Player Matchup

Sun Wukong
Sun Wukong
Alsterio
Sun Wukong
Level 23
God Stats
2W - 2L
1,492 SR
Queue Stats
15W - 17L
1,440 Elo+
Party 2
Hades
Hades
MWillyyy17
Hades
Level 17
God Stats
16W - 10L
1,642 SR
Queue Stats
72W - 76L
1,414 Elo+
Party 1
Sobek
Sobek
SyyyMan
Sobek
Level 21
God Stats
4W - 5L
1,416 SR
Queue Stats
367W - 330L
1,388 Elo+
Party 1
Kali
Kali
XxGarvey55xX
Kali
Level 20
God Stats
5W - 2L
1,728 SR
Queue Stats
118W - 110L
1,388 Elo+
Party 1
Anhur
Anhur
ghamy13
Anhur
Level 8
God Stats
0W - 3L
1,322 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 2
Team Averages
Level 18
1,520 SR
1,404 Elo+

VS

Team Averages
Level 28
1,504 SR
1,506 Elo+
King Arthur
King Arthur
Luxcet
King Arthur
Level 66
God Stats
3W - 5L
1,543 SR
Queue Stats
398W - 353L
1,499 Elo+
Party 3
Cthulhu
Cthulhu
PandaMan69000
Cthulhu
Level 16
God Stats
167W - 119L
1,511 SR
Queue Stats
383W - 340L
1,579 Elo+
Party 3
Poseidon
Poseidon
Themilkman1826
Poseidon
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
crc101076
Nemesis
Level 17
God Stats
43W - 30L
1,503 SR
Queue Stats
229W - 219L
1,588 Elo+
Party 3
Neith
Neith
squerrels32
Neith
Level 26
God Stats
112W - 133L
1,463 SR
Queue Stats
252W - 278L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alsterio
Sun Wukong
17
2 / 6 / 1
11,064
481
8,273
22,219
17,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
17
4 / 7 / 1
10,867
472
9,931
19,670
9,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
SyyyMan
Sobek
15
3 / 5 / 6
10,119
440
7,525
23,777
25,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 5 / 6
12,192
530
18,502
20,325
10,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
ghamy13
Anhur
14
1 / 6 / 5
8,734
380
8,305
18,556
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luxcet
King Arthur
19
6 / 3 / 2
12,045
524
19,402
19,304
13,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
19
10 / 3 / 4
12,127
527
15,002
21,945
24,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
20
5 / 3 / 0
13,416
583
9,484
10,438
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
crc101076
Nemesis
19
3 / 2 / 11
11,834
515
15,373
19,918
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 7 / 8
11,090
482
17,279
14,735
5,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
18
Kills
29
29
Deaths
18
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alsterio
Sun Wukong
2
6
1
0.42
W
King Arthur
Luxcet
King Arthur
6
3
2
2.33
L
Hades
4
7
1
0.64
W
Cthulhu
10
3
4
4
L
Sobek
SyyyMan
Sobek
3
5
6
1.2
W
Poseidon
5
3
0
1.67
L
8
5
6
2.2
W
Nemesis
crc101076
Nemesis
3
2
11
4.25
L
Anhur
ghamy13
Anhur
1
6
5
0.58
W
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,536
Damage
76,540
104,547
Taken
86,340
71,228
Mitigated
55,672
36,949
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alsterio
Sun Wukong
8,273
1,584
0
7,563
22,219
17,691
1,473
57
22,162
0
64,878
W
King Arthur
Luxcet
King Arthur
19,402
3,982
291
4,445
19,304
13,728
638
1,128
18,176
0
87,395
L
Hades
9,931
972
0
6,028
19,670
9,821
405
7,894
11,751
53,834
0
W
Cthulhu
15,002
1,321
341
3,396
21,945
24,008
291
5,638
16,307
46,356
0
L
Sobek
SyyyMan
Sobek
7,525
541
0
6,816
23,777
25,973
230
8,013
15,089
35,036
0
W
Poseidon
9,484
2,106
0
2,367
10,438
3,759
2,594
5,017
5,421
93,211
0
L
18,502
12,789
705
9,429
20,325
10,963
0
4,361
15,814
0
86,125
W
Nemesis
crc101076
Nemesis
15,373
8,674
0
11,565
19,918
8,562
0
3,798
16,120
0
88,409
L
Anhur
ghamy13
Anhur
8,305
3,806
0
6,408
18,556
6,780
754
3,161
15,245
0
49,479
W
17,279
7,813
0
3,870
14,735
5,615
1,977
1,875
12,860
0
67,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,976
Gold Earned
60,512
481
Minions Killed
627
0
Camps Cleared
0
1,935,473
Distance Traveled
2,199,894
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,064
481
132
6
0
405,956
0
W
King Arthur
12,045
524
133
6
0
447,334
5
L
Hades
10,867
472
92
4
0
317,711
0
W
Cthulhu
12,127
527
83
4
0
473,660
0
L
Sobek
10,119
440
38
2
0
432,805
1
W
Poseidon
13,416
583
182
8
0
420,084
0
L
Kali
12,192
530
135
6
0
431,095
1
W
Nemesis
11,834
515
127
6
0
474,393
0
L
Anhur
8,734
380
84
4
0
347,906
0
W
Neith
11,090
482
102
4
0
384,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role