Player Matchup

Ymir
Ymir
IG7_-Pelaaa-_o
Ymir
Level 47
God Stats
34W - 60L
1,400 SR
Queue Stats
689W - 1,043L
1,341 Elo+
Party 2
Da Ji
Da Ji
Lamar3600
Da Ji
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
494W - 471L
1,487 Elo+
Solo
Anhur
Anhur
LoopyGourmand
Anhur
Level 41
God Stats
15W - 25L
1,245 SR
Queue Stats
767W - 1,029L
1,387 Elo+
Party 2
Scylla
Scylla
Neviles03
Scylla
Level 26
God Stats
22W - 40L
1,312 SR
Queue Stats
272W - 436L
1,338 Elo+
Party 2
Tiamat
Tiamat
Tyrano10
Tiamat
Level 158
God Stats
3W - 9L
1,640 SR
Queue Stats
216W - 221L
1,443 Elo+
Solo
Team Averages
Level 83
1,419 SR
1,399 Elo+

VS

Team Averages
Level 78
1,311 SR
1,414 Elo+
Geb
Geb
DeusFederaL
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 134L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
FerMagia10
Sun Wukong
Level 29
God Stats
2W - 5L
1,032 SR
Queue Stats
20W - 30L
1,367 Elo+
Party 1
Loki
Loki
LEON-G15
Loki
Level 66
God Stats
11W - 9L
1,408 SR
Queue Stats
124W - 148L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
MaxiMariio
Heimdallr
Level 83
God Stats
35W - 26L
1,534 SR
Queue Stats
545W - 510L
1,329 Elo+
Party 1
Chang'e
Chang'e
RsKih
Chang'e
Level 85
God Stats
1W - 4L
1,082 SR
Queue Stats
201W - 225L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,032
446
4,627
10,878
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Lamar3600
Da Ji
14
4 / 4 / 3
8,739
486
10,131
13,819
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 5 / 3
8,741
486
3,218
11,031
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Neviles03
Scylla
13
2 / 5 / 2
7,927
440
6,548
9,447
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Tyrano10
Tiamat
17
2 / 1 / 0
10,187
566
10,190
9,372
9,355
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
8,570
476
7,019
17,618
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
FerMagia10
Sun Wukong
15
1 / 0 / 2
8,786
488
2,394
11,723
6,543
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
17
5 / 1 / 7
10,062
559
6,778
9,741
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
MaxiMariio
Heimdallr
18
6 / 1 / 5
10,688
594
10,086
12,516
5,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
RsKih
Chang'e
17
5 / 4 / 8
10,173
565
10,830
14,293
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
18
18
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
Sun Wukong
FerMagia10
Sun Wukong
1
0
2
2
L
2
3
2
1
W
Loki
5
1
7
8.5
L
Da Ji
Lamar3600
Da Ji
4
4
3
1.38
L
0
5
3
0.3
W
Heimdallr
MaxiMariio
Heimdallr
6
1
5
8.5
L
Scylla
Neviles03
Scylla
2
5
2
0.6
W
Chang'e
RsKih
Chang'e
5
4
8
2.25
L
Tiamat
Tyrano10
Tiamat
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,714
Damage
37,107
54,547
Taken
65,891
29,638
Mitigated
35,420
15,203
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,019
1,349
0
2,560
17,618
14,923
74
5,289
12,136
32,205
0
W
Sun Wukong
FerMagia10
Sun Wukong
2,394
678
0
2,064
11,723
6,543
130
5,804
5,891
0
45,930
L
4,627
962
0
2,132
10,878
5,822
0
5,232
5,469
32,736
0
W
Loki
6,778
1,777
0
3,904
9,741
3,747
0
2,633
7,079
0
68,768
L
Da Ji
Lamar3600
Da Ji
10,131
2,275
0
3,733
13,819
5,396
0
4,060
9,554
0
57,627
L
3,218
1,775
0
2,658
11,031
5,803
0
969
10,036
0
52,919
W
Heimdallr
MaxiMariio
Heimdallr
10,086
4,133
0
6,035
12,516
5,225
3,288
1,912
10,604
0
83,123
L
Scylla
Neviles03
Scylla
6,548
505
0
1,172
9,447
3,262
0
4,681
4,619
41,192
0
W
Chang'e
RsKih
Chang'e
10,830
81
2,767
7,365
14,293
4,982
180
5,190
8,816
57,629
0
L
Tiamat
Tyrano10
Tiamat
10,190
834
0
5,508
9,372
9,355
234
2,270
7,020
67,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
48,279
487
Minions Killed
489
0
Camps Cleared
0
1,683,745
Distance Traveled
1,736,514
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,570
476
41
2
0
318,212
1
W
Sun Wukong
8,786
488
84
5
0
343,348
0
L
Ymir
8,032
446
64
4
0
336,729
0
W
Loki
10,062
559
129
7
0
413,826
2
L
Da Ji
8,739
486
94
5
0
327,764
3
L
Anhur
8,741
486
110
6
0
349,051
1
W
Heimdallr
10,688
594
128
7
0
309,590
1
L
Scylla
7,927
440
77
4
0
327,191
3
W
Chang'e
10,173
565
107
6
0
351,538
2
L
Tiamat
10,187
566
142
8
0
343,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role