu
zaeedd
Guan Yu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
39,435
68,187
Taken
62,709
41,551
Mitigated
36,948
19,330
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CrazyGunMan34
Cu Chulainn
15,350
3,670
0
5,770
16,266
11,852
859
3,367
12,293
0
82,361
W
Persephone
Doiyumeme
Persephone
5,499
257
0
851
11,323
3,435
120
6,616
4,302
28,484
0
W
Cthulhu
ElGranCabron
Cthulhu
5,510
797
0
258
15,235
14,487
277
3,128
11,975
23,867
0
W
Rama
9,170
7,171
0
6,243
10,393
4,754
2,369
2,500
7,812
0
99,646
L
Tsukuyomi
ILikeOrphans
Tsukuyomi
8,272
3,101
0
3,308
15,271
5,425
149
3,182
11,791
0
48,006
L
17,737
864
0
0
13,468
4,225
731
3,996
7,953
58,138
0
W
Serqet
Noivul
Serqet
4,600
758
0
6,208
14,970
7,023
0
5,207
9,341
0
67,543
L
3,796
348
193
1,034
15,727
9,984
34
2,386
13,268
51,674
0
L
Heimdallr
ViolentAnxiety
Heimdallr
1,238
306
0
1,436
2,999
675
359
74
2,873
0
13,355
L
Guan Yu
zaeedd
Guan Yu
8,392
935
538
5,003
15,244
16,639
0
1,371
13,059
383
48,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,985
Gold Earned
44,717
511
Minions Killed
367
0
Camps Cleared
0
1,857,285
Distance Traveled
1,616,166
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,442
572
131
7
0
406,790
2
W
Persephone
9,876
494
57
3
0
309,775
0
W
Cthulhu
9,892
495
31
2
0
359,294
3
W
Rama
12,175
609
177
9
0
347,554
3
L
Tsukuyomi
9,738
487
80
4
0
407,482
0
L
Agni
10,027
501
94
5
0
356,057
1
W
Serqet
10,600
530
115
6
0
433,872
1
L
Ymir
8,518
426
78
4
0
379,300
5
L
Heimdallr
6,286
314
22
1
0
103,031
1
L
Guan Yu
10,148
507
93
5
0
370,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role