Player Matchup

Nu Wa
Nu Wa
Diinobiell
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,659 Elo+
Party 3
Ganesha
Ganesha
Emls0_0Blakk
Ganesha
Level 10
God Stats
2W - 4L
1,875 SR
Queue Stats
10W - 14L
1,994 Elo+
Solo
Anhur
Anhur
MeMopZ_CR
Anhur
Level 27
God Stats
1W - 1L
1,762 SR
Queue Stats
52W - 32L
1,692 Elo+
Party 1
Kali
Kali
SanCoC211
Kali
Level 34
God Stats
5W - 2L
1,790 SR
Queue Stats
44W - 26L
1,669 Elo+
Party 1
Sol
Sol
SleepyMoon-
Sol
Level 8
God Stats
33W - 21L
1,288 SR
Queue Stats
84W - 75L
1,592 Elo+
Party 3
Team Averages
Level 18
1,643 SR
1,721 Elo+

VS

Team Averages
Level 23
1,573 SR
1,629 Elo+
Raijin
Raijin
ImBot_Shooter
Raijin
Level 8
God Stats
2W - 2L
1,436 SR
Queue Stats
13W - 4L
1,851 Elo+
Solo
Osiris
Osiris
Nandillocar
Osiris
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 86L
1,615 Elo+
Solo
Bastet
Bastet
PapaRockBen10
Bastet
Level 33
God Stats
5W - 1L
1,709 SR
Queue Stats
80W - 94L
1,545 Elo+
Party 2
Cupid
Cupid
PoorOldNattyV2
Cupid
Level 28
God Stats
5W - 5L
1,578 SR
Queue Stats
265W - 302L
1,506 Elo+
Solo
Amaterasu
Amaterasu
miek lares
Amaterasu
Level 18
God Stats
12W - 5L
1,643 SR
Queue Stats
542W - 482L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 10 / 5
9,194
383
9,222
10,338
3,465
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Emls0_0Blakk
Ganesha
17
2 / 5 / 11
12,293
512
14,345
20,145
24,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
MeMopZ_CR
Anhur
14
4 / 10 / 1
9,946
414
8,408
18,752
5,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
17
3 / 5 / 5
10,906
454
5,734
20,229
8,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 3 / 0
13,346
556
13,108
17,366
7,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 5
14,911
621
29,851
13,976
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
19
5 / 6 / 19
12,057
502
15,723
23,370
23,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 8
12,941
539
10,161
15,081
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 7
12,104
504
6,195
21,313
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
miek lares
Amaterasu
18
1 / 2 / 1
10,613
442
4,731
10,049
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
15
Kills
33
33
Deaths
15
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
10
5
0.35
L
Ganesha
Emls0_0Blakk
Ganesha
2
5
11
1.5
W
16
1
5
18.5
L
Anhur
MeMopZ_CR
Anhur
4
10
1
0.45
W
Osiris
5
6
19
2.42
W
9
2
8
6.5
W
2
4
7
1.38
L
Kali
3
5
5
1.1
L
5
3
0
1.67
W
Amaterasu
miek lares
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,817
Damage
66,661
86,830
Taken
83,789
49,756
Mitigated
53,548
20,973
Healing
30,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,222
1,834
270
268
10,338
3,465
0
5,298
4,724
39,851
0
L
Ganesha
Emls0_0Blakk
Ganesha
14,345
712
0
1,881
20,145
24,807
103
8,038
11,788
48,548
0
W
29,851
2,159
315
5,760
13,976
5,957
751
7,313
6,663
128,210
0
L
Anhur
MeMopZ_CR
Anhur
8,408
2,147
0
2,532
18,752
5,639
1,059
6,942
11,496
0
42,580
W
Osiris
15,723
5,621
597
8,712
23,370
23,564
1,604
10,550
12,820
0
69,273
W
10,161
4,146
0
1,664
15,081
6,098
460
5,758
9,323
0
98,288
W
6,195
2,919
1,110
10,786
21,313
7,681
2,353
5,865
15,448
0
84,159
L
Kali
5,734
3,023
0
7,057
20,229
8,711
0
5,767
14,212
0
64,192
L
13,108
4,298
0
8,965
17,366
7,134
3,237
2,565
14,472
99,667
0
W
Amaterasu
miek lares
Amaterasu
4,731
1,759
0
1,919
10,049
10,248
694
7,189
2,860
0
45,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,685
Gold Earned
62,626
519
Minions Killed
698
0
Camps Cleared
0
2,110,926
Distance Traveled
2,240,141
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,194
383
84
4
0
372,301
0
L
Ganesha
12,293
512
27
1
0
459,920
2
W
Raijin
14,911
621
225
9
0
441,797
4
L
Anhur
9,946
414
98
4
0
404,433
2
W
Osiris
12,057
502
93
4
0
456,113
0
W
Bastet
12,941
539
136
6
0
523,436
3
W
Cupid
12,104
504
151
6
0
401,793
9
L
Kali
10,906
454
112
5
0
487,851
5
L
Sol
13,346
556
198
8
0
386,421
5
W
Amaterasu
10,613
442
93
4
0
417,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role