Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Desante2440
Ymir
Level 24
God Stats
19W - 26L
1,483 SR
Queue Stats
45W - 56L
1,459 Elo+
Solo
Mulan
Mulan
MadDroog
Mulan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,329 Elo+
Solo
Ao Kuang
Ao Kuang
Trash-this
Ao Kuang
Level 18
God Stats
0W - 6L
1,381 SR
Queue Stats
148W - 135L
1,452 Elo+
Solo
Khepri
Khepri
whitfieldkids8
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,473 SR
1,448 Elo+

VS

Team Averages
Level 21
1,668 SR
1,511 Elo+
Cthulhu
Cthulhu
Mr_Slothinator
Cthulhu
Level 17
God Stats
17W - 7L
1,638 SR
Queue Stats
22W - 11L
1,551 Elo+
Solo
Cerberus
Cerberus
XavierTriforce
Cerberus
Level 29
God Stats
21W - 11L
1,667 SR
Queue Stats
54W - 41L
1,541 Elo+
Solo
Medusa
Medusa
gamer9381
Medusa
Level 15
God Stats
13W - 9L
1,579 SR
Queue Stats
14W - 12L
1,473 Elo+
Solo
Fenrir
Fenrir
jxrddean
Fenrir
Level 29
God Stats
7W - 2L
1,869 SR
Queue Stats
422W - 434L
1,544 Elo+
Solo
Chaac
Chaac
ĦęäřťŁēšş
Chaac
Level 17
God Stats
5W - 9L
1,590 SR
Queue Stats
17W - 21L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 10 / 1
5,218
348
1,843
11,807
6,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 9 / 0
6,702
447
3,751
12,200
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
MadDroog
Mulan
9
1 / 8 / 2
5,974
398
6,549
13,638
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Trash-this
Ao Kuang
12
4 / 4 / 1
7,250
483
8,579
11,839
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 3 / 0
4,559
304
757
3,267
1,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,483
566
5,669
6,375
2,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
13
7 / 0 / 14
8,979
599
8,648
8,994
6,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
gamer9381
Medusa
14
8 / 1 / 11
8,989
599
11,959
9,435
5,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
jxrddean
Fenrir
14
12 / 3 / 4
9,196
613
9,650
11,245
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 1
8,066
538
1,927
9,238
4,119
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
7
Kills
34
34
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
10
1
0.05
L
2
9
0
0.22
L
Mulan
MadDroog
Mulan
1
8
2
0.25
W
3
2
2
2
L
Ao Kuang
Trash-this
Ao Kuang
4
4
1
1.13
W
Cerberus
7
0
14
14
W
Medusa
gamer9381
Medusa
8
1
11
13.5
W
Fenrir
jxrddean
Fenrir
12
3
4
4.67
L
0
3
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
37,853
52,751
Taken
45,287
23,858
Mitigated
22,793
7,796
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,843
223
0
814
11,807
6,099
0
2,453
9,354
0
11,350
L
3,751
186
0
514
12,200
8,085
0
1,657
10,543
14,924
0
L
Mulan
MadDroog
Mulan
6,549
1,510
0
2,608
13,638
5,057
0
6,245
7,393
0
21,149
W
5,669
875
0
154
6,375
2,600
1,711
462
5,913
41,045
0
L
Ao Kuang
Trash-this
Ao Kuang
8,579
3,170
0
3,747
11,839
3,557
0
2,573
9,266
29,850
0
W
Cerberus
8,648
653
630
3,268
8,994
6,086
957
2,834
6,160
41,020
0
W
Medusa
gamer9381
Medusa
11,959
6,226
0
2,948
9,435
5,415
1,435
3,568
5,867
0
40,659
W
Fenrir
jxrddean
Fenrir
9,650
3,048
0
3,982
11,245
4,573
563
3,309
7,936
0
47,669
L
757
305
0
113
3,267
1,060
0
1,389
1,878
3,261
0
W
1,927
750
0
3,454
9,238
4,119
2,026
2,914
6,324
0
29,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
43,713
140
Minions Killed
356
0
Camps Cleared
0
1,127,836
Distance Traveled
1,422,438
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,218
348
15
1
0
268,418
2
L
Ymir
6,702
447
27
2
0
208,687
2
L
Mulan
5,974
398
37
2
0
248,338
3
W
Cthulhu
8,483
566
77
5
0
263,041
0
L
Ao Kuang
7,250
483
54
4
0
293,822
0
W
Cerberus
8,979
599
67
4
0
285,595
2
W
Medusa
8,989
599
66
4
0
273,171
3
W
Fenrir
9,196
613
76
5
0
296,486
1
L
Khepri
4,559
304
7
0
0
108,571
0
W
Chaac
8,066
538
70
5
0
304,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role